28.Oct.2025
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QEMU front end for launching AmigaOS 4/MorphOS/AROS: Kyvos 1.7.0
George Sokianos' QEMU front end Kyvos, which is designed to significantly simplify the setup and launch of AmigaOS 4, MorphOS and AROS under QEMU, is now available in version 1.7.0, which includes the following new features:
- Added binary for Linux 32bit Arm systems, like a RaspberryPi
- Added a way to duplicate a VM in the right-click menu
- Changed the "AmigaOS4.1 FinalEdition Update 3" to be mandatory when AmigaOS 4.1FE Pegasos2 or AmigaOne system is created
- Changed the hash of the "AmigaOS4.1FinalEditionUpdate2-53.14.lha" to be the latest one from Hyperion's website
- In the welcome window the Continue button remains enabled even if a dependency is missing. This is necessary for 32bit systems which do not have the qemu-system-x64 available. It is up to the user to take the risk to continue, instead of blocking him.
- Updated the manual fixing issues, made the usage of update3 more clear in various places, added more sections and more questions in the FAQ section
(nba)
[News message: 28. Oct. 2025, 09:56] [Comments: 0]
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28.Oct.2025
Andreas Magerl (ANF)
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Revival of the Joker: Amiga Joker 1/2025 out now
Amiga Joker was seen by many German-speaking Amiga fans in the late 80s to mid-90s as the go-to Amiga magazine. After revivals in 2017 and 2019, a new issue was released at amiga40 to mark the 40th anniversary of Amiga.
The crew led by editor-in-chief Richard Löwenstein is once again dishing out pixels, pathos, and vulgarity - inside the brand-new print edition 1/2025 readers will find fresh reviews, retro humor, and the unadulterated Joker spirit. Anyone who's missed the mix of wit, knowledge, and madness will finally get a replenishing dose of color, ink, and cheeky humor.
Contents of the new issue
- 52 freshly printed pages with hot news and merciless jokes
- Top topics: The Settlers II, Grind, Apidya Special & The A1200 under the microscope
- Test duels: Can new releases beat the classics?
- Four decades of the demo scene
- Maximum Amiga tuning: 68080 versus Pi
- Paula rocks: 40 years of Amiga music
- Only authentic with Mailbox, Joker Gallery, and the original crew!
(nba)
[News message: 28. Oct. 2025, 09:50] [Comments: 0]
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28.Oct.2025
spillhistorie (ANF)
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Spillhistorie-interview: Frank Gasking on preserving lost games
The Norwegian gaming magazine Spillhistorie.no has published a new interview with Frank Gasking, founder of the archive platform "Games That Weren't". In the interview, Gasking discusses his career path from gaming enthusiast to retro historian, as well as the motivation behind the digital preservation project. He provides insights into spectacular rediscoveries, explains how many games have been lost forever due to a lack of archiving, and talks about collaborating with developers and publishers. (nba)
[News message: 28. Oct. 2025, 09:38] [Comments: 0]
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27.Oct.2025
AmigaKit
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A600GS and A1200NG: System update including new AmiBrowser version
AmigaKit regularly releases system updates for its emulation-based A600GS and A1200NG systems, which existing customers receive directly via the built-in Live Updater.
The latest update includes a new version of AmiBrowser and ScummVM V3. Users can now also create HDFs inside the A600GS. (dr)
[News message: 27. Oct. 2025, 22:00] [Comments: 0]
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27.Oct.2025
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Event: Personal reflections on the Amiga40
If you didn't make it to the Amiga40 event in Mönchengladbach last weekend, three blog entries offer you the opportunity to immerse yourself in the events after the fact.
Under the title "Glad in Gladbach", AmigaOS4 developer Daniel 'Trixie' Jedlicka describes his impressions of the event in detail and with plenty of pictures. Among other things, he reports on the Mirari board, a completely overcrowded stand run by the publisher "Look Behind You" and the vast quantities of Settlers II copies sold there, and stops by AmigaKit and their A600GS and A1200NG.
"Amiga 40 Germany" is the name of Nivrig Games' review, in which he reports on long queues in front of the venue, wonders why Retro Games Limited's presentation was prevented by a "last minute issue", marvels at the bullet hell shooter shown by Daniel ' Daytona675x' Müßener and currently in development (the new preview video #10 has just been released), writing: "I haven't seen anything like it on Amiga before - it is a proper bullet-hell with hundreds of objects on screen at once and pixel perfect collision detection."
Grind developer John Tsakiris from Pixelglass reports under the title "Grind at Amiga 40!" that a special demo was prepared there: the very first multi-map version containing the first three levels of the game, with all monsters, collectibles, secrets, interactions and level design 100% complete and playable from start to finish. An updated version of this demo is set to be released on Patreon shortly. (dr)
[News message: 27. Oct. 2025, 20:13] [Comments: 0]
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27.Oct.2025
Michael Rupp (ANF)
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Javascript: TAWS - The Amiga Workbench Simulation 0.39
TAWS ("The Amiga Workbench Simulation") is a Javascript simulation of the Amiga-Workbench 1.0 - 4.1 FE for Internet Explorer, Firefox, Opera and Apple-WebKit-Browser (including Odyssey and Wayfarer). Any kind of feedback the author Michael Rupp would very appreciate. His work can be supported by a little donation from inside TAWS or via this Link.
Version 0.39 includes the following new features:
- AIFF and AIFC support (based again on iff.js by DrSnuggles, see https://github.com/DrSnuggles/IFF):
- play with MultView
- file recognition when drag'n'dropping a local file onto the Workbench by the file's header
- support for mono and stereo channel files
- support for the following resolutions:
- support for the following compression methods:
- HippoPlayer:
- Implementation of a new backend (also based on iff.js by DrSnuggles) incl. all Scopes, to support the following file formats:
- Updated to the latest version of ScriptProcessorPlayer 1.3.10 by Jürgen Wothke. This improves sound quality if «Stereo Level»
is not set to either 0% or 100%.
- new playlist: Shoot'em'ups.prg
- New scope «MultiRuppScope»:
- supports multi channel module formats to render a graph for each channel.
- «Dynamic width» option for multi channel module formats
- «Scale» option to magnify the scope between 100% and 400%
- RuppScope:
- added «Scale» option to magnify the scope between 100% and 400%
- minsize set to 32×32px (was 64×64px before)
- HippoScope:
- Rework to add support for multi channel module formats to render a graph for each channel.
- added «Dynamic width» option for multi channel module formats
- HippoPlayer v2.62 features:
- PSID song length support. From HVSC provided data now also «Songlengths.md5» is supported in addition to «STIL.txt» data. This allows seeing song
lengths and detecting song endings for PSIDs.
- Position slider now always changes position if position info is available even when disabled. It is enabled when position changing is possible.
Position shown for SIDs too.
- Title bar display: Removed the option «Time/duration, pos/len» from «Prefs > Display-1 > Show». The option «Time, pos/len, song» already shows all the
relevant information available.
- HippoPlayer v2.63 features:
- Shortcut button to change the play mode added beside the position slider.
- Support for Audacious-UADE metadata. This data contains song lengths, author/composer, publisher/group, album/game/demo name and year info for
about 300,000 modules.
Song length will be shown in the title bar as well as with the position slider. Other metadata is shown in the infobox at the top with a scroller
and in the info window. Song length is used for end detection for the formats which do not support it otherwise.
Protracker modules already have lengths calculated, but every other format, including obscure exotics, will get lengths this way.
Thanks to mvtiane for his work on «audacious-uade-tools» and the data!
- PSID data (author, publisher/copyright) is also shown in the infobox area now.
- HippoPlayer v2.64 features:
- Info window: reworked layout and removal of unnecessary metadata line changes.
- Main window height limit removed, it was historically set to 50 rows.
- Prefs:
- Removed filebox and info window size change sliders, the same functionality can be done with window resize gadgets.
- Moved «Play mode button and position slider» toggle to the «Display-1» page.
- Added «Disable info scroll» toggle in the «Display-1» tab to disable the metadata info scroller introduced in v2.63.
- HippoPlayer v2.65 features:
- Prefs: «Scope size» selection added, allows choosing the vertical size for the scopes: «Default», «Half» or «Double».
Note that the actual size depends upon the use of a «MedRes» or «HiRes» window layout.
- Incl. of the file «hippoplayerupdate.readme» which contains a description of all new features since v2.45 and their keyboard shortcuts.
- Bugfixes:
- Setting a favorite with the right mouse button also triggered a window minimize.
- Position slider sometimes didn't work with HTML5-Audio files (such as MP3s from «AmigaRemix»).
- In some cases the wrong STIL informations (SID Tune Information List) would be displayed.
- While searching the internet, «Searching...» is displayed in the playlist area and not in infobox at the top (a change in HiP 68k v2.56 that I've missed).
- correction of the info window's listbox border
- Fixed the playlist's scroll position after using or saving preferences.
- Fixed window widths for «MultiScopes» with dynamic width when switching to fixed width in case the browser's window size has been changed.
- Palette IFF-PREF files support (again based on iff.js by DrSnuggles, many thanks for the great coop):
- loading directly from the Palette tool (saving stays in JSON format)
- Drag'n'drop onto the Workbench and double clicking will apply the color settings.
- Drag'n'drop onto the Palette tool will just load the settings into the tool.
- Support for file recognition if such files are dynamically loaded from the server (by the PHP scripts).
- Shell: support for running «Palette» with the following parameters:
FROM=File or simply File: PREF file (error handling if case of invalid file or file path)
USE: PREF file is used
SAVE: PREF file is used and settings are saved
EDIT: PREF file is loaded into «Palette»
?: show command line help
- AmigaGuide: support for «system» calls to «Palette» incl. parameters as if called from Shell (as used in the WhatIFF? AmigaGuide magazines)
- Dynamic loading of files using PHP server scripts:
- IFF files are now generally being checked for their file type on the server's side for quite a bit of a speedup.
- Optimised caching: already loaded server directories are only reloaded if explicitly called by «Window / Update» or «Workbench / Update all».
- When entering
/ or : as drawer- or filename:
- OS <= 3.0: show message that this is now allowed
- OS >= 3.1: suppress characters with error blinking
- IBrowse: swedish localization - many thanks to Kenneth Hansson
- OS 3.2:
- OS 1.x / 2.0: showing scanlines and CRT monitor curves during boot animation
- Bugfixes:
- Drag'n'drop of a local music module file onto the Workbench and double clicking will open and play it with HippoPlayer (bug since v0.38).
- Palette: fixed listbox's height for some (surely very rare) layout settings combinations
- OS 3.2: when moving an icon to the screen's very bottom its label stays visible (as it's the case with OS 3.1 and below but not with 3.1.4, 3.5 and later).
- When reopening a window that has been moved out of the left side the screen, is positioned at the very left but not outside the visible bounds.
- Improved Topaz fonts that don't prompt Firefox to throw an error («Zero length subtable is found») anymore - thanks to Peter Slootbeek!
- OS 1.x:
- CLI and requesters: correction of the lower border (bug since v0.35)
- Requester buttons: correction of layout when pressed (bug since v0.38)
- Requesters on Firefox: correction of the text's line height
- Amiga Early Startup Control:
- prevent browsers from blurring the Topaz font (Bug since v0.38)
- Boot Options: the selected boot device is always at the top of the list.
- MultiView:
- playback quality of 16SV files is now truly 16bit and no longer converted to 8bit
(many thanks to DrSnuggles for fixing this).
- IFF-PBM files are once again correctly recognized (bug since v0.38).
- Locally loaded music module files of type MOD, S3M or XM can be played (bug since v0.36).
- Lemmings:
- Fixed start position and finish collision detection in case the screen was dragged down and/or (in case of OS 4.x) moved to the right.
- Can now be restarted once successfully finished.
(dr)
[News message: 27. Oct. 2025, 18:15] [Comments: 0]
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27.Oct.2025
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Game Construction Kit: RedPill 0.9.60
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.10.1, which allows the development of games from various genres. RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. Jens 'Farbfinsternis' Henschel has written a tutorial.
The new version 0.9.60 (tutorial video) contains many optimisations and bug fixes:
- Several optimizations here and there, in general performance has improved
another 10%.
- Trigger Screen Flash has been simplified, now the flash is also shorter.
- For Amiga 500 target Maximum number of game frames has been increased from
200 to 320.
- In advanced object properties, now there is a flag to decide if angle for the
game should be executed, usually it is not needed.
- Inv Speed X and Inv Speed Y now have a parameter to decide if angle for the
object needs to be updated after the change.
- Now you can name Particle Templates, making it easier to remember what are
they being used for.
- Several condition and action triggers have been optimized.
- Optimization in input handling, I hope behaviour is still the same in all
games.
- Optimization in timer handling and variables processing.
- Optimization is camera code.
- Optimization of the particle code.
- When using Image to Tiles with a new image, now he source filename is no
updated as the image is used only once.
- Fix for Process tileset destroying the current level map in certain
conditions.
- Fix for Image to tiles when used with small images.
- Fix for Force NTSC making the game crash.
- Fix for Cover flag in level.
- Fix for new levels using by default some values from the previous level.
- In level properties screen Copper color visualization is fixed for colors
above 127.
- Other minor improvements and fixes.
(dr)
[News message: 27. Oct. 2025, 06:30] [Comments: 0]
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27.Oct.2025
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Internet radio: TuneFinderMUI 0.8
TuneFinderMUI searches for Internet radio stations and offers various filter options. Individual stations can be exported to a file
or played directly with AmigaAMP, even entire station lists can be can be saved as a playlist in PLS format - which is also supported by AmigaAMP.
Since our last news item, the following changes have been made:
- Double click a station or use the play button to start playback in AmigaAMP
- Use the Fav+ button to add stations to favorites
- Use the Save button to save stations as PLS files
- Access settings through Project -> Settings menu
- Added automatic Radio Browser API server rotation
- Implemented DNS discovery of available API servers
- Added "Next Server" button to manually switch between servers
- Improved resilience against server outages with multi-server fallback
- Enhanced error recovery with automatic retries on different servers
- Added track info to the main TuneFinder screen
- Fixed bug with server rotation
Direct download: TuneFinderMUI.lha (67 KB) (dr)
[News message: 27. Oct. 2025, 06:02] [Comments: 0]
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26.Oct.2025
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Aminet uploads until 25.10.2025
The following files have been added until 25.10.2025 to Aminet:
REDPILLGameCreator.lha dev/misc 8.4M OS3 Game Creator with AGA s...
openpci68k.lha driver/oth 178K OS3 PCI driver for all brid...
AmiDuke_AGA.lha game/shoot 1.0M OS3 Amiga port of Duke Nuke...
AmiDuke_RTG.lha game/shoot 1.0M OS3 Amiga port of Duke Nuke...
OpenDUNE_AGA.lha game/strat 905K OS3 Amiga port of Dune 2 (O...
OpenDUNE_RTG.lha game/strat 882K OS3 Amiga port of Dune 2 (O...
WhatIFF4.17.lha mags/misc 5.9M GEN What IFF? #4.17-October...
DOSBox_AGA.lha misc/emu 1.0M OS3 Amiga port of DOSBox
DOSBox_RTG.lha misc/emu 1.1M OS3 Amiga port of DOSBox
Mame106MiniMix1.7.lha misc/emu 7.8M OS3 MAME 0.106 MiniMix R1.7
EP_AshleyHogg.lha mus/play 24K OS3 EaglePlayer "Ashle...
Vim_9.1-i386-aros.lha text/edit 16M ARO The ubiquitous text edi...
Vim_9.1-ppc-amigaos.lha text/edit 16M OS4 The ubiquitous text edi...
Vim_9.1-ppc-morphos.lha text/edit 16M MOS The ubiquitous text edi...
Vim_9.1-x86_64-aros.lha text/edit 16M VAR The ubiquitous text edi...
jq.lha text/misc 2.7M MOS Command-line JSON proce...
AmigaBootSelector.lha util/boot 71K OS3 Multi-Boot / Multi-Star...
TINAPAMA.lha util/cli 37K OS3 TINAPAMA is Not A Packa...
ChkAll.lha util/misc 7K OS3 Check basic configurati...
NoWarpOS.lha util/misc 2K OS3 Temporarily disables us...
VATestprogram.zip util/misc 8.6M OS3 Versatile Amiga Testpro...
CPU-M.lha util/moni 704K MOS System Information Tool
ShowMem.lha util/moni 15K OS3 Shows memory fragmentat...
InstallerLG.i386-aros.lha util/sys 231K ARO Commodore Installer rep...
InstallerLG.ppc-amigaos.lha util/sys 154K OS4 Commodore Installer rep...
InstallerLG.ppc-morphos.lha util/sys 159K MOS Commodore Installer rep...
InstallerLG.x86_64-aros.lha util/sys 132K VAR Commodore Installer rep...
LilCalendar.lha util/time 3.4M VAR Versatile calendar and ...
AppLauncher_sbar.lha util/wb 44K MOS Run apps from the scree...
grabrtgwb.lha util/wb 64K OS3 Simple CLI screen grabb...
(snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
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OS4Depot uploads until 25.10.2025
The following files have been added until 25.10.2025 to OS4Depot:
liblua.lha dev/lan 1Mb 4.1 Lightweight embeddable scripting...
libffmpeg.lha dev/mis 34Mb 4.1 Multimedia libraries
arabic_console_device... dri/inp 3Mb 4.1 An arabic console device, line&a...
videoclipper.lha vid/edi 371kb 4.0 Cut and/or join multiple format ...
(snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
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AROS Archives uploads until 25.10.2025
The following files have been added until 25.10.2025 to AROS Archives:
installerlg.x86_64-aros-v... uti 132kb Commodore Installer replacement
installerlg.i386-aros.lha uti/wor 231kb Commodore Installer replacement
lilcalendar.i386-aros.lha uti/wor 3Mb Calender scheduling and reminder...
(snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
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MorphOS-Storage uploads until 25.10.2025
The following files have been added until 25.10.2025 to MorphOS-Storage:
AppLauncher_2.7.lha Ambient/Screenbar Run your apps from the ...
sidid-1.09.lha Audio/Misc HVSC playroutine identi...
siddump-1.09.lha Audio/Misc C64 music debug output ...
AmiArcadia_35.31.lha Emulation A Signetics-based machi...
Battle-Ship_1.0.lha Games/Strategy Port of Battle-Ship (CP...
Pixy_1.0R6.lha Graphics/Draw The next generation pix...
CPU-M_0.2.3.lha System/Monitoring System Information Tool
(snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
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WHDLoad: New installers until 25.10.2025
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 25.10.2025:
(snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
ApolloTeam-Discord
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Apollo team: End of Vampire V2 support
Press release: "Dear Vampire Community, after many years of development and dedication, the Apollo Team announces the End of Support (EoS) for the Vampire V2 family of accelerators.
Despite our original intent to continue maintaining the V2 line, it has become increasingly impractical to backport modern V4 developments. The technical gap between the V2 and V4 compile environments has grown significantly, and the Cyclone III FPGA used in the V2 boards is now fully utilized, and unsupported by the official Altera toolchain, leaving no room for further core or feature updates.
Furthermore, recent attempts to backport V4 improvements have proven to make the V2 core unstable, confirming that maintaining both codebases in parallel is no longer feasible.
As a result, official support for all Vampire V2 models will end effective immediately. The V2 channel on Discord has been put as read-only for historical purpose and will remain as it.
From October 23th 2025, any Vampire V2 accelerator boards sold by Majsta or other sources are considered unsupported products, and the Apollo Team will not provide assistance, updates, or compatibility fixes for them through any communication channel. From that date, any use of the Apollo Computer/Apollo Core names, logos and trademark will be qualified as non permitted.
We sincerely thank all V2 users for their trust, feedback, and enthusiasm over the years. Your support has been instrumental in bringing the Vampire project to where it is today. The Apollo Team remains committed to advancing the Amiga platform through ongoing development of the Vampire V4 and future generations." (snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
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Do it yourself: Two-handed tank mouse exo-frame
Since Dennis Busch found it too tiring to control simulation games with the mouse over long periods of time, he designed a 3D print template to operate an Amiga tank mouse with joysticks using both hands instead.
The mouse itself is not modified, but simply inserted into the device. Both the classic model and the newer wireless optical mice are supported. Alternatively, he is now also working on the feasibility of a steering wheel. (snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
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Puzzle game: Wordz
In Wordz, the aim is to identify German or English terms in rectangular letter fields. In this puzzle, however, the words are not only arranged vertically, horizontally or diagonally, but also around corners. (snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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26.Oct.2025
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Sound tool: FxBox 1.15
The real-time multi-loop processor and editor FxBox, written in AMOS, is now available in version 1.15. Among the numerous new features are the loading of 24-bit files, which are automatically converted when opened, and support for long file names in the file selection window. (snx)
[News message: 26. Oct. 2025, 08:38] [Comments: 0]
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25.Oct.2025
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Emu68 will be expanded to include PowerPC emulation
Michal Schulz explains in a blog entry that he is constantly being asked whether his ARM-based M68K processor emulator "Emu68" could be expanded to include the ability to execute native ARM code. He says he does not like this idea because it would contribute to fragmentation within the Amiga scene due to the imminent emergence of Emu68-specific programs, and because there is no such thing as a single ARM architecture anyway. Instead, he has decided to use the second unused core in an ARM processor to emulate a PowerPC processor. Since both processors are RISC architectures and modern compilers optimize code very well for the many registers of a Power processor, the emulated processor is surprisingly fast.
So far, all integer instructions of the PPC instruction set have been implemented, but floating point calculations are still missing. The virtual PowerPC is addressed via a compatible replica of the powerpc.library, as already used in PowerPC cards for PCI bus boards. Schulz stresses that the addition of PowerPC emulation will not slow down the existing M68k emulation in any way. (cg)
[News message: 25. Oct. 2025, 23:41] [Comments: 0]
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25.Oct.2025
Andreas Magerl (ANF)
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Documentary: APC&TCP releases "Amiga38" DVD
Press release: APC&TCP is pleased to announce that the Amiga38 DVDs are available from today. The Amiga38 DVDs release is actually two pressed data DVD9 discs with the following content:
- Amiga38 Documentary
- Interview with Dave Haynie (Amiga34)
- Amiga38 Panel AEON - Trevor Dickinson
- Amiga38 Panel Demoscene - Andre Kudra
- Amiga38 Panel - AmigaOS 3.2 - Camilla Boemann
- Amiga38 Panel Pistorm - Michael Schulz
- Audio Interview with Dave Haynie (Amiga34)
- Audio Interview with Markus (Amiga34)
Please note: These are data DVDs with video files. Almost all of the proceeds go to the organiser of the Amiga Event, in order to support the financing of future events more easily. (cg)
[News message: 25. Oct. 2025, 20:56] [Comments: 0]
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25.Oct.2025
100% Free Fanzine (ANF)
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PDF magazine: REV'n'GE 174 (English/Italian)
The PDF magazine REV'n'GE ("Retro Emulator Vision and Game") is available in English translation as well as the original Italian version. Where available, REV'n'GE's game reviews compare the implementations of classics between different platforms of the time. It also attempts to seek out lesser-known retro games. Among other things, the new issue deals with the Amiga game "Pinball Wizard" and includes a review of "Return to the Roots" (Windows, macOS, Linux). (cg)
[News message: 25. Oct. 2025, 20:52] [Comments: 0]
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25.Oct.2025
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Email client: Second test version 0.1.2 of AMail available
Ryan 'bluewizard' Stapleton has released a second test version 0.1.2 of "AMail", his implementation of a modern email client for AmigaOS 3.2 that supports IMAP and SMTP (video).
The latest version of "AMail", Stapleton's contribution to the Amiga 40 Tools Jam, offers performance updates and moves some actions to the background:
- Sending mail now a background process
- Deleting a message now a background process
- Loading a message now checks the local cache and displays if it exists
- Code cleanup
- Couple of Bug fixes
At least AmiSSL 5.22 or later is required. (dr)
[News message: 25. Oct. 2025, 06:57] [Comments: 0]
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24.Oct.2025
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AmigaOS 4: SDL 3.2.24
Juha 'capehill' Niemimäki has released version 3.2.24 of the SDL multimedia library for AmigaOS 4. Changes:
- Set mouse focus on window activation: fixes issue with hidden mouse cursor
- Add Spanish locale
- Improve debug logging
Direct download: SDL3.lha (10 MB) (dr)
[News message: 24. Oct. 2025, 22:22] [Comments: 0]
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24.Oct.2025
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Source code editor: Scorpion Engine extension 1.0 for Visual Studio Code
Kåre 'Docster' Johansen has released an extension for Microsoft's Visual Studio Code (Windows, Mac OS, Linux) that enables the reading and writing of .codeblock2 code from the Scorpion Engine game construction kit using the free source code editor.
Code blocks are essentially groups of instructions that are executed in a linear sequence. This largely corresponds to conventional code. (dr)
[News message: 24. Oct. 2025, 22:15] [Comments: 0]
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24.Oct.2025
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Emulator: Mame106Minimix 1.7
Mame106Minimix is a port of the Multiple Arcade Machine Emulator to AmigaOS 3, which requires a very fast 68k computer - the author is primarily targeting PiStorm cards. Changes in version 1.7:
- MUI Game list:
- Two new columns have been added! One indicates the game's genre, from among 44 genres (shootnup, platform, beatnup, sports, ...)
- Some games also have specific tags in this column (Childish, Violent, 3D, Girly, Funny,...)
- A column that gives you an identifier of the machine that runs the game was also added, useful for knowing which games share the same hardware.
- A new menu allow you to filter the game list by genre or tags.
- Column sorting is way better (MUI5) and you can also sort the genre and machine columns. This is great if you're into a specific game genre.
- "Number of players" information in the list is more accurate and differentiates simultaneous and alternative number of players.
- The Control Panel, which already manages 7 buttons CD32 Pads, mouses, parallel port 4 joystick extensions and analog proportional joysticks,
now also manage "MIDI IN" music controllers, as infinite buttons controllers, and sliders/pots has analog entries.
optionally, the keyboard notes can be seen as a single analog input, or used as a set of buttons. More information in the guide.
- During game you can "throttle" by maintaining key Shift+F10 pressed, that is to say: "accelerate the emulation so it uses 100% of the CPU".
If a given game does not already reach 100% speed (press help to know), it will do nothing. throttle is sometimes useful to "skip intros".
- reading options from icon tooltips is repaired, and now you can also create "Project icons per game" with .info file in project mode,
with no file associated, Mame106 as tool, and tooltip "ROM=myrom", so a "project icon" can directly boot a given game.
- Machine Taito F3 corrected (biggest news of the year):
machine taito_f3 and anything using 68EC020 has been 100% corrected, and 10 to 20% speed optimized after weeks of work !
It is some kind of "super NeoGeo" with alpha blending and pixel rendering capabilities,
and an incredible Ensoniq sound chip (based on "Subtractive synthesis", and made by the same team as the C64 SID).
Reminding you that Taito had incredible composers and sound technicians also known as the band "Zuntata" should be enough
to tease your ears (and if not: Video )
Machine Taito_f3 supports 83 roms amongst: Bubble BobbleII (bublbob2),space invader 95 (spcinv95),
the incredible "Riding Fight" (ridingf), vertical shooter "Grid seeker" (gseeker). Anyway, sort the new machine column to
find out the list of taito F3 supported games.
Yet taito f3 emulation is still a bit too slow because of video mixing hard to emulate: Frameskip will help.
- "Demon's world" enemies are back and game 100% working (Was a long way, sorry.).
- The automatic screen mode choice function (used with "best mode" option) was wrong on some recent drivers, so now we use our own version.
- Tons of games with sprite priorities issues corrected, this times very horizontally and definitively, once for all.
- a memory hit with menu in 32bit mode was corrected.
- Games added in r1.7:
Since 68EC020 is ok, Games from editors still supporting 68000 and 68020 in the 1995/2000 period were added: Cave, Psikyo, Banpresto,...
There is 75 more roms supported, of high quality with excellent graphics and musics, well emulated and tested games:
- Vertical shooter of that time, with lots of bullets on screens, known as the "Danmaku" genre, are a lot more present:
"DonPachi"(donpachi), "DoDonPachi"(ddonpach),"ESP Ra.De."(esprade), "Gunbird"(gunbird), "Striker 1945"(s1945),
R-shark (rshark) and the mostly excellent "Dangun Feveron/Fever SOS"(dfeveron,feversos), the excellent "Air Gallet"(agallet).
(note the "raizing" danmakus were already supported: "Armed police batrider"(batrider),"Battle Garrega"(battleg),...)
...filtering the list with vertical shooters genre and then sorting by years would give you the full list anyway !
- Support for the excellent Banpresto franchise games (MazingerZ "Goldorak" game(mazinger), Sailor Moon.(sailormn) ).
- other excellent Psikyo and cave games: Tengai(tengai),Samurai Aces(samuraia),Battle K-road (btlkroad).
- The Dooyong games (1990/1996), sort machine dooyoog to know.
- also more missing konamis: Wild cow boys of moo mesa, super contra, Thunder cross, super slam, vendetta (4p beatnup), escape kids, rollergames.
- About sources (for developpers around)
- Management of controllers has been heavily rewritten so it uses a plugin-like "abstract interface", amiga_inputs.cpp code
is way more clear and maintainable.
Direct download: Mame106MiniMix1.7.lha (8 MB) (dr)
[News message: 24. Oct. 2025, 06:25] [Comments: 0]
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24.Oct.2025
Andea Palmatè (ANF)
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AmigaOS 4: Web browser Odyssey 3.00 alpha
In June of this year, Andrea 'afxgroup' Palmatè reported that work was underway on further developing the Odyssey browser for AmigaOS 4 based on Krzysztof 'deadwood' Śmiechowicz's AROS port (which was derived from the MorphOS code base) of the WebKit engine.
Now, an initial alpha version has been released, which, like the AROS port, is based on the WebKit engine 2.24.4 from 2019. It was compiled with GCC 11 (with --enable-sjlj-exceptions disabled), resulting in a noticeable increase in speed. The new clib4 memory allocation (amiga-news.de reported) is integrated, improving memory management and stability. The version also contains several internal optimisations to make the browser smoother and faster. Audio and video playback is currently disabled in this alpha version.
The current list of known issues can be found on GitHub, along with the option and request to report any errors you may have discovered yourself.
Download: Odyssey_300a1.lha (80 MB) (dr)
[News message: 24. Oct. 2025, 05:46] [Comments: 1 - 25. Oct. 2025, 16:50]
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23.Oct.2025
a1k.org (Webseite)
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Picture gallery: Amiga prototype "Lorraine" at the Amiga 40
Dale Luck from the original Amiga development team has preserved the very first Amiga prototype, which used three huge stacks of well-equipped breadboards instead of custom chips. The computer was on display in Germany for the first time last weekend at the Amiga 40 event. Amiga user ‘Pittrock’ took pictures of the exhibit and kindly gave us permission to publish them here:
(cg)
[News message: 23. Oct. 2025, 22:53] [Comments: 0]
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23.Oct.2025
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Emulator hardware: RetroGames Ltd. announces THEA1200
Via a teaser video and a press release, RetroGames Ltd. (THEC64, THEA500) is announcing THEA1200:
The Legendary '90s Home Computer is Back. Available for Pre-order 10 November
2025. Step into a time when floppy disks ruled, pixels popped and imagination
had no limits. THEA1200 brings back the spirit of the early '90s as an
astonishingly accurate, full-sized recreation of one of the most loved home
computers of its era, beautifully reimagined with HDMI and USB connectivity
for a modern age.
Just plug it in and power it on to be transported back to a golden age of
gaming. Relive the thrill of classics like Beneath a Steel Sky, Lure of the
Temptress, Ruff 'n Tumble, Defender of the Crown I & II, the Turrican
trilogy and The Settlers II, all pre-loaded and ready to play.
Everything you remember and more is here, with a working keyboard, classic
mouse and retro-style gamepad, it puts authentic control at your fingertips.
Whether you're replaying old favourites or sharing them with a new
generation, THEA1200 makes every session feel like 1992 again.
And with the Workbench desktop and USB stick support, you can explore, create
and customize just like you used to.
THEA1200 isn't just a computer. It's a time machine.
Relive the joy. Rediscover the magic. Reboot the memories.
Features:
- A full size working keyboard
- 25 classic carousel games
- Four save-slots per game
- Play the games you own via USB-stick
- Integrated workbench desktop
- Multi-region HDMI video
- Classic mouse and game controller
Release details:
- Launching: June 2026
- Includes: Full size computer, Mouse, Gamepad
- Pre-order: from 10 November 2025
(cg)
[News message: 23. Oct. 2025, 22:12] [Comments: 0]
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23.Oct.2025
Andreas Magerl (ANF)
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Commercial Breakout clone: "Freak Out" available in digital or "Boxed" editions
Press release: The classic Breakout game is back - with a twist! Clear all blocks across 100 levels solo or in two-player co-op mode, and don’t freak out by the various enemies! Explore the old factory and uncover its dark secret! Spend your hard-earned points between levels in the shop to unlock helpful bonuses! And if you still want more, use the convenient and intuitive Construction Set to create your own levels.
Features:
- 1-player, or 2-player co-op mode (second mouse required)!
- 100 levels with increasing difficulty!
- Various enemies determined to make your life difficult!
- Numerous bonuses to aid your progress!
- Multi ball!
- Beautiful 64-color backgrounds!
- 10 puzzle mini-games for additional score!
- Thrilling story set in an old, abandoned factory!
- 2 difficulty levels
- Includes a user-friendly level editor!
- Optimized for modern optical mice!
- 50fps action!
- Runs with 68000 CPU, uses 68020 CPUs and higher for better collision detection and faster loading times!
- Game in Englisch and German!
- Music by Chris Hülsbeck!
Included in the physical edition:
- The game on Compact Disc (compatible with CDTV, CD³², and Amigas with CD drive)
- 20-page manual in Englisch and German
- A3 poster
- 1 “Freak-Out” sticker
- 2 glow-in-the-dark bouncy balls
System Requirements:
- For CDTV, CD³², and OCS/ECS Amigas with Kickstart 1.3 or higher
- No AGA needed!
- At least 1 MB Chip RAM free (plus 512 KB additional RAM)
- Mouse required, second mouse optional
- Runs on compatible Amiga emulators for Windows, Mac, and Linux
- Recommended: Hard drive with 3 MB free space, 2 MB RAM (including 1 MB Chip RAM)
Available now in the following editions:
- Boxed Edition including Download Version
- Download Version
"Freak Out" can be ordered from our shop now.
For more information, please visit the product homepage.
(cg)
[News message: 23. Oct. 2025, 19:22] [Comments: 0]
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23.Oct.2025
Andreas Magerl (ANF)
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Print magazine: Amiga Future 177 - previews and excerpts
The reading samples and previews of issue 177 (November/December 2025) of Amiga Future are now online. The issue features the following topics, among others:
- Interview Peri Fractic: The man revitalising Commodore
- Show Report Gamescom 2025
- Review Siedler 2
- Review Starfall Defenders
- Review ArcadeR 9
- Review AmiBrowser
- Review Turrican 2 AGA
- Review AmiBrowser
- Special MakeCD and FryingPan
- Special 40 Years Amiga Part 4
- Knowledge 10: Real-time rendering of floor and ceiling textures on the Amiga 500
The publisher APC&TCP asks subscribers to check whether they have provided the editorial office with their current postal address and email address. Amiga Future is packaged and shipped several days before the publication date, which is why address changes should be communicated promptly. Mail forwarding requests do not normally work for magazines. Subscribers are also asked to settle any outstanding subscription invoices, as many are currently still unpaid. (cg)
[News message: 23. Oct. 2025, 12:43] [Comments: 0]
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23.Oct.2025
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Real time strategy: Settlers II DVD not readable under AmigaOS 3.2.3
The AmigaOS versions 3.1.4 and 3.2 released by Hyperion contained a backport of the CDFS from AmigaOS 4 as the CD file system. This was created by Jörg Strohmeyer, who left the OS4 team a good 15 years ago due to non-payment and, according to his own statements, had prohibited Hyperion from continuing to distribute his code. Furthermore, he says the licence that Hyperion had for his OS contributions was limited to systems with PowerPC processors, which meant that distribution of a 68k port was not legal anyway. After Strohmeyer made his claims public, the AmigaOS 3.2 team announced (German, local copy) that it would remove his code from the distribution. This change was implemented with the update to 3.2.3 released in April: the previous CD file system was replaced by a slightly revised version of the original Commodore CDFS, which had been developed for the CD32, among other things.
However, this new/old file system has a few limitations compared to Strohmeyer's version: Audio tracks can no longer be accessed at the file system level, and support for UDF or hybrid discs is no longer available. Buyers of the real time strategy strategy game Settlers II, which was released on Amiga 40 last weekend, are now finding that their DVD is unreadable under the latest version of AmigaOS 3.2 - the reason being the lack of UDF support in the "new" CD file system.
As Settlers II's publisher "Look Behind You" has informed us, this problem only affects systems running AmigaOS 3.2.3: computers running AmigaOS 4, older versions of AmigaOS 3 - including AmigaOS 3.5/3.9 - or third-party solutions such as AllegroCDFS, CacheCDFS or the free DVD-RAM are not affected. AmiCDFS should also be able to read the DVD, but this has not been tested. In addition, every purchaser will automatically receive a download link for a purely digital version of Settlers II. This archive, which is around 1.3 GB in size, can be transferred manually to the Amiga if necessary. (cg)
[News message: 23. Oct. 2025, 12:35] [Comments: 0]
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22.Oct.2025
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SDBox Multiboot 0.7.1
SDBox allows SD cards to be used via the parallel port. At the title link, SDBox-Multiboot version 0.7.1 of a disk image is now available, which can be used to start Workbench on any Amiga model from SDBox. It is also possible to store multiple Workbench installations so that the one corresponding to the Kickstart ROM installed will be selected. (snx)
[News message: 22. Oct. 2025, 09:36] [Comments: 0]
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22.Oct.2025
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Do it yourself: Adapter for up to three external floppy drives (incl. Gotek)
The "Amiga-external-3x-FDD" adapter allows you to connect up to three external floppy drives, of which one can also be emulated (Gotek SFR1M44-U100 or SFR1M44-U100K). Both unmodified 1.44 MB PC 3.5" drives and those that have already been adapted for the Amiga can be used. (snx)
[News message: 22. Oct. 2025, 09:36] [Comments: 0]
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