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20.Jul.2003
Sebastian Brylka (E-Mail)


FTW: Total Amiga Magazine #15 eingetroffen
Sebastian Brylka von Funtime World schreibt:
Wir freuen uns, Ihnen mitteilen zu dürfen, dass wir die Ausgabe 15 des englischen Amiga-Magazins "Total Amiga" bereits erhalten haben. Wie immer wurden bereits einige Exemplare durch Vorbestellungen reserviert. Interessenten, die noch ein Exemplar erhalten möchten, sollten sich deshalb beeilen. Das Magazin kostet nach wie vor inklusive Versandkosten (bei Vorkasse) nur 6,50 EUR! Weiterlesen ... (ps)

[Meldung: 20. Jul. 2003, 22:43] [Kommentare: 6 - 21. Jul. 2003, 14:36]
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20.Jul.2003
AmigaWorld (ANF)


Fortnightly Q&A's mit Fleecy Moss - Runde 15
Das englischsprachige Online-Magazin AmigaWorld hat die Folge 15 der zweiwöchentlichen Fragen und Antworten an und von Fleecy Moss, CTO bei AMIGA, Inc., veröffentlicht (Update, 15.03.2012, cg: Meldung um das eigentliche Interview ergänzt, da das ursprüngliche Dokument nicht mehr verfügbar ist):

1) amif1team: How about support for Russian and Ukrainian Amiga users? Do you support the Russian Amiga dealer 'Amiga Line' or do you have any other future plans to sell AmigaOne hardware in Russia and the Ukraine?

Fleecy: We have Russian and Ukranian language drivers in AmigaOS4.0 and although the Russian team seems to have disbanded, we have been told another is being formed.

The new Amiga Power Platform website will provide a forum for Amiga users and we will work with the ATO to make sure that it supports languages other than English. Our aim is to be able to work with local groups and dealers since they know their areas and markets far better than we do.

We are happy to sell AmigaOS and Amiga certified hardware such as the AmigaOne anywhere. The dealer you mention can send me a private email and I will try to get him/her set up.

2) Mojo-kun: AmigaOS needs modern applications. There is lots of very good free software which could be ported to AmigaOS if it had POSIX compatibility and some common GUI toolkits such as QT, GTK+ or GNU Step. What do you think of this and is an effort being made to support these technologies?

Fleecy: A great platform needs great applications. Our aim is to support and encourage the development of new applications on our platform so that we start to develop a unique and appealing software base that offers something over the other platforms.

Having said that, new applications take time and resources. AmigaOS4.0 will start off with a lot of older Amiga Generation 1 applications that are emulated, most of which are in serious need of updating. To increase the amount of AmigaOS4 specific software we have been looking closely at what is needed and what can be moved quickly from other platforms, such as Windows and Linux.

A strategy is underway to make such porting easier but, at the same time, we have to be careful not to turn AmigaOS4 into something else. POSIX, for example was created for very specific reasons, reasons that don't map one hundred percent onto the AmigaOS.

3) Turbo: According to the original Amiga One Zico Specification, several AmigaDE friendly processor types were to be supported. Are there still plans for a future Amiga OS to support x86? Is the future replacement for Amiga OS4.x coded on top of intent or is this going to be rehashed to run exclusively on a 64bit G5?

Fleecy: Our plan is still to make AmigaOS5 processor agnostic so eventually it will run on x86 but this is some time off, and would mark the completion of the Amiga Generation 2 project.

It will not be built on top of Intent. Intent will reside within the AmigaOS as a service, providing Amiga Anywhere and Java support.

The 64 bit AmigaOS implementation has always been a target, since we will be able to implement orthogonal persistence much more easily than on a 32 bit platform. There are still a lot of issues to sort out first however.

4) Yellow: I have Party Pack. I'm planning to buy AmigaOne with the latest AmigaOS perhaps after a year. Can I safely assume that I will get the $100 refund then? Does it matter what kind of AmigaOne model I buy; if there someday exists an AmigaOne model that uses 64-bit PPC processor, can one get the refund for buying that?

Fleecy: The voucher scheme is refundable against an AmigaOne (which is the Amiga certified Eyetech board and an OEM copy of AmigaOS that runs natively on it) so if you buy it a year after it comes out, then yes, you can claim the refund. The exact mechanism is still being discussed between ourselves and participating dealers but it will have to be in place before AmigaOS4.0 ships.

I don't see why it can't be used against a 64 bit Amiga but that is some time off.

5) alx: If you went back in time to before the A1/OS4 project began, what things would you have done differently and why?

Fleecy: I'd have put $1000 on the winner of the Grand National and I wouldn't have wasted $10 to see The Phantom Menace ;-)

With hindsight, we'd have started the AmigaOS4.0 project straight away, running it in parallel with the AmigaDE project. I also wouldn't have wasted 9 months trying to bring the various factions together for the sake of unity.

Hindsight is a wonderful thing though.

6) Samurai_Crow: What affect does Tao Group's release of Intent 2 have on the AmigaDE platform and the general plans for the future?

Fleecy: As with every revision of Intent, we assess it, move the AmigaDE code to it and then help the developers to move their content to it. We are both committed to creating a better and better product set and seeing both Intent and the AmigaDE and its content on more devices and in more markets.

7) Agafaster: Can we have a PPC Linux version of Amiga DE? Pretty please?

Fleecy: The first version of the AmigaDE on PPC will be for AmigaOS4. This has been stated publicly from the very beginning - AmigaOS first, then OS X and then any other opportunities that make business sense.

8) Asemoon: Some time ago Amiga's CEO demonstrated AmigaDE's 2D scaling abilities for TechTV. When available for AmigaOS will the users be able to open AmigaDE software in seperate user defined screenmodes? (Screens various resolutions, instead of just running on the desktop as demonstrated on Windows/Linux)

Fleecy: Yes.

9) Asemoon: The AmigaOne-lite is said to become an entry-level Amiga solution. Are there any plans for an A1200/A500-style or similar custom case for housing the AmigaOne-lite motherboard?

Fleecy: There are plans yes but plans aren't products until you can buy them. A few third parties have also contacted us about creating their own case designs so expect to see quite a bit of choice.

10) unclecurio: In a previous Q&A, you mentioned you were looking at the way Apple had used the audio units system in OSX. Can you tell us a little more about how the Amiga solution might operate?

Fleecy: The AG2 audio solution actually started life way back when the AmigaDE was going to replace AmigaOS, quite some time before the OS X audio system became public knowledge. Reading the Core Audio documentation made us smile quite a bit.

Once we decided that AmigaDE and AmigaOS would address different markets, this solution was retargeted at the AmigaOS.

The AG2 audio project uses elements called 'streamers' which are similar to Core Audio's 'audio units'. They can perform filter-like tasks like effect processing, format conversion, stream encoding/decoding, mixing or I/O related tasks like streaming a file from/to disk or network.

To make a distinction between streamers of different applications, streamers belong to a certain 'Audio Context'. Of course there can be communication and data flow between several contexts, so the audio output of one application (for example a software sampler) can be routed to the input of another application (for instance, a multi-track program).

There will be specific higher-level streamers to accomodate for games, to make use of DSP's for example, without the need for the programmer to program them directly. The goals of the architecture are to make use of multi-channel audio, DSP's, multiple CPU's, etc. when they are available and to make sure a lowest possible level of latency can be acquired by means of a Quality of Service system.

(Copyright © 2003 Amigaworld.net. All rights reserved.
Originally available at http://amigaworld.net/modules/fleecymoss/index.php?cat_id=16
You may freely redistribute this article, providing that a URL is provided to the original source,
and the copyright notices remain intact)
(nba)

[Meldung: 20. Jul. 2003, 20:29] [Kommentare: 9 - 22. Jul. 2003, 09:11]
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20.Jul.2003
WHDLoad (Website)


WHDLoad: Neue Pakete bis 20.07.2003
Mit WHDLoad können Sie Spiele, die nur für den Diskettenbetrieb gedacht waren, nun auf Ihrer Festplatte installieren. Folgende Pakete sind seit unserer letzten Meldung neu hinzugekommen bzw. aktualisiert worden: Weiterlesen ... (nba)

[Meldung: 20. Jul. 2003, 15:32] [Kommentare: 0]
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20.Jul.2003
Diverse


Software-News in Kürze (20.07.2003)
Seit dem letzten Software-News-Update wurden mehrere Applikationen weiterentwickelt. Über die Änderungen wollen wir im Folgenden berichten: Weiterlesen ... (nba)

[Meldung: 20. Jul. 2003, 15:30] [Kommentare: 3 - 21. Jul. 2003, 09:45]
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20.Jul.2003
Amigan Software (Website)


Amigan Software: Worm Wars 7.52 erschienen
Der Snake-Klon "Worm Wars" von Amigan Software wurde am 16. Juli 2003 in der Version 7.52 für AmigaOS und Windows veröffentlicht. Seit der letzten Version 7.51a wurden mehrere Änderungen vorgenommen: Weiterlesen ... (nba)

[Meldung: 20. Jul. 2003, 14:51] [Kommentare: 0]
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20.Jul.2003
AmithlonTV (Website)


TV-Kartentreiber: AmithlonTV Beta-Version 347
Guido Mersmann hat heute die Beta-Version 347 der TV-Kartentreiber-Software AmithlonTV mit mehreren kleineren Updates und Verbesserungen veröffentlicht. Weiterlesen ... (nba)

[Meldung: 20. Jul. 2003, 14:48] [Kommentare: 7 - 22. Jul. 2003, 21:50]
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20.Jul.2003



Samba 3.0.0beta3 erschienen
Die dritte und möglicherweise finale Beta-Version von Samba 3.0.0 wurde für den Download freigegeben, wird aber trotz der Annäherung an die finale Version nur für Testzwecke empfohlen. Der Source-Code und die GnuPG-Signatures sind auf den Samba-Mirrors zu finden. RedHat RPMS für 7.3, 8.0 und 9.0 sind ebenso im Binary_Packages Download-Bereich erhältlich. Pakete für andere Plattformen werden in Kürze folgen. Auch die vollständigen Release-Anmerkungen liegen online. (nba)

[Meldung: 20. Jul. 2003, 14:45] [Kommentare: 5 - 20. Jul. 2003, 21:52]
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20.Jul.2003
Thomas Rapp (ANF)


PicShow Version 1.29 erschienen
Thomas Rapp hat die Version 1.29 des Bildanzeigers PicShow veröffentlicht. Weiterlesen ... (nba)

[Meldung: 20. Jul. 2003, 14:37] [Kommentare: 3 - 21. Jul. 2003, 18:50]
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20.Jul.2003
Markus Lunk bei GFX-BASE


Superfrog-Level auf Mauerwand
Markus Lunk schreibt:
Ich habe heute Morgen wieder etwas Unterhaltsames gefunden. Sie kennen alle noch SuperFrog, das Jump'N'Run mit dem grinsenden kleinen Frosch? GFX-BASE hat ein paar Fotos hinterlegt, auf denen die ersten Level dieses Spiels auf eine Mauerwand gemalt wurden. Die Wand steht im Luna-Park in Belgrad. Zu den Bildern direkt geht es über den Titellink. (ps)

[Meldung: 20. Jul. 2003, 13:10] [Kommentare: 11 - 22. Jul. 2003, 11:26]
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20.Jul.2003
Martin Heine (ANF)


Genesi: Statement zum Pegasos II/III und zur Unternehmensstrategie
SuperBundle-Sonntag!

1. Wir starteten mit dem Pegasos, indem wir zum einen smarte Computeranwender anzogen. Wir fanden heraus, dass "Geeks", die kreativ und innovativ sind, Wunder fabrizieren. Man betrachte alleine die allwöchentlichen Veröffentlichungen und Veranstaltungsberichte hier und auf anderen Webseiten. Des Weiteren, indem wir uns durch die Bewerbung des Pegasos als Multi-OS-Maschine eine nochmals größere Aufmerksamkeit eröffneten. Viele besondere Personen des Computerbereichs schätzen dies und entwickeln eine Anzahl sehr interessanter Applikationen für den Pegasos. Die "Summer Promotion" und der "Betatester Blowout" waren Teil dieser Strategie. Und natürlich auch das "Superbundle". Die Idee dahinter ist es, eine "Gemeinde" aktiver, enthusiastischer Anwender aufzubauen, die Interesse daran haben, die Plattform voranzubringen. Nun, da wir Pegasos-Rechner in 34 Ländern und weit über 200 registrierte MorphOS-Entwickler im MDC haben sowie einen Rahmen für die Beteiligung Dritter und alternativer Betriessysteme durch Phoenix, können wir beginnen, die nächsten Schritte abzuwägen. Weiterlesen ... (ps)

[Meldung: 20. Jul. 2003, 13:01] [Kommentare: 443 - 29. Jul. 2003, 18:02]
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