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22.Jan.2016



MorphOS SDK 3.10 released
Press release: The MorphOS development team would like to announce the immediate availability of version 3.10 of the official MorphOS Software Development Kit (SDK). The most notable additions and changes are: more ... (cg) (Translation: dr)

[News message: 22. Jan. 2016, 20:42] [Comments: 0]
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19.Jan.2016
Amiga Future (Webseite)


Renaming picture files: Exutil 0.5
The MUI-based Hollywood programm Exutil written by Ulrich Beckers renames picture files using their date of creation which is saved in the EXIF-information or the date of creation of the file.

Version 0.5 is available for all Amiga systems. Now a "common file name part can get placed after date & time information". A progress bar was also added. (snx) (Translation: dr)

[News message: 19. Jan. 2016, 19:45] [Comments: 0]
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19.Jan.2016
Floppy (Kommentar)


AROS: Another update to Odyssey 1.25 beta
Three days ago, Krzysztof 'Deadwood' Śmiechowicz has released an update of the beta version of Odyssey 1.25 which starts fixing the problems of the excessive memory consumption.
more ... (snx) (Translation: dr)

[News message: 19. Jan. 2016, 19:23] [Comments: 0]
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18.Jan.2016
Thorsten Schölzel (ANF)


Toni Wilen is working on WinUAE adaptions for AmigaOS 4
The WinUAE programmer Toni Wilen currently is working on an improved integration of AmigaOS 4 in WinUAE. The goal is to adapt as many parts as possible of the native infrastructure (uaehf.device, UAEGFX) provided by the emulator to the PPC operating system - and to give up slower emulation of real hardware e.g. the SCSI-controller of the Cyberstorm, the Picasso 4 graphic board or network and sound cards which were needed up to now.

A first and early trial version Wilen now has made available. It is possible to include directories as harddrives and HDF-images are supported. Some more details:

Currently supported UAE devices:
  • Directory harddrives
  • uaehf.device (hardfiles). HD_SCSICMD is NOT supported yet
Supported but not tested:
  • uae.resource
  • Some "uaelib" functions
Not yet supported (lots more work needed):
  • uaegfx
  • bsdsocket.library
  • uaenative.library
  • clipboard sharing
  • uaescsi.device
  • uaenet.device
  • virtual mouse driver
  • on the fly directory harddrive changes
  • And everything else that was not mentioned
In order to enable the trap system, in the configuration file the line "uaeboard=full+indirect" has to be added. The new features has not been completely optimised and therefore are not faster than the previous SCSI-emulation. Additionally a computer with at least three processor cores is recommended.

Toni Wilen emphasised that he himself is not intersted in an improved PPC-emulation and that therefore donations for this project would be the greatest motivation. If you are interested in further adaptions of WinUAE to AmigaOS 4, then a donation via Paypal is very welcome.

Hint of the editorial staff: So far Wilen has not said anything about the limitation of the RAM - AmigaOS 4 currently recognizes maximal 128 MB RAM under UAE. In theory this limitation could be raised to 256 MB, if a CyberstormPPC would not have been emulated (due to the SCSI-controller) and the emulator could present itself as BlizzardPPC .

Direct download: winuae_OS4UAE.7z (3 MB) (cg) (Translation: dr)

[News message: 18. Jan. 2016, 17:07] [Comments: 0]
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17.Jan.2016



Aminet-Uploads until 16.01.2016
The following archives have been added to Aminet until January 16th, 2016:
more ... (snx) (Translation: dr)

[News message: 17. Jan. 2016, 07:47] [Comments: 0]
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17.Jan.2016



OS4Depot-Uploads until 16.01.2016
The following archives have been added to OS4Depot until January 16th, 2016:
more ... (snx) (Translation: dr)

[News message: 17. Jan. 2016, 07:47] [Comments: 0]
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17.Jan.2016



AROS-Archives-Uploads until 16.01.2016
The following archive has been added to AROS-Archives until January 16th, 2016:
more ... (snx) (Translation: dr)

[News message: 17. Jan. 2016, 07:47] [Comments: 0]
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17.Jan.2016



WHDLoad: New packages until 16.01.2016
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until January 16th, 2016: more ... (snx) (Translation: dr)

[News message: 17. Jan. 2016, 07:47] [Comments: 0]
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17.Jan.2016
David Brunet (ANF)


Obligement: Update of the Amiga Games List
The "Amiga Games List", created and maintained by David Brunet since 1991, was updated on January 16, 2016. By its own account, Amiga Games List is the most extensive collection of its kind on the internet. Besides other news, the games created in 2015 have been added, reaching 12,403 entries in total now:
  • 11,865 games
  • 316 extensions and data disks
  • 143 game and level editors
  • 79 interpreters
(snx)

[News message: 17. Jan. 2016, 07:41] [Comments: 0]
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17.Jan.2016
Amiga.org (Webseite)


Podcast: AmiCast 9 interviewed Tomasz Marcinkowski (PPA)
In its ninth issue, the English-language podcast AmiCast has interviewed Tomasz Marcinkowski who is involved in the Polish portal PPA and the "Museum of the history of computers and computing".

The podcast also is about the source codes of AmigaOS 3.1 and Odyssey as well as the Vampire II and the Tabor-Board. (snx) (Translation: dr)

[News message: 17. Jan. 2016, 07:20] [Comments: 0]
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15.Jan.2016
Amiga.org (Forum)


Epsilon's Amiga Blog: My A1222 has arrived!
Under the title link the blogger and Betatester 'Epsilon' wrote about his AmigaOne A1222 (Tabor board, amiga-news.de reported) which has just arrived. In another blog he described the installation of the Linux distribution Debian. So far he has not got AmigaOS 4. (snx) (Translation: dr)

[News message: 15. Jan. 2016, 18:57] [Comments: 0]
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11.Jan.2016
a1k.org (Webseite)


Text editor with Kickstart 1.2 compatibility: Redit 1.9
Kai Scherrer's text editor Redit runs without limitations on an Amiga eqipped with Kickstart 1.2, but also is compatible with later versions of the system. The editor can be also used from an emergency disk or without a startup-sequence after booting the system. Changes in version 1.9: more ... (cg) (Translation: dr)

[News message: 11. Jan. 2016, 00:31] [Comments: 0]
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10.Jan.2016
Andreas Falkenhahn (ANF)


Hollywood: Plananarama-Plugin

Press release: It's planar, baby! Airsoft Softwair - the hardest working men in code business - are back on your screen with the Plananarama plugin for Hollywood. With the Plananarama plugin Hollywood is finally able to run on planar screens again! This finally makes it possible to run Hollywood scripts on plain AGA or ECS systems with no graphics board installed - for the first time since Hollywood 1.93 (released in March 2005)!
more ... (snx) (Translation: dr)

[News message: 10. Jan. 2016, 16:49] [Comments: 0]
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10.Jan.2016



Aminet-Uploads until 09.01.2016
The following archives have been added to Aminet until January 9th, 2016:
more ... (snx) (Translation: dr)

[News message: 10. Jan. 2016, 08:00] [Comments: 0]
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10.Jan.2016



OS4Depot-Uploads until 09.01.2016
The following archives have been added to OS4Depot until January 9th, 2016:
more ... (snx) (Translation: dr)

[News message: 10. Jan. 2016, 08:00] [Comments: 0]
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10.Jan.2016



AROS-Archives-Uploads until 09.01.2016
The following archives have been added to AROS-Archives until January 9th, 2016:
more ... (snx) (Translation: dr)

[News message: 10. Jan. 2016, 08:00] [Comments: 0]
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10.Jan.2016



MorphOS-Files-Uploads until 09.01.2016
The following archives have been added to MorphOS-Files until January 9th, 2016:
more ... (snx) (Translation: dr)

[News message: 10. Jan. 2016, 08:00] [Comments: 0]
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10.Jan.2016



WHDLoad: New archives until 09.01.2016
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until January 9th, 2016: more ... (snx) (Translation: dr)

[News message: 10. Jan. 2016, 08:00] [Comments: 0]
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10.Jan.2016
Floppy (ANF)


AROS: Bounty project for implementing the animation datatype in progress
Nick 'Kalamatee' Andrews has accepted the bounty project to implement the animation datatype (inclusive Boopsi-Control-Gadget) for AROS. It is also part of the bounty to implement a daughter datatype (for AVI, MPEG, DivX or a similar format) and to release a simple tool for demonstrating the functionality.

The bounty has to be finished until March 31st, 2016. You still can donate for the project. 167 US-Dollar has been donated so far. (snx) (Translation: dr)

[News message: 10. Jan. 2016, 07:52] [Comments: 0]
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