27.Apr.2003
CD32-Allianz (ANF)
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Dringend gesucht: Webdesigner für CD32-Allianz
Das CD32-Allianz Team sucht dringend nach einem Webdesigner,
der uns behilflich sein möchte, ein neues Design bestehend
aus vier Frames zu entwerfen und designen.
Weitere Informationen erhalten Sie bei
Thorsten Schölzel. (ps)
[Meldung: 27. Apr. 2003, 19:44] [Kommentare: 3 - 28. Apr. 2003, 15:12]
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27.Apr.2003
AmigaWorld (ANF)
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Bill McEwen noch Amiga CEO?
Nach Aussagen von Ray A. Akey
von Amiga Inc. und
Fleecy Moss
ist Bill McEwen nach wie vor CEO von Amiga Inc.
Von Bill Buck und Raquel Velasco wurde in einer Meldung bei
MorphOS-News.de
gestern in Umlauf gebracht, dass Gary Hare neuer CEO von Amiga Inc. sei,
mit dem bereits Gespräche geführt worden wären
(wir berichteten).
Bill Buck und Raquel Velasco bleiben bei ihrer Aussage, siehe folgende
Kommentare auf
morphos-news.de,
ANN und
nochmals ANN.
Carsten Schröder umschreibt diese verworrene Situation sehr treffend so:
"Die Nachrichtenlage wird immer verworrener: Mittlerweile haben Fleecy Moss
und Ray A. Akey, Mitglieder des Managements von AMIGA, Inc., einen Wechsel
an der Unternehmensspitze dementiert. Noch immer nicht zu Wort gemeldet
hat sich jedoch Bill McEwen, während Genesi den Wechsel nochmals
bestätigte und derzeit versucht, Kontakt zu Gary Hare aufzunehmen.
Fazit: Es gab zwar in der Vergangenheit schon diverse Konkurse und Aufkäufe
des AMIGA-Mutterunternehmens - aber an eine Situation, in der Unklarheit
über den derzeitigen Chef der Gesellschaft herrscht, kann ich mich
persönlich nicht erinnern.
Ich sehe derzeit zwei Szenarien, die diese Konfusion erklären, als am
wahrscheinlichsten an:
Szenario 1: Die Anteilseigner von AMIGA, Inc. haben beschlossen, das
Management auszuwechseln, es diesem (oder Teilen davon) jedoch noch nicht
mitgeteilt, während der designierte CEO bereits Gespräche mit Genesi
führte.
Szenario 2: Genesi ist einem Scherz aufgesessen. Eine absichtliche
Falschmeldung halte ich für unwahrscheinlich, weil dies dem Ruf des
Unternehmens überaus schaden würde."
Hier die Aussage von Amiga Inc's Ray A. Akey:
"Bill McEwen is currently the CEO of Amiga and the fact that there is no PR
to the contrary about this on our website means that there is no news.
Anyone describing the appointment of a new CEO as "old news" is obviously
posting information for their own motives and reasons since "old news"
requires it to be "new news" before it can be "old news" and since Amiga
Inc hasn't posted such "new news" then the motives of the person describing
it as "old news" while simultaneously putting this new news into the world
have to be questioned."
Hier die Aussage von Fleecy Moss:
"Has Amiga Inc changed CEO?"
Fleecy Moss: As of this moment Bill McEwen is the CEO of Amiga and if a new CEO
was to be brought in, it would be because of Amiga expanding as a company
and Bill needing to concentrate on being Chairman and President - currently
he is CEO as well and three top jobs in a company that is attracting the
attention we are is at least one job too many.
Any CEO to be brought in would be as part of the team and would be totally
in sync with the current strategic direction of the company. If someone is
posting information to the contrary then it can only be for ulterior motives.
(ps)
[Meldung: 27. Apr. 2003, 19:41] [Kommentare: 131 - 16. Mär. 2004, 06:27]
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26.Apr.2003
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Offizielle Release von YAM v2.4
Der von vielen Amiga-Anwendern lange Zeit herbeigesehnte
E-Mail-Client YAM (Yet Another Mailer) ist heute vom YAM Open Source
Team zum kostenlosen Download freigegeben worden. Lesen Sie im
Folgenden eine englischsprachige Beschreibung, die neuen Features und
weitere Informationen.
DESCRIPTION
YAM (Yet Another Mailer) lets you send and receive electronic mail
over the Internet and maintain archives of messages in your computer.
The idea came to Marcel Beck in 1995 when he first tried using email:
the programmes available at the time were either powerful but
complicated to configure, or else used a too limiting graphical
interface. The goal, therefore, was to program a cross between
AdMail and AirMail, with a few ideas from Pegasus Mail.
YAM made its first public appearance in early 1996 under the
"mailware" concept. The unexpectedly enthusiastic response
from the public led to a steady development of YAM that reached
its finest hour in version 1.3.5, the last incarnation in the
"classic" series. By then, YAM had turned into one of the most
popular Amiga programmes ever, and won Marcel the appreciation
and several awards from the Amiga community thanks to its
simplicity and ease of use.
Unwilling to stop at that point, Marcel spent almost two years
developing YAM2. In the summer of 1999, a greatly improved YAM
set some of the standards that would be lately imitated by other
popular Internet applications. In November 2000, Marcel finally
gave up out of lack of time and motivation, but was yet kind enough
to release the "final" YAM 2.2 together with its sources under the
GNU General Public License. On this day and age, Marcel Beck is
still fondly remembered by many as one of a selected few who made
a difference on the Amiga.
Today, after YAM 2.3 and 2.3p1 fixed some of the most outstanding
problems in the original sources and almost 18 months of hard work
have been spent, the YAM Open Source team is proud to make the legend
continue with YAM 2.4, the most powerful Amiga mailer to date.
NEW FEATURES
- Hierarchical folder list - folders can now be arranged into
groups, and nested at the user's discretion
- SMTP & POP3 TLS1/SSL3 support for stunnel servers, using
AmiSSL.library
- Email address cache, making it possible to "remember" the last
N used recipients if they don't appear in the address book
- More powerful recipient string gadgets, resolving aliases,
real names and email addresses "on the fly" as they are found
in the address book or the email cache
- Optional pop-up menus in the folder & message lists
- Automatic codepage detection and translation, specially meant
for cyrillic users.
- Reworked status bar
- Automatically finds the suitable mailing list support settings
- Extended support for mailto: links
- Search function in the Write window
- Customizable size format and localized unit display
- Individual appicon stats for folders, with an user-definable label
- New hidden option "JumpToIncoming"
- Deleting a block of text with RAmiga-Del automatically inserts a "[...]" marker
- Built-in mouse wheel support
- New "marked" status
- "application/pdf" is now in the built-in list of MIME types
- Extended documentation
SPECIAL REQUIREMENTS
- AmigaOS V39+, MC68020+, MUI3.8+ and the latest BetterString,
NList, NListtree, TextEditor & Toolbar classes (included)
AVAILABILITY
DIRECTORY
- /pub/aminet/comm/mail (hopefully soon comm/yam :-)
FILE NAMES
- YAM24.lha - Main archive - basic 020 binary and English guide
- YAM24cpu.lha - Diffs for 040/060 processors and the GPatch utility
- YAM24loc.lha - Foreign language support files: catalogs & guides
- YAM24con.lha - Additional graphics, ARexx scripts, etc.
- YAM24mos.lha - MorphOS binary, includes starter
OTHER
DISTRIBUTABILITY
- Free software, distributed under the General Public License
ACKNOWLEDGEMENTS
- Kudos to Brian for bringing c.s.a.a. back to life!
(nba)
[Meldung: 26. Apr. 2003, 17:06] [Kommentare: 48 - 29. Apr. 2003, 12:59]
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26.Apr.2003
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Gerüchte über Wechsel des CEOs von AMIGA, Inc.
Laut einer Mitteilung von Bill Buck und Raquel Velasco fanden in den letzten Wochen Gespräche mit Gary Hare statt. Hare soll demnach neuer Chief Executive Officer von AMIGA, Inc. sein. Bitte beachten Sie, dass diese Meldung noch nicht von offizieller Seite bestätigt wurde! (nba)
[Meldung: 26. Apr. 2003, 16:55] [Kommentare: 162 - 30. Apr. 2003, 00:01]
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26.Apr.2003
Martin Heine (ANF)
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Genesi plant Teilnahme an AmiWest-Show
MorphOS-News.de berichtet, dass Genesi laut Raquel Velasco und Bill Buck eine Teilnahme an der AmiWest-Show in Sacramento, USA, plant. Die Veranstaltung findet am 26. und 27. Juli diesen Jahres statt.
Vorgestellt werden sollen neben MorphOS die neue G4-Prozessorkarte für den Pegasos 1, das neue Software-Bundle und eventuell bereits ein Prototyp des Pegasos 2.
Laut derselben Meldung bestätigten Raquel Velasco und Bill Buck zudem zurückliegende Gespräche mit Gary Hare, welcher neuer CEO der Firma Amiga Incorporated sei. (nba)
[Meldung: 26. Apr. 2003, 16:51] [Kommentare: 21 - 28. Apr. 2003, 10:02]
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26.Apr.2003
Vesalia Computer (ANF)
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Vesalia Computer liefert AmigaOne XE aus.
Die ersten AmigaOne XE Boards und Komplettsysteme wurden bereits von Vesalia Computer ausgeliefert.
Im Lieferumfang enthalten:
- Debian Linux Install CD
- Debian GNU/Linux PPC Binary 1
- UAE (Amiga Emulator) inkl. Kickstart 3.1 ROM-Images
- OS 3.5 CDROM
- Magic Softwarepaket
Amiga OS 4.0 wird bei Verfügbarkeit kostenlos nachgeliefert. (nba)
[Meldung: 26. Apr. 2003, 16:50] [Kommentare: 18 - 01. Mai. 2003, 12:34]
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26.Apr.2003
Pixel Art (E-Mail)
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Pixload v3.5 in Planung
Von dem Amidock-ähnlichen Startmenü Pixload ist derzeit die Version 3.5 für AmigaOS und MorphOS in Planung. Neuheiten umfassen mehr Optionen für Drag&Drop, Links mit MiamiDX (RTC und/oder Netzwerk), optimierter Code, weitere Icons, mehr Interaktivität usw. Sollten Amiga-User eine deutsche Übersetzung wünschen, wird um Benachrichtigung des Programmierers und Mithilfe gebeten. (nba)
[Meldung: 26. Apr. 2003, 16:48] [Kommentare: 2 - 26. Apr. 2003, 23:26]
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25.Apr.2003
AmigaWorld (ANF)
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Weekly Q&A's mit Fleecy Moss - Runde 7
Das englischsprachige Online-Magazin AmigaWorld hat die Folge 7 der wöchentlichen Fragen und Antworten an und von Fleecy Moss, CTO bei AMIGA, Inc., veröffentlicht (Update, 17.03.2012, cg: Meldung um das eigentliche Interview ergänzt, da das ursprüngliche Dokument nicht mehr verfügbar ist):
1) ikir: Are Elbox working with Amiga Inc/Hyperion for OS4? Or for their SharkPPC compatibility?
Fleecy: We have a 'gentlemens agreement' with Elbox that we will not make any announcements or discuss plans, projects and products until they are ready to make those plans, projects and products public. If you want them to share that information, I would suggest you contact them.
2) sgm: Is the corporate market a possible target (in the light of the surging WebServices fever)? If so, is a high-performance XML parser being considered for OS4.x?
Fleecy: All markets are obviously targets but there is no point in entering them until you have a product, a pitch and a story. The creation of such obviously requires an expenditure of resources and since we are, as with most companies 'watching the pennies', we have to decide which subset from the whole range of opportunities is to be targeted first. If by corporate you mean 'enterprise' then that is not a first stage target but if you mean OEM or embedded then the answer is very much yes.
As for the XML parser, XML has been introduced with AmigaOS4.0 and will continue to spread until it is a system wide service.
3) Jose: It's been said and known that if AmigaOS is to be a server OS it will lose it's hardly earned advantages, and stop being AmigaOS as we know it. Could in the future be various versions of the OS with one being the continuation of the Classic in PPC, like most amiga users that have supported the platform for the past years seem to want?
Fleecy: AG1 was created with a very specific set of configurations in mind - workstation and desktop. Consoles, STBs and servers didn't really exist during its key definition and the idea of Smartphones, PDAs and digital consumer devices were science fiction. Having said that, the CDTV and then the CD32 were moves in the right direction but as anyone familiar with those devices knows, there were really a computer repackaged with extra bits hacked on. AG2 is designed to accept that hardware is a commodity and that it can be configured and deployed in many different markets. This is part of the reason for the move to a service based architecture, because multiple configurations can then be created from a core set of services with configuration specific services being added or replaced by ones more tuned to the target device profile.
This will allow Amiga to offer a 'toolkit' to OEMs and to create 'distributions' for shrink wrapped markets - a console product, an eFamily product, a SoHo product, a hacker's product etc. Such flexibility gives us a distinctive advantage over having to custom chop a single product for each potential customer.
Rob: 4) Books on programming the Amiga are out of date and very difficult to obtain these days. Have you any plans to get some books published covering modern Amiga programming for the beginner. It is important to get some fresh talent into scene and not just rely on existing developers. Topics covered should include Warp3D, AHI and other more recent developements to AmigaOS.
Fleecy: I couldn't agree more. We intend to expend considerable resources on a full development toolchain, with good documentation and tutorials covering all levels. These will be developed in parallel with the development of the AG2 domains.
5) ssolie: Does Amiga Inc. still plan to take back control of the AmigaOS 4.0 source code (i.e. purchase it back from Hyperion) and produce your own releases beyond AmigaOS 4.0?
Fleecy: Absolutely. The transfer of AmigaOS4 to Hyperion was done for a number of strategic reasons, one being to protect the AmigaOS for the community and prevent it being left in limbo if anything should happen to the parent company as was witnessed after Commodore and Escom went bankrupt. We will reassert ownership when both Hyperion and Amiga judge the time to be right, and there are certain less than obvious benefits to maintaing the current situation.
The location of ownership has nothing to do with the future plans. Amiga Inc is fully committed to the development and expansion of AmigaOS way beyond AmigaOS4.0. Detailed planning and design for AmigaOS4.1 is already underway alongside the parallel path of AG2. AG2 technology will be rolled into the AmigaOS4 release family as and when it is ready but the two will not be dependent on each other - in other words potential delays in one will not affect the other. Contrary to the occasional speculation that Amiga doesn't care or has no plans for the AmigaOS, that product line is and always has been vital to our future success. Back in 1999, it would have been impossible to gain interest and investment in a company offering a desktop competitor to Microsoft and so our public strategy had to be tailored to fit that reality.
It isn't 1999 anymore.
6) DaveP: With the advent of AOS4 and AmigaONE series board are you also investigating the more lucrative possibilities in the heavyweight commercial sector or is it still far too soon to start? ( example: solutions, services and bringing even lightweight transaction processing products onto the fast reliable messaging codebase of ExecSG ?)
Fleecy: The Amiga Development Pipeline (ADP) starts with the Opportunity Analysis stage. Each AG2 domain thus considers every possible opportunity and attempts to identify every potential customer for that domain, both internal and external. This is then feed into the next stage, the Solution Description stage. This ensures that we will design a solution that covers as wide a customer base as possible, even though the actual implementation versioning may chose to spread out that complete design over a set of releases.
So to answer your question, yes we are looking at a huge range of potential markets, open, embedded, horizontal, vertical and total but our ability to exploit them is determined by the short, medium and long term strategic implementation plan.
7) alx: Will there come a point when you stop supporting accelerated "classic" Amigas? If so, when?
Fleecy: Yes there will. As to when, that will be decided by the simple equation of when the cost and effort of developing a version for those accelerated Amigas is more than the revenue that that version brings in. We want people to upgrade to the new hardware and we do recognise that we have to support the existing investment made by Amigans in the short term but ultimately the platform can only advance if people advance with it.
It should be obvious to most people that AmigaOS4 is going to run far more impressively on a new, cleanly designed, higher specified AmigaOne than an accelerated classic Amiga. It should also be obvious that the cost of maintaining and extending an AmigaOne is going to be substantially less than that of maintaining and extending a classic Amiga.
8) donV: Do you know of any plan or project to produce a laptop that will run AmigaOS4?
Fleecy: There are lots of plans for many different product, both from ourselves and from third parties but I do not want to comment on specific products until we have prototypes in front of us since many plans and good intentions often come to nothing. We'd obviously love to have an AmigaOS4.0 powered laptop as well as an AmigaOS4.0 powered STB, games console, PDA and Smartphone.
9) Bodie: In a previous Q&A, you mentioned the development of a highly advanced calculator for AmigaDE. Could you provide any extra details in terms of its functionality?
Fleecy: The calculator was created by a prominent AmigaDE developer in response to a demand from a large customer and I'll see if he is willing to write an article about it, possibly for CAM. It is particularly impressive because of its modular design, essentially a framework for functional units so it can be as simple or as complex as the set of modules that are installed. This means it can be used for a variety of functions - standard maths, computing, physics, chemistry, stock taking and with the ability for third parties to write their own modules.
It also features a variety of graphic and interface modes - static and dynamic graphing (and I know we have a customer interested in volumetric modelling), standard single line, multi-line and plans for a shell like page set.
10) Jose: Can a service based architecture(future AmigaOS) be as much effective as the Classic AmigaOS, comparing the services both provide? I mean to how much extent does a service based architecture would compromise the efficiency and the character of AmigaOS, if it does at all ?
Fleecy: A service based model is very efficient and not that much different at its heart from what the existing Amiga does now, a testament to its advanced original design. Its main extension is that it adds abstraction and management capabilities that open up distributed computing, all the way from simple home networks to parallel matrices. For developers there will be some new things to learn but quite a bit of that has been added to the new library model. The existing user interaction model can stay the same on top of it but it also opens up the option of far more advanced user interaction models, in particular moving from an application centric system to a content centric system - for example bring a set of content together and then being presented with the set of services that can be applied to that content.
(Copyright © 2003 Amigaworld.net. All rights reserved.
Originally available at http://amigaworld.net/modules/fleecymoss/index.php?cat_id=8
You may freely redistribute this article, providing that a URL is provided to the original source,
and the copyright notices remain intact) (ps)
[Meldung: 25. Apr. 2003, 22:14] [Kommentare: 16 - 26. Apr. 2003, 16:28]
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25.Apr.2003
Rupert Hausberger (ANF)
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Benchmark: AmigaMARK LPA 2003 v0.950 Pre-Final
Rupert Hausberger hat Version 0.950 Pre-Final seines Benchmark-Tools für
AmigaOS und MorphOS veröffentlicht. Lesen Sie im Anschluss die Änderungen
von Version 0.930 auf Version 0.950:
- ADDED Database - now allows direct upload/download from the module-server.
Added new page in "module base". Changed all things to make new system working.
- ADDED TCPIP-support
- ADDED HTTP-support [for downloading]
- ADDED SMPT-support [for uploading]
- ADDED BYTEmark [tm] v2.0 benchmark [experimental - 68k version seemes to slow]
- ADDED NSD-64bit access-mode for device stuff [uncalibrated]
- ADDED "new-logo" system - via 24bit workbench datatype
- ADDED own requester window
- ADDED own popup window
- ADDED "loopsize" and "passes" output to mem-/drv-benchmark windows
- ADDED check whether 'amigamark.def' is valid with current build
- ADDED check whether 'amigamark.cfg' is valid with current build
- ADDED included all neccessary string.h functions - [no libc]
- ADDED new tooltype QUICKSTART [=TRUE/FALSE] [WB only]
- ADDED do "chip ram tests" in "make module"
- ADDED some missing MUIA_Help popups
- CHANGED AvailMem() function to own one
- CHANGED some small things in the GUI
- CHANGED regonization of valid installation [more fast & less memory need]
- CHANDED retuned maximal values
- FIXED some stuff in the GUI
- REMOVED "time-warnings" feature [useless]
- CLEANUP _many_ general optimizions
- UPDATED english-guide to v.950
- COMPILED with gcc 3.2.2 now
- BUMPED revision to .950 [pre-final]
(ps)
[Meldung: 25. Apr. 2003, 22:12] [Kommentare: 1 - 26. Apr. 2003, 13:43]
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25.Apr.2003
Guido Mersmann (ANF)
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AmigaOS-Spiel: BoulderDäsh RTX V5.17
Wichtigste Neuerung der neuen Version (Download über den Titellink)
ist wohl der Fenstermodus auf der Workbench, der von vielen Nutzern
gewünscht wurde. Außerdem wurden nochmals kleinere Verbesserungen
vorgenommen, die insbesondere die automatische Hardwareerkennung
betreffen.
Boulderdäsh wurde sowohl auf einem A500, einem A1200, unter Amithlon
und einer Vielzahl von MorphOS- und OS4-Rechnern getestet. Für Probleme,
Fragen und Anregungen steht Guideo Mersmann via
E-Mail zur Verfügung.
(ps)
[Meldung: 25. Apr. 2003, 22:06] [Kommentare: 6 - 26. Apr. 2003, 14:34]
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25.Apr.2003
Raquel Velasco and Bill Buck (E-Mail)
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Veranstaltung: BeGeistert - BeOS-Treffen mit Pegasos-Vorführung
Auf der BeGeistert, die morgen und übermorgen in Düsseldorf stattfinden
wird, treffen sich Anhänger und Entwickler des Betriebssystems BeOS.
Nicholas Blachford von Thendic France aus Paris wird wie bereits im
Vorjahr einen Pegasos demonstrieren, für den übrigens ein OpenBeOS-Port
bereits in Arbeit ist.
(ps)
[Meldung: 25. Apr. 2003, 21:53] [Kommentare: 2 - 27. Apr. 2003, 12:43]
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25.Apr.2003
Olaf Köbnik (E-Mail)
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Amiga Arena: AlphaBase-Vollversion und -Sources
In Zusammenarbeit und mit der Genehmigung von Maik Schmidt
ermöglicht die Amiga Arena erstmals die Freigabe der
Datenbank "AlphaBase".
AlphaBase ist ein übersichtliches
und leicht erlernbares Datenbankprogramm. Die variable
Feldbelegung im Adressmodus ermöglicht die Eingabe
verschiedenartig strukturierter (z. B. deutscher und
amerikanischer) Adressen in eine gemeinsame Datenbank.
Adressen können auf Briefumschläge und Etiketten gedruckt
werden. Bei nicht-adressenbezogenen Daten ist
die Einbindung von Kommentartexten, Bildern und
Tondateien interessant.
System-Voraussetzungen: AmigaOS 3.0 Workbench & Librarys sowie 1 MB ChipMem + 2 MB FastMem freier Arbeitsspeicher
Weiterentwicklung?
Wer Interesse hat, AlphaBase (BlitzBasic) weiterzuentwickeln,
möge sich mit Olaf Köbnik in Verbindung setzten! (nba)
[Meldung: 25. Apr. 2003, 20:44] [Kommentare: 3 - 26. Apr. 2003, 11:02]
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25.Apr.2003
Olaf Köbnik (E-Mail)
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Amiga Arena: Blade wieder online
"Blade" ist ein Action-Rollenspiel von Mark Sheeky in Iso-3D-Sicht.
Mark Sheeky wird sicherlich einigen Anwendern als Entwickler der
Spiele "Burnout" und "Hilt II" bekannt sein. 2000 veröffentlichte
die Amiga Arena erstmals eine deutsche Version und konnte mit der
Genehmigung von Mark Sheeky Blade in der HD-Version (AGA/ECS) zum
freien Download anbieten. Jetzt ist "Blade" wieder online, und
weitere Infos wurden auf der Blade-Homepage veröffentlcht.
Wählen Sie aus sieben möglichen Charaktern (Warrior, Dieb, Kleriker,
Zauberer, Zwerg, Elf, Empath) vier aus, und bereiten Sie sich
darauf vor, das Böse zu besiegen! Seinerzeit bewertete "CU Amiga"
Blade mit 86 Prozent. Weitere und ausführliche Infos finden Sie auf
der Homepage von Blade unter dem Titellink. (nba)
[Meldung: 25. Apr. 2003, 20:44] [Kommentare: 1 - 27. Apr. 2003, 20:10]
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25.Apr.2003
AROS (Website)
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AROS Status-Report 04/2003
An dem alternativen Betriebssystem AROS wird weiterhin emsig
gearbeitet. Auf der Website finden Sie einen ausführlichen
englischsprachigen Status-Bericht zu dem Projekt.
- Eine Portierung für den Pegasos wurde jüngst in Angriff genommen.
- ide.device and cdrom.handler sind nunmehr stabiler als zuvor, Wechselmedien werden unterstützt.
- USB/UHCI-Treiber sind verfügbar, aber in der Praxis noch nicht nutzbar.
- Das Soundkartentreibersystem AHI wurde für AROS portiert.
- Die render.library und guigfx.library sollen bzw. sind bereits in Zune integriert.
- Das jpeg.datatype ist neu und das png.datatype aktualisiert verfügbar.
- Weitere Änderungen entnehmen Sie bitte dem AROS-Statusreport.
(nba)
[Meldung: 25. Apr. 2003, 20:44] [Kommentare: 35 - 28. Apr. 2003, 09:18]
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