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19.Oct.2022 |
Graphics card ZZ9000: New firmware version 1.12.1 (update) Lukas F. Hartmann's ZZ9000 is a graphics card with additional features and ports (network, USB, SD cards), which can be preordered in different versions (amiga-news.de reported). Yesterday the new firmware version 1.12 was released with the following new features:
In the meantime version 1.12.1 is available, which fixes a slowdown bug of the Ethernet task. Many thanks to our reader 'TomSoniq'for the hint. (dr) [News message: 19. Oct. 2022, 22:14] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
19.Oct.2022 |
Temptations port for CD32: First demo version available The developer 'S0Y' is primarily dedicated to converting games to the Amiga platform using the game construction kit RedPill. After his Abu Simbel Profanation project, he had begun converting the Jump'n Run Temptations, originally published for MSX-1 in 1988. The basis for his conversion is a port for Android, which graphics he uses with the author's permission, but modifies some of them (amiga-news.de reported). Today, the developer has not only released a new preview video, but also a first, early demo version of the first level. (dr) [News message: 19. Oct. 2022, 21:15] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
19.Oct.2022 |
Jump'n Run: Minky V1.2 Minky (video) is a Jump'n Run in the style of Super Mario or Giana Sisters, which requires an Amiga 500 with one megabyte RAM (amiga-news.de reported). With the now released update to version 1.2, the sound should be heard on all ACA turbo cards. The author has also removed some code glitches. (dr) [News message: 19. Oct. 2022, 06:04] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
19.Oct.2022 |
Fantasy shooter: Third level for "Project - Quest" A third level for the fantasy shooter "Project - Quest", which is currently in development (amiga-news.de reported), has now been published under the title link (video). (dr) [News message: 19. Oct. 2022, 05:59] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
19.Oct.2022 |
Tech-Demo: Update for "Street Fighter 2" port "Street Fighter 2" is the attempt to recreate the well-known beat'm up on the Amiga using the Scorpion Engine in a better way. The author is not going to develop a full game but hopes to inspire other developers. The update for the playable demo version includes the following changes:
[News message: 19. Oct. 2022, 05:55] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
18.Oct.2022 |
Event: Review of Amiga37 Last weekend the Amiga37 took place in Mönchengladbach. We would like to summarize here for our readers what there was to see for news, but also interesting observations at the fair:
Those who would like to get an impression with the help of videos:
[News message: 18. Oct. 2022, 21:44] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
18.Oct.2022 |
Developer diary: Inspired by Powermonger, part 2 n the first part of his developer diary Daniel Bratton reported how he started to reprogram the board of the game Powermonger with the intersecting lines (amiga-news.de reported). In the second part he now publishes the complete code for generating the map and the polygon, which is also available on GitHub. (dr) [News message: 18. Oct. 2022, 06:20] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
17.Oct.2022 Andreas Falkenhahn (ANF) |
Hollywood APK Compiler 4.2 released Press release: Hollywood APK Compiler 4.2 has just been released. This is a minor update which adds support for the latest target API requirement for uploading apps to the Google Play Store. This update is provided free of charge for all existing APK Compiler customers and can be downloaded in the restricted download section. (cg) [News message: 17. Oct. 2022, 21:58] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
17.Oct.2022 |
Trading simulation with RPG elements: Aquabyss The game 'Aquabyss', first announced in 2018 with a teaser video, was released on Amiga 37 last weekend in a pre-release version. The game is a trading simulation in the style of Elite - without 3D sequences, but with various RPG elements. The game is set in a steampunk underwater world at the beginning of the 19th century. Aquabyss is delivered on a floppy disk, which downloads the rest of the game data from the Internet during installation. However, an Internet connection is not necessary to actually play the game, it only makes some comfort functions available, such as saving game scores to the game server. Updates can be downloaded and installed directly from the game or - if the Amiga is not connected to the net - manually. Aquabyss can be installed on any number of computers, but only one computer can connect to the server at a time. At the Amiga 37 a floppy disk version was available for just under 37 Euros, at the same time the distribution of the digital version for 30 Euros was supposed to start - the latter, however, failed due to a server problem, which the provider wants to fix as soon as possible. Aquabyss requires 2 megabytes of chip and 8 megabytes of Fast RAM, and the computer must also be connected to the Internet during installation. Theoretically, Aquabyss is compatible with a 68000 processor, but a 68030 is recommended for smooth gaming. What is currently being distributed is explicitly still a pre-release version of Aquabyss: Users report crashes and program errors, saving game saves did not work at first and the German translation still has various gaps. However, the game is constantly being worked on, the faulty save function was corrected during the Amiga 37, for example. Known problems are minor incompatibilities with OS 3.2.1 - which is already being worked on - or with Apollo-based turbo cards. As for the Apollo problems, the vendor refers to the developers of this FPGA-based processor replica: The number of problems varies from one version of the Apollo core to the next, there is no possibility to intervene - the Apollo core is simply "not 100% Amiga compatible". Editor's note: We would like to thank 'Endee' from the a1k forum for kindly allowing us to take his screenshots. (cg) [News message: 17. Oct. 2022, 21:57] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
17.Oct.2022 Prince (Mail) |
Video tutorial: Episode 33 of assembler coding course / Racing Cars Game Jam 'Prince', founder of the demo group 'Phaze101', is currently streaming the assembler programming course "Corso completo di programmazione assembler in due dischi" in English on Twitch and uploads the respective episodes time-delayed to YouTube (amiga-news.de reported). Now episode 33 was published. Furthermore he started the Racing Cars Game Jam. As with the Retro Trex Game Jam (amiga-news.de reported), the idea behind this jam is to expand the knowledge and awareness of retro computers. This time consoles are also allowed. The challenge is to create an identical, cloned or original version of a car racing game. Some examples are listed on the website. At the end of the contest, there will be a live stream showing all the games. The contest will run until December 18, 2022. (dr) [News message: 17. Oct. 2022, 06:07] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||||||||||
17.Oct.2022 |
Magnifier tool: Lupe 2.1 for AmigaOS 3, 4 and MorphOS At the end of June Matthias "UltraGelb" Böcker released version 2.0 of his magnifier tool for MorphOS and AmigaOS (amiga-news.de reported). Now he has released version 2.1, which also supports AmigaOS 4. The changes:
[News message: 17. Oct. 2022, 05:54] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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