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18.Jan.2024



Amiga Games That Weren't: Stuntman Seymour
Codemasters is a British developer and distributor of video games that has been part of Electronic Arts since 2021. At the end of December last year, the website "Amiga Games That Weren't" reported on the game studio's platform game "Stuntman Seymour", which was probably started in the late summer of 1992 and largely, if not completely, finished. The game is a spin-off of CJ's Elephant Antics, also developed by Codemasters.

As the site reports, the finished game was probably not published because new quality standards were introduced at the time, according to which games with only a single protagonist, for example, did not meet these standards. In addition, the game developer focussed more on console games than on home computer games. The game is now available under the title link. (dr)

[News message: 18. Jan. 2024, 09:29] [Comments: 0]
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18.Jan.2024



Preview video: Robocop (AGA), Update #13
Daniel Allsopp is working on a port of the arcade classic "Robocop" by Data East. The aim is to significantly surpass the official Amiga version. After a year, Allsopp has now published a new preview video of his title developed in 68k assembler, which requires an AGA computer (amiga-news.de reported). (dr)

[News message: 18. Jan. 2024, 09:01] [Comments: 0]
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15.Jan.2024



Preview video: "The Deep" for Apollo Vampire V4
Sami Vehmaa's latest project will be an action adventure exclusively for the Apollo Vampire V4: as a diver you try to find the 50 loads of gold that a sunken ship once carried. (dr)

[News message: 15. Jan. 2024, 22:15] [Comments: 0]
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15.Jan.2024



Game Construction Kit: Video tutorials for the Scorpion Engine
The Scorpion Engine is not only intended for developers, but - as Erik 'earok' Hogan, author of the Game Construction Kit, emphasises - for anyone who wants to create a game for the Amiga. With the Scorpion Engine, he is trying to realise a project that strikes a balance between user-friendliness, performance and flexibility. We therefore asked the developer to what extent video tutorials are available.

Just recently Erik was a guest on AmigaBill. The recording of the live stream available on YouTube shows in great detail how a very simple game can be created from scratch using the Scorpion Engine. Coincidentally, it uses the same Terybleknight artpack that was used in a Redpill game.

The video series launched in April 2022 in collaboration with Michael Parent from BitBeamCannon (amiga-news.de reported) was also continued: Making Games with Scorpion Engine has six parts.

Finally, please refer to the video tutorial on creating a vertically scrolling demo, which we also mention in our update messages. (dr)

[News message: 15. Jan. 2024, 11:27] [Comments: 0]
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14.Jan.2024



Blog: Mingo's Commodore Page" becomes "Mingo's Commodore Blog"
Domingo has been running his "Mingo's Commodore Page" for almost two decades and has published numerous instructions, information and tips there. Now he has moved to Google's blogger service at a new address and has already published a new tutorial for Amiga users on data exchange between Amiga and PC via the serial interface (German).

The move had become necessary due to permanently rising costs with the previous provider, the enormous amount of time required for maintenance (which is no longer necessary with the new provider) and the code of the old website, which had become increasingly complex over the years and therefore more difficult to manage.

As Domingo tells us, the old manuals will be revised and gradually republished in the new blog. The focus of the blog is on tutorials, but there will be "reviews" of Commodore hardware and software, such as the one about the Amiga 1200 (German).

Unfortunately, however, not everything can be transferred 1:1 from a website to a blog, so it remains to be seen whether and what else will be on the blog. In any case, the current plan is to post a new entry at least every 10 to 14 days. (dr)

[News message: 14. Jan. 2024, 17:09] [Comments: 0]
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14.Jan.2024
Andreas Magerl (ANF)


Print magazine: Amiga Future, issue 166
The English and German issue 166 (January/February 2024) of the print magazine Amiga Future has been distributed. It can be ordered directly from its editorial office and from Amiga dealers that stock the magazine.

Content of the current issue includes, besides various reviews, show reports from Amiga-Meeting Nord and the a1k.org-Meeting in Finkenbach as well as an interview with Richard Löwenstein. (snx)

[News message: 14. Jan. 2024, 08:15] [Comments: 0]
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