04.Jul.2025
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ReAction-GUI für XAD: Avalanche 2.5 für AmigaOS 3 und 4
Chris Youngs Avalanche ist eine ReAction erstellte grafische Benutzeroberfläche für das Entpackersystem XAD, die ebenso die xfdmaster.library unterstützt und mittels der xvs.library nach Viren suchen kann. Seit der Version 2.1 ist auch das einfache Bearbeiten von LhA/Zip-Archiven möglich (Zip benötigt zip.library - nur unter AmigaOS 4). Der Entwickler hat sein Tool explizit für AmigaOS 3.2.1 geschrieben, hat es aber auch unter AmigaOS 4 getestet. Änderungen der aktuellen Version 2.5:
- Improve editing of files - file structure is now maintained
- Add ability to easily (un)lock the GUI for archive modifications via drag'n'drop
- Add correct extension if missing on new archive name
- Improve version checks and allow immediate download
Download: avalanche.lha (125 KB)
(dr)
[Meldung: 04. Jul. 2025, 22:42] [Kommentare: 0]
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04.Jul.2025
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Game Construction Kit: RedPill 0.9.53
RedPill, entwickelt von Carlos Peris, ist ein in Amiblitz 3.10.1 geschriebenes Game Construction Kit, das die Entwicklung von Spielen aus diversen Genres ermöglichen soll. RedPill ist kompatibel mit AGA und ECS, der "Player" zum Abspielen der fertigen Kreationen benötigt insgesamt 1,5 MB RAM. Jens 'Farbfinsternis' Henschel hat auf seiner Webseite eine deutschsprachige Anleitung verfasst.
Die neue Version 0.9.53 enthält viele Korrekturen und Verbesserungen. Der Entwickler zeigt anhand dreier Videos - 1, 2 und 3 - wie diese Verbesserungen auch die Arbeit mit älteren Projekten vereinfachen. Alle Änderungen im Detail:
- Added Spawn tiles functionality in Tile Properties screen. Now when tiles
appear in a level they can automatically spawn non static objects. Check the
Amigaguide file for more info.
- Added support for games in Dutch language.
- Added condition trigger Last Tile Collided to check if the object collided
with a tile in the last frame.
- Added a new action trigger Change Col Tile to change the last tile the object
collided with.
- Added a new action trigger Mouse Follow me that makes the object position be
controlled by the Mouse.
- Added an action trigger Stamp Frame to stamp a frame in the screen using the
object position.
- Now scrolling is allowed to go twice as fast (half a tile each frame).
- Updated shotemup, ex_mapenemies and blockbreaker projects with the new map
and trigger possibilities. (check Youtube)
- In Object screen, press space to display only the objects that are present in
the current level.
- Loading screens can now be bigger, the code will center them automatically.
- Different fixes in the profiler screen.
- Reduced the logo size in the distribution executable to save some memory.
- Small optimizations in object drawing.
- Optimizations when using a big amount of variables.
- Fixed an issue in object initialization that could lead to crashes.
- Fix (I hope) for the editor not starting right in RTG configurations.
- Fix in audio 3D export not working in distribution.
- Fix for palette being the wrong one in some cases when getting back to the
main menu.
(dr)
[Meldung: 04. Jul. 2025, 22:34] [Kommentare: 0]
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04.Jul.2025
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AmigaOS 4: Weitere Entwicklungsschritte der clib4-Bibliothek
Andrea 'afxgroup' Palmatè arbeitet mit clib4 an einer Variante der offiziellen ADTools-clib2, die spezifisch für AmigaOS 4 sein soll, um leichter zu pflegen zu sein und vor allem Funktionen zu ergänzen, die auf Original-Amigas schwierig zu implementieren sind. Ende April hatte er die Version 1.6.0 der Bibliothek veröffentlicht (amiga-news.de berichtete).
In einem ausführlichen Entwicklungsbericht schildert er nun, welche wichtigen Änderungen und Verbesserungen in den letzten Wochen vorgenommen wurden, um die Leistung der Bibliothek hinsichtlich Geschwindigkeit als auch Ressourcenmanagement vor allem für komplexere Software wie den Odyssey Web Browser (amiga-news.de berichtete) zu optimieren und zu verbessern. (dr)
[Meldung: 04. Jul. 2025, 21:42] [Kommentare: 0]
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04.Jul.2025
digituba
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Emulator: WinUAE 6.0.0
Der Amiga-Emulator WinUAE wurde in der Version 6.0.0 veröffentlicht. In dieser Version wurde nahezu die komplette Emulation des Hauptchipsatzes neu geschrieben. Der schnellstmögliche/JIT-Modus für Chipsatz-Timing/Synchronisation wurde grundlegend geändert, was zu "Nebenwirkungen" führen kann, wie der Autor schreibt. Somit ist es sehr wahrscheinlich, dass Fehler auftreten, insbesondere bei sehr selten verwendeten Funktionen. Die Änderungen im Überblick:
Custom chipset rewrite
- Custom chipset emulation (Agnus/Alice and Denise/Lisa) almost completely rewritten. Almost every part of chipset emulation is now internally cycle accurate.
- Custom chipset Denise/Lisa emulation is now running in separate thread for large performance increase in accurate emulation modes compared to previous versions.
- VPOSW/VHPOSW tricks are now cycle-accurately emulated without restrictions.
- Horizontal and vertical blanking and sync start/end, csync, csync equalization pulses, etc are now fully cycle-accurately emulated, both hardwired and programmed. Mixing of hardwired and programmed is fully supported. Agnus/Alice hardwired PAL/NTSC sync generator is almost logic gate level emulated.
- "Display" and Agnus/Alice vertical and horizontal counters are now fully separately emulated, display emulation now works correctly even if Agnus vertical or horizontal is moved backwards or forwards or anywhere (even outside of normal display range), unlimited times per line and/or field.
- All screenmodes (including "Fake" NTSC or similar mode) now count total number of "display" lines and uses it to setup display height. These modes now work even if they do multiple V(H)POSW modifications.
- Interlace detection now uses vsync timing like real displays.
- BPLCON0 ERSY=1 without connected genlock sync stop timing is now accurate. This was faked previously.
- Full AGA hires/shres bitplane and sprite horizontal granularity support. Separate subpixel mode does not exist anymore.
- ECS Agnus/AGA UHRES bitplane and sprite RGA DMA slots (0x78, 0x7a) emulated. Completely useless feature because UHRES can only do some DMA transfers to nowhere. It needs extra hardware that was never implemented. UHRES needs to be emulated because (possibly accidentally enabled) UHRES DMA can steal cycles from copper, blitter and CPU.
- NTSC LOL (long line) state is accurately emulated. Mismatched STRLONG strobe and LOL state now causes correct lores pixel wide horizontal shift. (Mismatched = for example CPU writing to STRLONG when line is not long)
- Blitter channel sequencer should be 100% accurate now, except possibly line to non-line mid operation switch. Blitter "micro-operation" timings are not yet 100%: when exactly it applies A shift, B shift etc. This will be tested and implemented in the future. Only affects blitter result if BLTxDAT/shifts/etc are modified mid-blit. Channel enable/fill mode/desc/minterm/BLTxMOD/BLTxPT mid-blit changes should be already fully accurate.
- Collision emulation is now very fast. Collision mode default changed to Full collision.
- Ultra extreme debug mode now shows normally hidden bitplane and sprite pixels inside horizontal and vertical blanking periods. Previously only background color was fully visible.
- DMA debugger has much more detailed information available.
Other new features
- Low level keyboard emulation. Emulates keyboard microcontroller internal ROM code and keyboard matrix, optionally with or without NKRO. All 3 keyboard MCU variants supported. (CSG 6570-036, 68HC05C and D8039HLC. 6500-1 used in A1000 keyboards is same as 6570-036 but with older ROM code. 6500-1 ROM is not yet dumped). Caps lock led state is fully emulated in low level keyboard emulation modes, including demos that flash caps lock led. Chipset panel “Keyboard connected” checkbox replaced with Keyboard mode (“Disconnected”, “UAE high level keyboard” and list of different low level emulated keyboard models)
- PCI Matrox Millennium, Millennium II, Mystique and Mystique 220 emulation from 86box (originally from PCem)
- Merged Voodoo 3 emulation updates from 86box.
- Added 512kWOM A1000 512k WOM expansion emulation. Option in Expansions->Built-in expansions.
- Added RIPPLE IDE controller emulation.
Fixes
- Prometheus FireStorm PCI bridge PCI IO mapping fixed.
- Fixed Mediator 1200TX second PCI window mapping logic.
- Fixed TekMagic onboard RAM config type.
- Do not reject (reject = not hardware accelerated, lets Picasso96 software fallback to handle it) uaegfx Picasso96 blit operation if RenderInfo BytesPerRow field is zero. Zero BPR is allowed.
- GDI mode didn’t free all resources when switching between native and RTG mode.
- If selected graphics API is not supported, test all other options. Previously failing D3D9 switched to GDI, even if D3D11 was available.
- Fast/non-accurate emulation mode and writing to CIA high timer register didn’t load timer from latch immediately in oneshot mode if timer was already running (Introduced in 4.9.x)
- uaegfx RTG vertical blank interrupt might have been duplicated or lost in some situations (very old bug), depending on RTG panel refresh rate setting.
- Passthrough printing mode fix for v4+ Windows printer drivers.
- Fixed FDI disk image support.
- JIT FPU mode FPU registers lost some accuracy when FPU registers were read/written to/from memory with FMOVEM.
- Removing last sound device on the fly (for example USB sound card without enabled on-board sound device) crashed in WASAPI mode.
- Added A1000 EHB Denise and non-EHB Denise models to Chipset panel. Also renamed existing entries.
- Fixed strange window movement when clicking on title bar and keeping it pressed and "Automatically capture mouse when window is activated" was enabled.
- Expansion panel SCSI controller ID selection enable/disable/selection fixed. (For example A4091)
Updates
- Default configuration is now cycle-exact A500. Previously default was approximate A500.
- Query PC drive/network drive/removable drive status only after confirming drive type first. For example if "Add PC drives at startup" or "CDFS automount" is only ticked, don't query status of possible network drives that might not be mapped or available, causing boot delays.
- CD32 CD reads should be more real optical drive friendly, when CD32 is reading data sequentially (playing CD streaming animation or video), host side CD sector reads are now also sequential, without periodically re-reading part of previously read sectors.
- Disabled annoying CD audio playback aOSD led flicker.
- When exiting debugger, restore focus back to previously active window.
- If real HD/memory card has Windows supported partition table and partition metadata can be queried without administrator privileges but administrator privileges are needed to read/write partition data, list partition(s) in Add Harddrive dialog with "ACCESS DENIED" text. Previously partition(s) were not listed.
- Added Amiga GPT partition type support. Works the same as 0x76 partition type with MBR partitioned drives.
- Add harddrive Lock option didn't lock all partitions if drive had MBR partition table + one or more Windows supported partition types.
- GUI Configurations file list’s expanded tree nodes are now stored in registry/ini and are loaded and expanded automatically in following sessions.
- Hide expansion device "autoboot disabled" checkbox when device does not have any autoboot jumpers. (or have nothing to do with storage devices)
- Integer scale horizontal/vertical resolution aspect ratio correction should now work more sanely (for example if superhires + vertical doubling, output will be always vertically doubled first, after doubling, integer scaling ratio is selected). Supports also programmed doublescan modes.
- TV Overscan options now work when combined with most filter modes.
- Added (config file only currently, "rtg_noautomodes=true") option that disables uaegfx automatically generated screen modes. With Picasso96 v3.4+ and P96Prefs new modes can be created manually, just like when using real hardware. Note: Older Picasso96 versions and PicassoMode utility don’t support manual uaegfx modes.
- Added 3840×1080 to known uaegfx automatically generated resolution list (“known” = gets static mode id)
- Fixed crash when doubleclicking config tree view root node.
- Subpixel emulation option removed. Emulation is now always subpixel accurate in accurate emulation modes.
- On the fly chipset type switching improved (For example AGA colors are now preserved, not all registers were preserved fully previously)
- Added line count and type to bottom border status line (for example 313p or 625i), fully supports all weird modes.
- Obsolete 16-bit host color depth support removed.
- All software filters removed. Removal of 16-bit host screen depth support and always-enabled temporary graphics buffer (new chipset emulation does not need it anymore) makes software filter support unnecessarily complex and they are obsolete anyway. In the future better shader filter support will be implemented.
- Serial port TCP/IP mode uses now TCP_NODELAY flag to reduce latency.
- If selected WASAPI sound channel mode is not supported, try all possible channel modes until supported mode is found, or until all combinations have been tested. Also if channel count needs changing from stereo to higher channel count (for example sound device only supports 6 or 8 CH modes internally), use 6/8 channel cloned stereo variant because user might only have stereo speakers.
- Limit initial Windows to Amiga clipboard copy to max 30k (initial = when Amiga is booted and Windows clipboard is not empty) if clipboard sharing is enabled. This prevent slow startup if clipboard sharing is enabled and configuration is not fast and Windows clipboard has some random large image.
- Added address and length to sample ripper file names.
(dr)
[Meldung: 04. Jul. 2025, 06:11] [Kommentare: 6 - 07. Jul. 2025, 23:59]
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03.Jul.2025
Evoke
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Demoparty: Evoke erstmals mit Echtzeit-Wettbewerb "Copper Showdown"
Vom 15. bis 17. August findet in Köln die diesjährige Ausgabe der Demoparty "Evoke" statt. Erstmals wird dabei ein Wettbewerb zur Echtzeit-Programmierung des Copper veranstaltet: In einer IDE mit integriertem Amiga-Emulator müssen die Teilnehmer live auf der Bühne sogenannte "Copperlists" programmieren und Demo-Effekte erstellen, die ausschließlich auf der Nutzung des Coppers basieren. (cg)
[Meldung: 03. Jul. 2025, 23:54] [Kommentare: 0]
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03.Jul.2025
Cloanto (ANF)
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Cloanto veröffentlicht Amiga Forever and C64 Forever 11
In Version 11 der Emulatoren "Amiga Forever" und "C64 Forever" stellt Cloanto neue virtuelle Drucker zur Verfügung: für den emulierten Amiga gibt es neben virtuellem Postscript-Druck - auf Wunsch direkt in eine PDF-Datei - auch einen Epson-kompatiblen "Drucker", der auf Wunsch auch Endlospapier samt Lochung und Perforation emuliert, außerdem unterstützten die virtuellen Tastaturen beider Emulatoren jetzt Touchscreen-Input, inklusive Multi-Touch und Wisch-Unterstützung:
Pressemitteilung: July 3, 2025 - Cloanto today released version 11 (build 11.0.22.0) of
Amiga Forever
and C64 Forever, the official Commodore/Amiga preservation, emulation and support suites for Windows.
More than two years in the making, this new
generation expands into the physical world with high-fidelity virtual
printers, touchscreen input, and handheld device support, bridging classic
computing with modern interaction.
Each of the new virtual printers (EpsonQ, MPS 803, and CBM 8026) was
engineered to be best in class, delivering vector-sharp text,
high-resolution color graphics, and live previews. These are not only
unmatched in the emulation space, but also raise the bar for what virtual
printing can achieve overall.
For advanced Amiga users who prefer PostScript printing, a new
integration with the optional Ghostscript software makes it possible to
render Amiga PostScript to non-PostScript printers, or to convert the output
to vector-based PDF.
On the CBM 8-bit side, two virtual printers are featured. The MPS 803
recreates an accurate dot matrix experience, using scalable vector dots. The
CBM 8026 provides a new benchmark for printing and preserving listings and
documents, as it combines laser-quality text with "quote mode", reverse and
PETSCII characters. These capabilities were missing from the original (slow
and expensive) daisy wheel hardware.
All printers have a wide-carriage option and extended character sets,
including European and Japanese characters used across C128, C64, VIC 1001,
and VIC 20 models. Version 11 also includes PETSCII TrueType fonts for
accurate export and editing of printed output.
For maximum nostalgia, a virtual fanfold paper option renders
perforations and cut marks to recreate the ultimate "retro printer"
effect. As one enthusiastic user put it: "I've always wanted to print in the
old dot matrix style on modern printers." Thanks to Cloanto's RetroPlatform
framework, which provides shared access to virtual devices like modems and
printers across systems, it's even possible to connect 8-bit printers to the
Amiga, or to have older systems like a PET or a C64 use EpsonQ or PostScript
emulation (geoPublish and geoWrite, anyone?)
Version 11 also adds native touchscreen input, with support for swipe,
pan and pinch gestures, plus multi-touch functionality for the virtual
keyboard. The keyboard itself can now be operated in a new Overlay mode (in
addition to Docked and Floating), designed for fullscreen use and
interaction via touchscreen or game controller.
With 2025 shaping up to be a pivotal year for handheld devices, Amiga
Forever 11 and C64 Forever 11 bring together touchscreen features, the new
overlay virtual keyboard, and expanded game controller shortcuts (including
multi-button combinations) into a unified experience optimized for portable
use.
Hundreds of smaller new features and refinements also made it into these
new versions. Windows too went through several new releases since the
previous major release of Amiga Forever and C64 Forever, and the new code
base provides better support for features introduced in Windows 11 and
Windows 10
versions up to 25H2.
As always, we remain grateful to
the many friends who support this project and share our passion, vision and
hope for the Amiga and CBM 8-bit heritage.
Amiga Forever 11 is available now in three
editions:
- Value Edition (downloadable installer)
- Plus Edition (downloadable installer
with optional DVD ISO image)
- Premium Edition (downloadable Plus
Edition, plus boxed software and additional videos on 3 DVDs)
C64 Forever 11 is available now in three
editions:
Both packages recognize and work with each other, with options to merge the different platforms into the same interface.
Prices start from $9.95. Version 11 is free for Lifetime Upgrades
customers and to anyone who purchased version 10 on or after March 1, 2025.
Visual Tours
Here are some suggested highlights for
YouTubers and others who prefer a more visual exploration. Some celebrate the
classic 8-bit CBM
systems, while others showcase features shared with the more advanced Amiga environments.
- Amiga - Print like it's 2025? Start "Amiga 4000
Enhanced 3.X" from the Systems folder, click Clown.pic at the bottom,
then select Print from the Project menu. Explore the new print and
preview features. Press Ctrl + Scroll wheel to zoom in and out. To
preview in color, make sure the selected Destination printer supports it
(e.g. Microsoft Print to PDF). Prefer a slower experience where you can
literally watch yellow, magenta and cyan stripes appear one by one?
Start "Amiga 2000 Enhanced 1.3", then launch GraphicDump (inside
Utilities). Be patient, as this configuration emulates a CPU running at
the speed it had 40 years ago.
- 8-Bit - Curious about how the iconic MPS 803 6×7
dot matrix printer worked, or want to introduce a new generation to
vintage computing? Check out the "MPS 803 Printer Playground" title in
C64 Forever (under Applications). It includes the MPS 803 User Guide and
all sample listings ready to load from disk, where they are named after
the corresponding manual page. For example, to load the zodiac listing
from pages 31-32 type LOAD"PAGE31B",8. When you RUN the program, the
Print dialog opens automatically to preview the output.
- Shared - BBS like it's 1985: in C64 Forever, launch
CCGMS! (Applications folder), then connect to one of the BBS entries in
the phone book. To do so, press <F7> to go to the dialer and parameters
screen, press <A> to go to the phone book screen, use the cursor keys to
select a BBS, then press <C> to connect to it. You are online!
- 8-Bit - Amber PET? In C64 Forever, set the PET/CBM
system colors to amber (Tools/Options/Emulation/Hardcoded Palettes),
then start a PET/CBM system from the Systems folder.
- Shared - Light vs. Dark Mode, via Tools/Options/Skin.
- Shared - Arcade and Tile modes, via View menu. Be sure to try out
fullscreen Arcade mode (via the maximize button on the title bar), and
to use it with a game controller or by swiping on a touchscreen.
- Shared - Virtual Keyboard: launch a configuration like
"Amiga 4000 Enhanced 3.X" (in the Systems folder) and then double-click the keyboard menu at the bottom
left of the playback window to open the Virtual Keyboard. Inside the
emulation, open the Input Prefs and change the keyboard to a different
language (e.g. German). Did you notice how the virtual keyboard on the
Windows side also updated its layout? And still, it all keeps working with your unchanged physical PC keyboard, no matter what layout
that one has. Then on closing the session you can choose whether to
commit the keyboard layout change to the title configuration, or not. If
you prefer fullscreen modes, try out the new Overlay type of virtual
keyboard. If the keyboard covers an input field, drag to reposition it.
- 8-Bit - Virtual Mouse: start an
8-bit title (e.g. a PET 2001, or 8032, or C64) from the Systems folder
of C64 Forever, and use the mouse to move the text cursor around. If you
ever spent a lot of time programming or writing on those systems, isn't
this something you've been wanting to do for more than 40 years?
- Shared - Fullscreen Controls: start or switch any Amiga or 8-bit emulation
session to fullscreen (use the button in the top row of the playback
window), then hold down the Escape key for one second to open the fullscreen controls. These can be selected with the mouse, with the
keyboard, or with the same controllers you are using to play. At last,
you can swap disks, pause, resume, save, etc., without needing to leave
your favorite screen mode and controls.
- Shared - Type Clipboard Text: use the keyboard menu at the bottom left of the playback
window to paste the content of the Windows text clipboard. Works with any
Amiga or 8-bit system (in Japanese too...)
Screenshots and Box Shots
Additional Information
(cg)
[Meldung: 03. Jul. 2025, 23:44] [Kommentare: 0]
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03.Jul.2025
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Analyse: Gab es ernsthafte Versuche, Amiga Unix an Sun zu lizenzieren?
In "The Amiga 3000 UNIX and Sun Microsystems: Deal or no deal?" fasst Carl Svensson zusammen, was es an Gerüchten und Quellen zur angeblichen Lizenzierung von Amiga Unix an Sun gibt, geht detailliert auf Suns Produktpalette zu Beginn der Neunziger Jahre ein und analysiert, wie wahrscheinlich eine versuchte Lizenzierung von Amiga Unix tatsächlich gewesen ist. (cg)
[Meldung: 03. Jul. 2025, 23:21] [Kommentare: 0]
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03.Jul.2025
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Video: Die Geschichte von Psygnosis, Teil 1
Im ersten der beiden Teile einer kompletten Geschichte von Psygnosis beleuchtet der Youtube-Kanal "Modern Vintage Gamer" die Anfänge des britischen Software-Hauses, beginnend mit dem Quasi-Vorgänger Imagine. (cg)
[Meldung: 03. Jul. 2025, 23:03] [Kommentare: 0]
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02.Jul.2025
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Immortal Joystick V2: Vorbestellung möglich
Die Version 2 des Immortal Joysticks kann nun vorbestellt werden. Ein Lieferdatum steht noch nicht fest, man erwarte jedoch, Ende August mit der Auslieferung beginnen zu können. (snx)
[Meldung: 02. Jul. 2025, 10:40] [Kommentare: 15 - 04. Jul. 2025, 11:24]
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02.Jul.2025
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Video: Deutschsprachiger Erfahrungsbericht zum A600GS, Teil 5
Der Youtube-Kanal "Tobonocom's Retro Journal" hat seine Videoreihe zum A600GS um einen fünften Teil ergänzt, der sich der Einbindung einer Grafikkarte in der Emulationsumgebung unter AmigaOS 3.2 widmet. (snx)
[Meldung: 02. Jul. 2025, 10:39] [Kommentare: 0]
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02.Jul.2025
David Brunet (ANF)
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Neue Artikel auf der Obligement-Webseite
In den letzten zwei Monaten wurde die Webseite des französischen AmigaOS- und MorphOS-Magazins Obligement um die untenstehenden Beiträge erweitert. Übersetzungen in andere Sprachen sind stets willkommen, Interessenten wenden sich bitte an David 'Daff' Brunet.
- News from May/June 2025
- Old articles from Génération 4 42 to 47: Interview with Robert Devereux, Review of Air Bucks, Review of Hook, News: Les 4 D'Or FNAC/Génération 4 1991, File: CD-ROM, CDTV, CD-I - the new generation, Review of The Perfect General, Review of SimCity [CDTV], News: System 3, a company on the rise, Review of Pinball Dreams, Review of Leisure Suit Larry 1 Enhanced, etc.
- Interview with Christophe Boucourt (Édition 64K)
- Interview with Reinhold Kloth (demomaker)
- Hardware: A1200NG
- DIY: AmigaOne XE - part 2, AGP and PCIe graphics cards
DIY: Restoring an Amiga 500 (power supply, kebard, boot, trap connector, metal case)
- Articles from the ZINE diskmag n°2 (December 1989)
- File: The story behind the creation of Music-X
- File: The official Amiga and marketed clones (update)
- File: Amiga prototypes and projects (update)
- File: Amiga 600, the Amiga nobody wanted
- Tutorial: Building a custom A600 Kickstart with HRTmon on macOS
- Tutorial: Amiga 500 and USB interface
Tutorial: Setting up a cross-compiler for AROS on Windows 10/11 with WSL2
- Point of view: Can the real Joe Pillow stand up? The story of Joe Pillow by Dale Luck
- Programming: Assembler - WAIT, SKIP and COPJMPX: an advanced use of the Copper
- Programming: ANT Listings retyped with an additional version adapted to the vbcc compiler
- Special quiz about the A1200NG
(nba)
[Meldung: 02. Jul. 2025, 00:23] [Kommentare: 0]
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02.Jul.2025
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Verschlüsselungsprotokoll: AmiSSL 5.21 (AmigaOS 3/4)
Version 5.21 des Open-Source-Verschlüsselungsprotokolls AmiSSL wurde veröffentlicht, die nun auf der neuesten Version 3.5.1 (1.7.2025) von OpenSSL basiert. Die Änderungen im Detail:
- Updated OpenSSL backend to full compatibility with the latest OpenSSL 3.5.1 (1.7.2025) version which includes this low severity bug fix:
- Fix x509 application adds trusted use instead of rejected use. (CVE-2025-4575)
- Updated root certificates to latest Mozilla-based bundle provided by https://curl.se/docs/caextract.html dated 20.5.2025.
- Protect library interface calls from modification on AmigaOS 4.x.
Downloads:
AmigaOS 3: AmiSSL-5.20-OS3.lha (4 MB)
AmigaOS 4: AmiSSL-5.20-OS4.lha (3,6 MB)
SDK: AmiSSL-5.20-SDK.lha (2,5 MB) (nba)
[Meldung: 02. Jul. 2025, 00:15] [Kommentare: 1 - 02. Jul. 2025, 18:58]
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01.Jul.2025
Puni (ANF)
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AmigaOS 4: "Monthly Roundup" für Juni 2025
Der Blog 'Gaming on AmigaOS 4' hat wieder eine monatliche Zusammenfassung aller Geschehnisse und Veröffentlichungen rund um AmigaOS 4 veröffentlicht. (nba)
[Meldung: 01. Jul. 2025, 11:01] [Kommentare: 0]
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30.Jun.2025
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Plattformer: Krogharr veröffentlicht
Bereits Ende April sollte Michael 'Tigerskunk' Borrmanns Plattform-Spiel Krogharr veröffentlicht werden (amiga-news.de berichtete), nun ist es tatsächlich so weit: für rund 13 Euro kann man sich gegen sorgsam handgepixelte Gegner versuchen zu behaupten (Video). Das Spiel benötigt einen Amiga 500 mit 1 MB Arbeitsspeicher.
Neben dem Erwerb der rein digitalen Version kann man bei Poly.Play auch eine "Boxed Edition" mit Diskette oder als CD³²-Version vorzubestellen.
Lieferung ab 1. August 2025. (dr)
[Meldung: 30. Jun. 2025, 22:36] [Kommentare: 3 - 06. Jul. 2025, 17:37]
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30.Jun.2025
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Retrocomputer-Treff Niedersachsen: RCT#36 (16.08.2025, Hannover)
Am 16. August findet im "Freizeitheim Döhren" in Hannover der nächste "Retrocomputer-Treff Niedersachsen" statt. Der Treff ist laut Eigenbeschreibung "ein Workshop für alle Freunde alter Computer. Willkommen sind AMIGAs, ATARIs, C64, Apple, NeoGeo’s, Schneider CPCs. Sinclairs, ACORNs und anderer alte Systeme. Also- einfach mit dem Rechner vorbeikommen und einen Tag lang daddeln, basteln, fachsimpeln und einfach Spaß haben."
Für mitgebrachte Rechner sind 24 Tische (120×70) vorhanden. Je nach Anzahl der Anmeldungen können je Teilnehmer auch mehr als ein Tisch vergeben werden.
Der Eintritt ist frei. Auch Besucher ohne Rechner zum Schauen und Staunen sind willkommen. (dr)
[Meldung: 30. Jun. 2025, 05:33] [Kommentare: 0]
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