26.Apr.2022
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Emulator: vAmigaWeb v2.0 Beta 4
vAmigaWeb is an Amiga emulator for the web browser or a Progressive Web App (PWA) based on the Amiga emulator for MacOS, vAmiga. Parallel to the current update of the Amiga emulator, the developer 'mithrendal' has also updated his application with the latest vAmigaCore and implemented a new boarderless strategy regarding the automatic detection of the display area.
(dr)
[News message: 26. Apr. 2022, 06:54] [Comments: 0]
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26.Apr.2022
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Video: 10 Minute Amiga Retro Cast #123 - Review of accelerator board A630
In issue 123 of his '10 Minute Amiga Retro Cast', Douglas Compton has reviewed the A630 accelerator board for the Amiga 600, developed by Archi-TECH.
(dr)
[News message: 26. Apr. 2022, 06:00] [Comments: 0]
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25.Apr.2022
Cathal (ANF)
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Kickstart patch for using NTSC Agnus chips on PAL systems
At the title link, 'Cathal' has published his project, with the help of which the NTSC version of the 2 MB Agnus custom chip can also be used for PAL systems. However, patching the Kickstart ROM file requires Windows. He writes about it:
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(snx)
[News message: 25. Apr. 2022, 10:27] [Comments: 0]
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25.Apr.2022
Willem Drijver (ANF)
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Video: ApolloBoot Omni R8 - Starting different operating system versions
At the title link, Willem Drijver undertakes a "journey through time" in his video in the form of different operating systems, which he starts one after the other in real-time on his Apollo V4 standalone.
For this purpose, ApolloBoot Omni was used in advance, a pre-configured utility for easier installation and start-up of the different operating systems from various AmigaOS versions to AROS, Atari TOS and Mac OS.
(snx)
[News message: 25. Apr. 2022, 10:13] [Comments: 0]
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25.Apr.2022
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Video tutorial: How to program Wordle in AMOS on the AMIGA
In his latest video, Robert Smith shows how to program Wordle in AMOS on the AMIGA. He says the tutorial is suitable for beginners and includes an example of the binary search algorithm, which is very useful when searching for a word in the list.
(dr)
[News message: 25. Apr. 2022, 06:52] [Comments: 0]
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25.Apr.2022
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Game announcement: Andrew Vaisey's puzzle game 'Spheroid
Andrew Vaisey is a very versatile and busy developer who describes himself as an "8/16bit graphician, musician & coder", but has always had a connection to the Amiga as well. He has been creatively active in graphics and music on the C64 since the 1980s. In the 1990s, he used Amiga-based software for pixelating (various versions of 'Deluxe Paint'), composing (various versions of MED, OctaMED, and Protracker), and coding (AMOS and Blitz Basic 2). Since the 2000s, he has used Windows PC-based cross-development software tools for pixelling and composing.
As a member of various demo groups he produced numerous C64 demos, but also games.
As Andrew told us, he had managed to bring his Amiga 1200 back to life some time ago and was thus able to transfer all the files previously thought to be 'lost' to his development laptop: unfinished AMOS games, some BLITZ BASIC 2 applications, and a lot of DPIII images and MED/OctaMED/ProTracker modules.
This included a game he had developed in AMOS on the Amiga about 27 years ago, whose origin was based on an earlier, simpler version for the C64 (circa 1990). When he recently restored all the data from his old HD, the AMOS version no longer ran. However, he liked the idea of the game and so he started to rewrite it from scratch in Blitz Basic 2 using the old graphics.
'Spheroid' is a puzzle game in which you move a metal ball through a maze of tiles to reach the exit within the given time and the maximum number of moves allowed. Different tiles have different properties and affect the ball in different ways. As long as you keep moving, the time does not count down.
This week Andrew will release a 10-level demo version, the final version should have around 50 levels. He kindly provided us with it in advance, so that we could get a first impression.
After a long loading time, the game greets us with a start screen that informs us about the different properties of the tiles. The main protagonist, the metal ball, rolls from the left edge of the screen into the center of the "O" of 'Spheroid' as a loving detail at the beginning. And the driving music that runs later in the game sets the mood for the tricky tasks ahead!
But the final version will have additional intro music and several level soundtracks as well. In the levels, the player is shown the colors of the tiles at the upper, right edge, which can be entered safely and without losing one's life. And so the first two levels progress quite quickly, as they are pleasantly clear:
However, the same applies here: Pride comes before the fall. If you are a bit too energetic and enthusiastic, the ball will run over the edge of the playing field and a life will be lost... The ball will also explode if you mistakenly enter a tile with an "illegal" color. Beside the normal tiles there are the special tiles explained at the beginning:
- voids - your ball falls into oblivion
- cracked - tile falls away after you move off it
- mine - tile explodes after you move off it
- transporter - transports your sphere to the other transporter on screen
- grooves - vertical & horizontal, can only move in the groove direction
- ice - slides your sphere in the direction you were moving
- conveyor - moves your sphere in the conveyor arrow direction
- bridge switch - activates the 'bridge' tile to cross any gaps
- colour switch - changes an unsafe colour tile into a safe colour tile
- wall - blocks your path
- exit - exits the level!
I bravely "rolled forward" to level five:
Here you have to use a bit more brainpower in advance, since you have to look closely at the tiles with the arrows and thus calculate in advance where it will ultimately land. But: mastered! I got stuck at level six for the time being...
Here there are "meanly" not only the blue slide fields, but also normal, blue blocks. Since the color of the fields that can be entered without danger changes again and again and blue did not belong in this level, this was the end for me.
The final version will also have a passcode system that allows you to continue tinkering in exactly the level you failed at last. And not only the game itself is a welcome, nice change for in between, also the lovely little details like the shadow of the spinning ball or the sound effects e.g. when displaying the next level show that Andrew was at work here with joy and mind.
The final version of Spheroid will have the following features:
- a raytraced loading screen
- loading music
- new title screen music
- between 50 and 60 levels
- 4 or 5 in-game tunes
- a passcode system to skip completed levels
- a ray traced ending screen
- available to buy on physical media
- available to download as a disk image
- compatible with all Amiga versions!
That's when we say: Thank you Andrew! And good luck for the final development. We'll update the message as soon as the demo will be available.
(dr)
[News message: 25. Apr. 2022, 06:11] [Comments: 0]
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24.Apr.2022
Andreas Falkenhahn (ANF)
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Hollywood 9.1 released

Press release: Airsoft Softwair, the hardest working men in code business, are proud to announce the immediate availability of Hollywood 9.1. This is a maintenance release which contains mostly bug fixes amid a few new features. It is available free of charge for all customers who bought a Hollywood 9.0 license and can be downloaded from the restricted download area using the personalized user accounts.
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(dr)
[News message: 24. Apr. 2022, 18:56] [Comments: 0]
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24.Apr.2022
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MorphOS: Software collection Chrysalis 3.16
Yannick 'Papiosaur' Buchy's Chrysalis is a preconfigured collection of programs, games and emulators and now is available in version 3.16 for MorphOS 3.16.
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(dr)
[News message: 24. Apr. 2022, 14:14] [Comments: 0]
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24.Apr.2022
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Email client: YAM development discontinued
The last Nightly Build is almost a year old: As the authors of the Amiga email client YAM now confirmed to us on request, the development has been stopped.
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(dr)
[News message: 24. Apr. 2022, 13:18] [Comments: 0]
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24.Apr.2022
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Aminet uploads until 23.04.2022
The following files have been added until 23.04.2022 to Aminet:
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(snx)
[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022
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OS4Depot uploads until 23.04.2022
The following files have been added until 23.04.2022 to OS4Depot:
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(snx)
[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022
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AROS Archives uploads until 23.04.2022
The following files have been added until 23.04.2022 to AROS Archives:
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(snx)
[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022
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MorphOS-Storage uploads until 23.04.2022
Die folgenden Pakete wurden bis zum 23.04.2022 dem MorphOS-Storage hinzugefügt:
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(snx)
[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022
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WHDLoad: New installers until 23.04.2022
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 23.04.2022:
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(snx)
[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022
Amiga Future (Webseite)
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Do it yourself: Kickstart Flash ROM
At the title link, Oleg Mishin has published his project for creating a Kickstart Flash ROM oneself. Depending on the Amiga model, there are both a 40 and a 42 pin variant.
(snx)
[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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23.Apr.2022
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'Return to Monkey Island' announced, Interview with developer
Monkey Island is a five-part graphic adventure series based on an idea by Ron Gilbert. He was heavily involved in the development of the first two parts, which were also released for the Amiga, before leaving LucasArts in the early 1990s.
At the beginning of April, the developer announced another 'Monkey Island' part in his Blog. Initially interpreted as an April Fool's joke, it became certainty with the release of a first teaser: 'Return to Monkey Island' will be released in 2022.
In an interview with ars TECHNICA, the developer now gives first insights into the development and the history of the game.
(dr)
[News message: 23. Apr. 2022, 17:31] [Comments: 0]
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23.Apr.2022
Twitter
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RTG driver: P96 V3.3.0 released
Jens Schönfeld (individual Computers) has released version 3.3.0 of his RTG driver P96 which among others offers "faster C2P/P2C (for CV3D even hardware-accelerated), new drivers for classic GFX cards like Retina Z2 (the very first one, don't confuse with Z3 version) and Visiona". Changes:
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(dr)
[News message: 23. Apr. 2022, 08:23] [Comments: 0]
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23.Apr.2022
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Video test: A600/1200 CF2IDE adapter
In his latest video, Chris Edwards tests the new A600/1200 CF2IDE adapter released by RetroRewind, which claims to be "the world's first and only CF2IDE adapter with buffering, which separates a total of 24 signals from the rest of the system."
This improves the signals and thus contributes to the system's stabilization. A converter is also integrated, which prevents the HDD LEDs on some CompactFlash cards from litting permanently.
Furthermore, an additional drive is also supported, which can be connected to the 44-pin connector CN3.
(dr)
[News message: 23. Apr. 2022, 08:00] [Comments: 0]
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22.Apr.2022
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Emulator: QEMU 7.0 released
QEMU is an open source computer emulator and virtualizer. QEMU is able to emulate a complete computer in software without the need of hardware virtualization. So it is possible to emulate Amiga operating systems like AROS, AmigaOS or MorphOS on QEMU. This support is provided by QEMU developer Zoltan Balaton, who gives lots of tips and info on a dedicated webseite (see also our Excursion of Amiga operating systems on non-native hardware).
As he tells us on request, he did not make any improvements in this development cycle that could have been included in version 7.0, which was released three days ago. A preliminary sound support for Pegasos2 does not work properly yet and he does not have the time for bug analysis. There had been some changes to the PPC CPU emulation by others, but whether that improved the emulation of the Amiga operating systems or not would just have to be tested. In any case, all supported systems would still boot.
(dr)
[News message: 22. Apr. 2022, 15:12] [Comments: 0]
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21.Apr.2022
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Amiga emulator for MacOS: vAmiga 2.0 Beta 4
Dirk Hoffmann released the fourth beta version of vAmiga 2.0, his Amiga emulator for MacOS which is currently under development (amiga-news.de reported). Changes:
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(dr)
[News message: 21. Apr. 2022, 18:33] [Comments: 0]
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21.Apr.2022
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Programming language: 'AMOS Professional Unity' project updates
Almost exactly one year ago we reported last time about Frédéric 'AmiDARK' Cordier's attempt to add new features to the classic BASIC compiler AMOS Professional with 'AMOS Professional Unity'.
In the meantime the project has been moved to a new website (title link) and restarted. Furthermore the developer announced on Monday to work on another project: the 'Grimoire Projekt'. The goal is "to provide a software development solution for Amiga computers which is at the same time unique, innovative, educational, scalable, and which is suitable for both beginners and experienced developers."
To achieve this goal, he explains, "GenAm" - the assembler compiler available in the "Devpac" series products - is used, and here in particular its macro system. This, he says, makes it possible to create macros that reproduce the operation of a basic language directly in the source code of the Motorola Assembler 68000.
He plans to first add Vampire SAGA Gfx/Audio support to the Grimoire project and later as a plugin to Amos Professional Unity as well.
(dr)
[News message: 21. Apr. 2022, 06:42] [Comments: 0]
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20.Apr.2022
Artur Jarosik (Patreon)
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Real-time strategy: Vanilla Conquer V0.99a (update)
Artur Jarosik is known for various game ports like the platformer Hydra Castle Labyrinth or the action adventure Heart of Darkness besides his SDL implementation of the browser NetSurf. As a contribution for the AmiGameJam he started to port the first part of the realtime strategy series Command & Conquer to the Amiga and named it "Vanilla Conquer" (amiga-news.de reported).
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(dr)
[News message: 20. Apr. 2022, 20:21] [Comments: 1 - 26. Apr. 2022, 19:08]
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20.Apr.2022
Void
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Demo scene: 'Void' releases Dreams #38 and Feedback #12
Void is an Amiga demo group that has been active since 1995. During the last days, the group has released issue 38 of its demopack 'Dreams' as well as issue 12 (YouTube video) of its music disk 'Feedback' for AGA Amigas.
(dr)
[News message: 20. Apr. 2022, 11:33] [Comments: 0]
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20.Apr.2022
Amigans
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AmigaOS 4.1: DvPlayer V54.9 released
In early November 2021, version 54.7 of the DvPlayer video and audio playback program distributed by A-EON Technology was released, supporting the new hardware video acceleration standard introduced with Enhancer Software V2. Now version 54.9 is available via the updater tool which adds "a workaround to compensate for DTS/PTS difference in seeking when seeking is based on DTS (e-g- MP4 files)".
(dr)
[News message: 20. Apr. 2022, 09:00] [Comments: 0]
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