20.Mär.1999
FD Support
|
Foundation Update 1.23c
FoundationUpd23c.lzx
Nachtrag vom 21.03.1999: Ich habe dieses Update ausprobiert. Der Gegner ist
stärker und intelligenter geworden, was Foundation wesentlich interessanter
macht und den Spieler zwingt, seine Strategie genau zu durchdenken. Das Update sollten
Sie unbedingt downloaden :-). Wer noch mit einer Version unter 1.20 spielt, muß
das Spiel von CD komplett neu installieren, aber es lohnt sich.
(ps)
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20.Mär.1999
Amiga.org
|
UGN Meeting mit Jim Collas
Am Samstag auf der Amiga99 Show hatten Repräsentanten verschiedener Usergruppen
aus aller Welt Gelegenheit, mit den neuen Präsidenten Jim Collas von "Angesicht zu
Angesicht" zu diskutieren.
Lesen Sie die deutsche Zusammenfassung
von Martin Baute.
Der wichtigste Punkt dieser Zusammenfassung ist, daß das UGN alle
Usergruppen darum bittet, Informationen für ihre zentrale Datenbank zur
Verfügung zu stellen. Besuchen Sie www.amiga.org für Details.
(ps)
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20.Mär.1999
|
AMIGA Update Newsletter von Brad Webb #990319
======================================================================
_ __ _ <>_ __ _ ||
/\\ |\ /|| || / ` /\\ || A M I G A U P D A T E
/__\\ | \ / || || || ___ /__\\ || -News and Rumors-
/ \\_ | \/ ||_ _||_ \__// / \\_|| (An Occasional e-mail
KEEP THE MOMENTUM GOING || Newsmagazine)
======================================================================
AMIGA and the Amiga logo are trademarks of Amiga, Inc.
----------------------------------------------------------------------
990319
A M I G A ' 9 9 - A W A T E R S H E D S H O W
A M I G A O S 3 . 5 D E S C R I B E D
A M I G A A N D U G N M E E T
D E A T H R O B S A M I G A C O M M U N I T Y
L E T T E R F R O M P E T R O
E - M A I L F R O M H A V E M O S E O N M M C
F R E E J A V A F O R A M I G A !
S P E C I A L F O R A M I G A ' S 1 4 T H B I R T H D A Y -
- A N D 1 5 T H B I R T H D A Y C E L E B R A T I O N
C T M A S H O W I N I N D I A
P H O T O G E N I C S 4 . 0 L A U N C H E D
F O N T W I T H E U R O S Y M B O L A V A I L A B L E
A M I G A T V P A I N T N O W F R E E !
B A S I L I S K I I F R E E M A C E M U L A T O R
A U D I O E N H A N C E M E N T D E V I C E
T O R N A D O 3 D 3 . 0 D U E I N M A Y
S T A R G A T E 1 . 1 A N N O U N C E D
A R T E F F E C T 3 N O W S H I P P I N G
Editor's Thoughts and Introduction:
This newsletter is already almost too long, so I'm not going to say
much right here. Most of my thoughts this time will be found below, in
comments on the just completed Amiga 99 show. We actually held this
issue a day or two, hoping to hear more reaction from the show. The
community has been almost eerily silent about the show. My thoughts on
that are in the article.
There's an amazing amount of Amiga news right now, and that in part
is because many people make announcements at show time. Several of
these are significant, and we think you'll find the stories very
interesting. We'll have to hold one or two for the next issue.
Last issue announced the beginning of a new regime at Amiga, one that
has much promise for the future. With this issue, we start chronicling
how they're doing. Stay with us, we'll keep you informed.
Brad Webb,
Editor
----------------------------------------------------------------------
E-mail to the E-ditor:
15 Mar 1999
Hello Brad.
I know you are gonna have one heck of a crammed issue of Amiga Update coming
out soon.
But if you have got room, can you mention the announcement that NewIcons 4.5
is now available.
(assuming you haven't got that already)
- I love newicons - better than that mwb.
Regards
Mikey C
------
Mikey C,
Good news for NewIcons users. We may have a story in the next issue.
Brad
~~~~~~
16 Mar 1999
Dear Sir,
I have an Amiga 500 C with about a bushel basket full of soft ware. I
had to stop using it because I couldn't get a print driver that works
well with an HP 690 Ink Jet printer. I love using the machine -- it is
old, like me -- but still runs well. Can you offer any information on
how to keep my old machine fairly close to up to date?
Sincerely,
Dudley
------
Dudley,
I wish I had an answer for you. If any of our readers knows of a
driver for the HP 690, please let us know and we'll run the
information in the next issue.
Brad
~~~~~~
27 Feb 99
In the Dec 19, 1998 newsletter, you listed BlackIRC as being
available. Excuse me if you have already addressed my question in a
late issue, but I didn't see an address or web page for more info or
purchasing.
Love the newsletter. You are doing a great job, keep it up.
Thanks so much.
Alan
------
Alan,
You can find BlackIRC at any Aminet site.
We're pleased you like "Amiga Update"; thanks for saying so!
Brad
----------------------------------------------------------------------
A M I G A ' 9 9 - A W A T E R S H E D S H O W
By Brad Webb
What to make of the Amiga 99 show just concluded in Saint Louis, USA?
Circumstances we couldn't control prevented "Amiga Update" from having
a representative at the show. However, there are always many good show
reports available after an Amiga show, so we went looking for the best
to bring you. This time, there has been almost nothing. The best we've
seen so far is by CUCUG's Kevin Hisle on their web site. Check it out
for a list of those who had booths, and many good photos. But even
Kevin's report says virtually nothing about the "big" events -
speeches by the new President of Amiga, Jim Collas, and others,
concerning the new corporate structure, the move to San Diego, the
development plans and so on.
In part, this is probably due to the fact that the new regime and its
newly announced fast track development plans had been in place only a
short time when the show started. In part, it may be due to the few
postings we have seen being marked as not for reposting. That doesn't
explain why more folks haven't given their impressions of events,
however.
From what we can learn, it's still too early to be certain how the
Amiga community views the new order. We think that's why there's been
so much silence. Mr. Collas is saying all the right things. That's
good, but Amigans have heard that before. The plan sounds good, but
Amigan's have had plans described before without results. Our reading,
based on letters from readers who attended and poking around the
community a bit, is that most people are hopeful but wary. They
appreciated what they heard at the show, but will only be convinced
the world is improving when it happens. The good news is people still
believe a future can be built, and they are willing to contribute if
they can. The bad news is they're not prepared to be excited to talk
about it much. It's up to Amiga to make them excited, by following
through. Our guess? We think Amiga will follow through this time, and
there will be some excitement down the road.
We've seen reports that the biggest group of doubters are the
developers. It's hard to judge how accurate that is, but they've
certainly lost the most with the direction Amiga Incorporated has
limped in up till now. We have reports of a deep divide between Amiga
Inc. and the developers being detected at the show. As these are
subjective reactions, we can only hope things aren't as bad as the
impressions some folks received. We did receive other reports that the
developers were more excited by the new directions Amiga Inc. is
talking about than the user community is. This somewhat schizophrenic
reaction to recent news isn't surprising - it will take some time to
see where we're really going. One thing to keep in mind is that
developers are business people, and must have a love of the Amiga or
they wouldn't be in that business. Help create a market they can
thrive in, and they'll be there for you.
There were several important announcements at the show from the
companies involved. We have stories on many of them below. Our vote
for the top news would have two stories tied - the "Daytona" Java
Virtual Machine from top Amiga developer Holger Kruse, and the news
about the "Classic" Amiga OS from Amiga itself. The pages put up at
Amiga International's web site at the time of the show indicate that
not only is 3.5 alive and well, there may even be further upgrades
beyond that. This is a genuine shock, and if it's indicative of the
new thinking going on within Amiga, then we find it very encouraging.
Of course, part of the reason for more than one upcoming revision of
Classic OS is that Amiga is too far behind to put everything in the
next release and get it out any time soon.
According to those who listened to Mr. Collas's speech, he had many
encouraging points to make. First among them was that Amiga now has
the full support of Gateway, who have placed seasoned senior
management in the division and given it a meaningful budget. As if to
underscore this, Amiga has posted several job openings.
Mr. Collas also announced the first version of the new Amiga
operating environment, to be called AmigaSoft 4.0, will be released in
September for developer use. We're not sure why the term is operating
environment rather than operating system. We'll be watching to see if
there's significance to the choice of words. In any event, the final
version is due later in the year. AmigaSoft will apparently support
multiple processors, an unexpected and welcome development. AmigaSoft
5.0 will follow in 2000.
Apparently Mr. Collas has high goals for the Amiga. He mentioned as
many as 30 million sales being targeted, but added that would require
the proper strategies to accomplish. He also promised more involvement
in the Amiga community, with better communications and support
programs for developers, magazines, dealers, shows and distributors.
All this sounds very good, and must have raised the hopes of
most listeners. One thing we've all learned in recent years, though -
we'll listen, we'll hope, but we'll only believe when we see it. If we
do see it, Mr. Collas and the rest of Amiga can count on support and
praise from the community well beyond the standing ovation he received
in Saint Louis.
-----------------------------------------------------------------------------
A M I G A O S 3 . 5 D E S C R I B E D
BENEFITS OF THE AMIGAOS 3.5 UPDATE
Easy Internet Access
Support for Hard disks > 4GB
Modern Graphical User Interface (GUI)
Extensive CD-ROM Support
Support for current Printers
PowerPC Support
HTML Online Documentation
Bug Fixes
EASY INTERNET ACCESS
TCP/IP Stack
o Easy to setup the connection to your provider within minutes
o Multi user support
o Multi interface support (Internet and Ethernet)
o Latest Socks v4/5 client module for firewalls
o Enhanced SANA II support for fast transfer rates
WWW Browser with Offline/Online Support
o Browsing the OS 3.5 docs and the Internet
New Cross-Application E-mail Library
o General API for sending and receiving of E-mails
New EMail Client
o Based on the E-mail library
SUPPORT FOR HARD DISKS > 4GB
NSDPatch
o New standard for 64 Bit Devices
o Updated Info, Format, Diskcopy and FastFileSystem
New HDToolBox
o The low-level library processes the following tasks
o Scanning the SCSI bus
o Read the physical information of the hard disk
o Read/write the logical information (RDB)
o Create Mount files
o Read special Mount entries to restore the RDB
o HDToolBox applicatsion that uses the low-level library
o New GUI style
MODERN GRAPHICAL USER INTERFACE (GUI)
New Icon Set (Glow Icons)
o New complete icon set for all system tools
o New icons for most applications
New Icon Library
o Icons with up to 256 colors
o Automatic color adaptation
o NewIcon compatible
o Compatible to OS 3.1 icons
New BOOPSI Library
o New complete set of powerful BOOPSI gadgets
o Very fast, modular and scalable
o AmigaOS compatible implementation
o Compatible to existing BOOPSI classes
New Resource Library
o Loads and manages all GUI resources
o Change the GUI without recompilation of the application
o Can be used with any programming language
New GUI Editor for Developers
o WYSIWYG GUI editor
o Creates resource files that are used by the new resource library
o Automatic localization of the application
EXTENSIVE CD-ROM SUPPORT
CacheCDFS
o ISO9660, RockRidge, Joliet (Win 95/98) and MAC HFS compatible
o Supports Amiga protection bit and file comments
o MultiSession CD-ROM support
New PlayCD
o (programmable) Audio player for SCSI and ATAPI CD-ROM drives
o Low memory consumption
New CDFSPrefs
o CacheCDFS preferences for 'on the fly' configuration
FULL PRINTER SUPPORT
New Printer Device
o Drivers for all common printers
o PowerPC support
o New functions to print all kinds of bitmaps
o New API to define page size and page break correctly
o Support for 24 bit Picasso96 DumpRastPort command
o TurboPrint compatible functions to print 8 Bit chunky and 16/24 bit
bitmaps
New Printer Preferences
o Updated for new GUI style
POWERPC SUPPORT
New WarpUP PowerPC Support
o AmigaOS compatible integration
o Extensive functionality
o Hardware independent driver system, easy to extend
New Preferences
o Updated for new GUI style
HTML DOCUMENTATION
New Comprehensive Instructions
o Reworked documentation for Workbench, DOS, ARexx and Harddisk
o Completion of all the new featues of AmigaOS 3.5
o Extensive Illustrations
o Bilingual English/German
BUG FIXES
o Corrections and Extensions
o Accelerated and reworked Workbench
o Extened and reworked ASL library
o Reworked Bullet library
o Reworked Diskfont library
o New datatypes for JPG, GIF, AIFF
o New SCSI Mount tool
o Reworked A2024 monitor driver
o Reworked CLI command (Join, Status, Type)
THE FUTURE (PLANS AND OPTIONS)
3.6, 3.7, ....
o Further Releases or AddOn Packages
4.0 - A New Release for the Classic Amiga
o New reworked and extended Kickstart
o Extended PowerPC Support
o New 68K Emulator for PPC-only systems
o Many new System Libraries ( Graphics.Library, Layers.library, etc)
as PPC-native
Amiga OS 3.5 System Requirements
In order to upgrade your Amiga system to OS 3.5, it must be equipped
with the following hardware:
o CD-ROM drive
o Hard drive
o 68020 or higher processor
o Amiga 3.1 ROMs
o 4 MB Fast RAM
For better performance, Amiga Inc. recommends:
o 68030 or higher processor
o 8 MB Fast RAM
o Graphics accelerator and/or scandoubler
o Modem
To take full advantage of OS 3.5 we also recommend you add the
following:
o 68060 processor with PowerPC accellerator card
o 16-bit sound card
o 32 MB Fast RAM
o I/O Accelerator
Amiga OS 3.5 Frequently Asked Questions
Q. When will 3.5 be completed?
A. 3.5 is scheduled for release the first half of 1999. 3.5 is still
on schedule.
Q. How much will it cost?
A. 3.5 has a targeted list price for USD$49.95
Q. Where are the RTG and RTA support?
A. These are features that are no longer part of the core of 3.5. We
are evaluating these features.
Q. Will there be PPC support?
A. Yes. 3.5 will have PPC co-processor support.
Q. Will it run on a Macintosh?
A. No.
Q. Will 3.5 support MUI?
A. As 3.1 does currently.
Q. Will 3.5 have new icon support?
A. Yes. More specifics will follow.
Q. Do you plan on to bundle the 3.1 ROM with the 3.5 upgrade?
A. This will be up to the reseller. We are not intending to offer a
3.1/3.5 bundle.
Q. Is this the last upgrade for the Amiga Classic?
A. There are plans for further Updates as well as AddOn packages for
OS 3.5
Q. Is QNX playing some role in 3.5?
A. No. QNX is only working with Amiga on the NG Amiga.
----------------------------------------------------------------------
A M I G A A N D U G N M E E T
FOR IMMEDIATE RELEASE
UGN Representatives meet with Amiga
17 March, 1999
Wayne Hunt
Executive Director
User Group Network
http://ugn.amiga.org
User Group Network Mailing List
{This is from the UGN's mailing list, covering the metting between
Amiga's management team and the User Group Network. Amiga President
Jim Collas, Jeff Schindler, Bill McEwen, Jim VonHolle and Darreck
Lisle were all in attendance. Below is the story as posted. Brad}
To elaborate, or at least help Steven with the points he had, I was
asked at the last minute to assemble no more than 12 people to meet
face-to-face with Jim Collas "sometime Saturday afternoon" to
represent the User Groups (and users) out there. This occurred at
roughly 10:00pm Friday night.
8:00 Saturday morning, we had the UGN representative breakfast which
lasted until about 9:30 or so, then found out from our liason, Darreck
Lisle, that it was to happen at 11am that morning. I made the
invitation to the attendees there, then literally RAN around the hall
and show floor searching out each and every user group president and
UGN representative I could find to attend the meeting. If anyone
wasn't included, it was not for lack of trying, it's simply the fact
that I didn't run across you before I had found 12 other people. As
for the rest, here's what happened.
After hauling our own chairs from the King James conference room, we
all squeezed into Mr. Collas' suite to be greeted by Mr. Collas with
"do you have any questions for us?" Oh boy was that ever an
understatement! What followed was almost one and a half hours
(overlapping the UGN luncheon) of feedback and discussion on several
relevant subjects to include;
- the community
----
The Amiga staff there pointed out to us that they really would like
to involve themselves fully in the existing community and in fact,
become a part of it rather than simply "the company". JimC (who did
most of the talking) pointed out to us that he's aware that Gateway
has been "screwing up" and underestimating the Amiga community and
they want to make amends by becoming not only the company, but "part
of the community as well".
It was pointed out to the Amiga management that the public needs more
news of every kind to come from the company. Not just "these are the
specs and dates" type news, but all of it. It was suggested that;
1. they look into the production of a biweekly or monthly mailing to
all of the User Groups which would contain giveaway trinkets and news
updates. (similar to Gateway's "Prairie News" newsletter)
2. if they really want to start participating in the community, they
might consider actively participating (when possible) in things like
the UGN Mailing list.
3. let us know the personality details of the crew to make them a
part of the community. Let us know who's hired and their background,
etc.
4. include as news when AI goes out and talks to major third party
companies
5. it was suggested by several representatives (not me) that Amiga
needs to really get on the ball as far as website updates and that
they:
o make the .com a suitable, professional site
o use the .net site for network services such as free web services to
UG's and free e-mail to all (ala gateway.net)
o use the UGN's .org site for all outgoing news to users and groups
which didn't fit on the .com site.
6. Mr. Collas stressed that they (Gateway) had underestimated the
need to support the current machines and market and he firmly pledged
that "the classic machines aren't going away for at least another two
or three years". Now, he didn't offer specifics other than the fact
that they would continue (or in the minds of some attendees, start)
supporting and developing for the "Classic Amiga line" even after the
newmachines were introduced. Editor's note: Combined with the
announcement from H&P that there would be a 3.6, 3.7, etc, the
lifeline of the Amiga "Classic" machines seems ensured.
7. We (the UGN) need to get our contact information verified and
updated in the database so that each User Group could be contacted
directly from Amiga with pertinent mailings, etc. It was also
recommended that EACH user group update their own records and include
the address information of each user, past and present for a private
database which Amiga would use to let people know that "something
wonderful is happening" and to keep an eye on the Amiga.
- developers and dealers
We discussed several points of relevance where keeping developers
involved was concerned. Jim Collas said they would (or were) consider
a "sponsored development" (for lack of better terms) program whereby
Amiga could be petitioned by established developers for financial
assistance to complete a project or upgrade in return for some
percentage.
There were also various pointers about keeping dealers involved and
perhaps Amiga organizing discounts on products for Amiga User Groups
through every available, relevant dealer (not just Amiga dealers, but
major players such as Yamaha {speakers}, 3Com {modems and network
cards}, and others.)
Overall, most every point was designed to help every other part of
the community (Amiga, user groups, developers, and vendors) bring in
both memberships and interest. It is also designed to stop the slow
decline of interest in User Groups and the Amiga in general.
For the first time, as many there will attest, we really felt like
Amiga was actually listening and very, VERY interested in what we had
to say. During the meeting, we got the distinct impression that we
were hearing Jim Collas thinking out loud and that a lot of the
feedback we provided came as a profound surprise to them. A lot of "we
should do this" and such. Later Sunday, I was approached by a
management member who stated that he was told to "be sure this stuff
happens" so I am actually psyched and waiting for stuff to happen.
***** Current status (just got off the phone)***** is that we (the
UGN and Amiga.org) are working towards reaching a formal agreement
with Amiga to handle and be recognized as the central location for
Amiga Organizations as per number 5 above (the ICOA voted to move
their website to Amiga.org Friday at the show). The mailings (#1
above) aren't expected to actually start until mid April, which will
give the UGN time to get it's ducks in a row.
We need to start assembling and submitting user information to them
ASAP.
Amiga is also in the midst of moving their offices from South Dakota
to San Diego which has all the staff tied up at the moment with
logistics. Once the Agreement is reached to use Amiga.org for
organizations, changes will start occurring and we will start seeing a
lot more news items flowing from Amiga as they've designated a staff
member specifically to disseminating news to the community.
Feedback is welcomed,
Wayne Hunt
Executive Director
User Group Network
http://ugn.amiga.org
"Users Helping Users"
----------------------------------------------------------------------
D E A T H R O B S A M I G A C O M M U N I T Y
FOR IMMEDIATE RELEASE
The Amiga loses a Champion
3 March, 1999
Hello,
Mr. Hardware Computers has some sad news to bring you. *Joe Rothman*
(Mr. Hardware) died this morning March 3, 1999. He died suddenly of
apparent Heart failure. Pam, his wife found him dead early this
morning. Joe was a main pillar in the *Amiga* community since the
beginning. Pam's picture even appeared on one of the Amiga 500 boxes.
The future of Mr. Hardware will be announced. If you have any
questions please direct them to me, Russ Norrby (516)821-2364 or
nvp@northeast.net. Pam will not be answering the phone for the next
week or so.
The funeral will be this Friday 10-11am for visitation Moloney
Funeral Hall in Central Islip, NY (516)234-6000 Please do not bring
flowers but , if you would like to make a dontation for his wife Pam.
Make all checks out to Pam Rothman and send to 38 Pearl Rd. Rocky
Point, NY 11778.
Amiga Forever!!!
Sincerely, Russ Norrby
Field Rep for Mr. Hardware & LICA, Treasurer
----------------------------------------------------------------------
L E T T E R F R O M P E T R O
2 Mar 99 13:08:19 -0600
Open letter to the Amiga Community
February 8, 1999 - a historical day.
This day reminded me of the spirit of 1985, when Amiga was presented
to the world public in New York.
This time a vision is born: Making computers a natural part of
everyday life.
It is almost 2 years ago, since the take over by Gateway. Many people
know me as an impatient man and you may anticipate how difficult the
period from March 97 to February 8, 1999 was. A time of low
communication with the Amiga community, low public relations and low
information about visions, missions and goals.
But my dear Amigans, I can reassure you the ray of hope will become a
bright sun within the next 6 month. The Amiga will be lead to the
future under the technical experienced management of an absolute
professional. Jim Collas, Senior Vice President Product Development &
Management of Gateway, Inc. has decided to modify his position and to
work for Amiga only. To reach all our goals, I will work on his side
and support him with all my energy.
Our mission is:
To create a revolutionary and compelling systems architecture and
operating environment for multimedia computers and digital information
appliances which can easily be imbedded into consumer computing
devices and enables innovative Internet services.
Without talk big, I can tell you that in the middle of November 99 we
will launch the new Amiga systems architecture and operation
environment.
For this purpose we will organise press conferences to inform the
public about our goals and directions. Besides the new and
revolutionary Amiga Operating System we are working on our existing
platform to present the upgrade 3.5 as soon as possible
First detailed information will be presented in St. Louis, USA (March
12. - 14.). We hope to be in the position to sell the first Operating
System upgrades 3.5 in summer 99. The German company Haage & Partner
and myself will take care about this project.
AMIGA International, Inc. and Amiga, Inc. will conquer as one team
the computer world; under the management of Jim Collas - and you my
dear Amigans, will be a part of it.
Help us performing our goals. Jim Collas will inform you within the
next days about the organisation, plans and goals of our company.
A very exciting time is coming and it is for me and my staff a honour
to be a part of a new computer generation as pioneer and to pave the
way for the future just like it was at Commodore.
Long live our beloved Amiga and our community
Yours
Petro Tyschtschenko
March 1999
----------------------------------------------------------------------
E - M A I L F R O M H A V E M O S E O N M M C
12 Mar 1999
{The following note from Amiga's Dr. Allan Havemose was discovered on
the Net. The MMC, for those new to the term, is the "Magical Mystery
Chip", or the mysterious processor which will be at the heart of the
next generation of Amigas. Brad}
>The MMC-maker (which one ever - as Allan told us at Cologne there are
>several MMC-like chips in development) would be crazy to tie himself
>too much to a startup-company like AI, who knows if they'll have
>success. And AI doesn't look like they want to tie themselves again
>too much to one architecture (although they need of course one to
>start with).
We probably made a mistake by not making it completely clear that our
target specs were being met by several MMC at the time of the
announcement (WOA London last year). And with technology moving very
rapidly, who would want to be tied down with just one partner ?
I know that the MMC speculation has been fun, but there unfortunately
isn't much to speculate about. We just have not had to make a decision
yet, so we haven't !
It's really that simple :)
Allan
--
Allan Havemose, Ph.D.
Amiga Vice President, Engineering
email:havemose@amiga.com (W)
email:havemose@ix.netcom.com (H)
----------------------------------------------------------------------
F R E E J A V A F O R A M I G A !
Nordic Global made a surprise announcement at Amiga99--Java for the
Amiga! And best of all, the runtime package and developer package will
be FREE!
----
Daytona(tm)
Java(tm) for AmigaOS
Daytona is a complete Java 2 runtime system for AmigaOS, based on the
"Java 2 Platform" by Sun Microsystems, Inc. Among other things it
contains support for
o The complete Java 2 API and class set, directly derived from Sun's
reference implementation, and therefore 100% compatible with the
official Java specifications and releases (unlike some other Java
runtime engines for Amiga OS).
o Multithreading, using a native Amiga implementation. No Unix
emulation code or libraries required.
o File and socket I/O (multithreaded) including multicasting,
URLhandling and Internet protocol engines.
o AWT (Abstract Windows Toolkit): The basic Daytona package contains
AWT runtime classes, but no native bindings AWT bindings for native
AmigaOS displays are available as part of the Dayton~LUS package.
o JFC (Java Foundation Classes): Swing, Java 2D.
o CORBA.
Daytona is available FREE of charge.
----
DaytonaDEV(tm)
DaytonaDEV is an add-on to Daytona. It is intended for developers who
want to write their own Java programs, and compile them into Java byte
code. DaytonaDEV contains the following items:
o Java byte-code compiler: launcher and all required runtime classes.
o Various tools (bytecode disassembler, documentation generator,
archive management tools etc.)
DaytonaDEV is available FREE of charge.
----
Daytona PLUS(tm) DaytonaPLUS is an independently developed add-on to
Daytona that provides additional Amiga-specific features. DaytonaPLUS
contains:
o AWT bindings for native AmigaOS displays. Includes support for
CyberGraphX and Picasso96 high/truecolor screens.
o BOOPSI "look-and-feel" for Swing.
o Applet API and runtime system with a stand-alone Applet viewer and
a documented Applet API library, allowing Daytona to be used to add
Java Applet support to AmigaOS web browsers.
o PowerPC support for PowerUP
o JIT (Just-In-Time) compilers for 68K and PPC.
o Support for precompiled native (68K and PPC) versions of all
standard Java runtime classes. Daytona and DaytonaDEV come with
complete sets of 68K/PPC-precompiled runtime classes for use with
DaytonaPLUS.
DaytonaPLUS is distributed as shareware and requires registration.
Registration fee: to be announced. For more information please contact
Holger Kruse at Nordic Global Inc. (kruse@nordicglobal . corn,
http://www.nordicglobal.com/). Projected release date of first public
beta versions: summer 1999. Features are subject to change.
----
Daytona, DaytonaDEV and DaytonaPLUS are trademarks of Nordic Global
Inc. Java and all Java-based marks are trademarks or registered
trademarks of Sun Microsystems, Inc. in the United States and other
collutnea. Nordic Global Inc., Daytona, DaytonaDEV and DaytonaPLUS are
independent of Sun Microsystems, Inc.
----------------------------------------------------------------------
S P E C I A L F O R A M I G A ' S 1 4 T H B I R T H D A Y -
Amiga Is 14 This Year
----
We at Trogladite Software, and World Of Amiga, decided that we wanted
to do more for the Amiga's 14th birthday than just slap a 'Special
Edition' title on Issue 4 and have done with it. So, we are going to
release Issue 4 on May 20th (instead of June, when it should be
released), and then release WOA Special Issue 1 on June 15th June.
Since this is happening, we need input from you, the readers. Games,
articles, utils, pictures, animations, whatever. Just send it to the
address at the bottom of this page. We've already got loads of
exciting things lined up, including articles from famous Amiga
shareware developers (and a special guest appearance from a well known
man at Amiga Inc... you'll have to wait and see who).
The address to send stuff to is woa14@trogsoft.freeserve.co.uk
----------------------------------------------------------------------
- A N D 1 5 T H B I R T H D A Y C E L E B R A T I O N
FOR IMMEDIATE RELEASE
March 16th, 1999
Amiga 15th Anniversary Celebration in Atlanta (Amiga:2000)
Class of '85 Reunion: On July 21st, 2000, we are celebrating the 15th
anniversary of a machine that started a revolution that is still felt
today. The Amiga spawned a cult religion of unbelievable proportion
and magnitude, which keeps the spirit alive in spite of tremendous
adversity.
Come celebrate as we commemorate the life of the Amiga. Join Carl
Sassenrath, Ron Nicholson, Dave Haynie, Matt Dillon, and many many
more Amiga luminaries for presentations on Friday, Saturday and
Sunday. Topping things off will be a banquet awards dinner on Saturday
night honoring those in the Amiga community, and remembering those who
are no longer with us.
You can sign up for a yearbook that spans from the early days of the
Lorraine right up to the show, complete with development notes from
the designers, pictures, and stories from the original Amiga, Inc, and
Commodore-Amiga teams. Also, tidbits from developers and trade shows
will round out the yearbook. There will also be a Boing class ring, as
well as a limited edition event T-shirt autographed by VIPs at the
show.
and.. much... much... more.
Contacts:
William Coldwell, A2K coordinator (billc@warped.com)
Lamar Morgan, A2K coordinator (lamar@mindspring.com)
Mailing List:
Send "subscribe a2k" to listserv@amiga2000.org
Web page:
http://www.amiga2000.org
----------------------------------------------------------------------
C T M A S H O W I N I N D I A
Cable TV Show '99 in Calcutta, India (CTMA)
(From the Amiga Web site.) From February 23 - 25, 1999, the third big
exhibition for cable TV in India took place in Calcutta, India. AMIGA
International, Inc. attended the exhibition with an own booth,
represented by our distributor Raja Electronics from Delhi. The show
was a complete success for AMIGA. A lot of people from the cable TV
industry came over from nearby Bangladesh to stock up with A1200's.
AMIGA's booth was a one of the most visited booths of the exhibition.
Also, Mrs. Newel from famous German Radio Station "Deutsche Welle",
(another exhibitor) visited AMIGA's booth (picture 3). AMIGA
International, Inc. is now represented in Calcutta by both a dealer
and a service center.
During the exhibition (three days), 60 A1200's were sold at the booth
and additional orders have been placed. Employees of several cable TV
companies got familiar with the AMIGA system using "Scala" during
seminars held in Lindbay hotel. AMIGA is known in India's cable TV
industry as one of the most popular and irreplaceable computer
systems.
----------------------------------------------------------------------
P H O T O G E N I C S 4 . 0 L A U N C H E D
9th March 1999
Paul Nolan is proud to announce Photogenics 4.0, a complete rewrite
of the original Photogenics, and the culmination of over four years of
development.
Photogenics is a graphics/art package. It allows you to create
stunning images, either from scratch or by modifying existing images.
It can be used for a multitude of purposes, from simple file
conversion, to advanced photo manipulation and re-touching. It also
offers extremely realistic and easy to use media such as pencils,
chalk and watercolours to create stunning masterpieces in minutes.
Photogenics is based on innovation. At its core, it works on images
unlike any other product. Nothing you draw is permanent, it can be
rubbed out as easily as it was drawn, and tweaked to perfection. This
freedom allows you to experiment to a level never before seen.
Photogenics 4.0 features:
o Unparalleled levels of creativity from being able to modify the
colour, transparency, image processing mode, and even the position of
what you have drawn, all in real time!
o Realistic Media tools such as Airbrush, Chalk, Pencil, Sponge,
Watercolour, Smudge and Smear.
o Designed to look and feel good using just a standard mouse.
o Paint-on Image Processing allows the user to apply effects simply
by drawing with any of the media tools. Being able to just airbrush
everything on (and off!) allows instant touch ups without the need for
tedious masking. Paint modes available include AddColour, Adjust
(Brightness/Contrast/Red/Green/Blue), Bas Relief, BiColour, Blur,Burn,
BurnThru, Clone, ColourToGrey, Convolve, Darken, DifferenceRGB,
DisplaceMap, Dodge, EdgeDetect, Emboss, FlipX, FlipY, Hardlight,
Lighten, Min, Max, MotionBlur, Multiply, Negative, Overlay, Paint,
PanBlur, Pixelize, Posterize, RadialBlur, Roll, RubPaint, RubThru,
Screen, Fire, Solarize, Softlight, SubtractColour, and Tint.
o Exclusive Paint Layer technology allows mistakes to be rubbed out
without having to redo the good parts, simply by fading out with the
right mouse button.
o Undo/Redo system allows you to go back as far as you specify, so
that you have the power of both undo styles.
o Unlimited number of easy to use layers allows fast image
composition and amazing possibilities.
o Stunning Paint-On Pyrotechnics such as lens-flares, fire, and
explosions. Combine with smear to produce supernovas, waves of fire,
and even sunsets and waterfalls.
o Innovative clutter free user interface (font sensitive and user
scaleable). GUI components can be docked/undocked, and positioned
wherever you please.
o Fully multi-threaded - you'll never be kept waiting as Photogenics
responds instantly to your requests even while operations are in
progress.
o Advanced yet still easy to use Alpha channel support. Use any open
image as a mask, or simply paint one straight on to the image. Updates
to the Alpha channel such as brush strokes are reflected on the main
image in real time.
o 24bit Alpha channels. Only Photogenics lets you use colour Alpha
channels, which enable you to independently mask each of the red green
and blue channels. Paint on the Alpha with red, and this lets the red
component show through, paint on with yellow, and both the red and
green channels are updated. Painting with shades of grey produce
masking as normal. Create awesome effects by loading in a 24bit Alpha
channel and using it to mask image-processing effects.
o Text Tool - finally you can just drag a box where you want the
text, and type it straight onto any paint layer. Supports bitmapped
and scalable fonts, with antialiasing.
o Multiple Views - allows you to have as many views of an image as
you like, each with its own magnification.
o Impressive colour selection facilities, with five colour choosers,
RGB and HSV sliders, and support for 256 colour swatches. You can also
pick colours from Images, with changes updating in real time.
o Extensive file format support. Current list includes loading and
saving IFF-ILBM, IFF-DEEP, JPEG, Targa, TIFF, BMP, PNG, with more to
follow. Photogenics also supports loading with 24bit DataTypes.
o 24bit Printing support via StudioPrint.
o Open Architecture - Photogenics is effectively just one big
collection of plug-ins that blends seamlessly to form one program.
Third party developers can have access to the same API as Photogenics
does, allowing developers to extend the core software to an amazing
degree.
Minimum Requirements:
68020, 8Mb RAM, Amiga OS 3.0,CD ROM drive.
Recommended Requirements:
68060, 16 or 24bit display, 16Mb RAM, Amiga OS 3.0, CD ROM drive.
Pricing details to follow shortly.
Paul Nolan
----------------------------------------------------------------------
F O N T W I T H E U R O S Y M B O L A V A I L A B L E
1 Mar 1999
I've made probably the first Amiga font with the new Euro currency
sign incorporated instead of the "general" currency sign. FlodisEuro
is available for downloading from the Internet address
http://www.geocities.com/Hollywood/Hills/7937/fl-euro.html
/JohanBjörnson, Malmö, SWEDEN
----------------------------------------------------------------------
A M I G A T V P A I N T N O W F R E E !
March 12, 1999
NewTek To Release Amiga TVPaint!
NewTek surprised a lot of people at the Amiga 99 Gateway Computer
Show where it announced that it was going to release Amiga TVPaint,
which inspired the PC Aura, for free! NewTek had three representatives
at the Amiga 99 show, where it was showing off TVPaint 3.59, the Video
Toaster, and the Video Toaster Flyer. Beginning the 17th, for a
limited time, NewTek will have TVPaint 3.59 downloadable from its Web
site . Once a short survey is filled out, people will be allowed to
download the full working version of TVPaint 3.59 for free. A CyberGFX
compatible graphics card capable of displaying at least 256 colors is
required to run the program as is Amiga O/S 3.0 or higher
TVPaint is a three layer paint and compositing program that runs on
the Amiga platform. It includes tools like Pen, Airbrush, Chalk,
Pencil, Crayon, and cutout Brushes along with an easy to use scripting
language for multiple task operations. There are over 2400 drawing and
image processing combinations available. In addition, it includes the
ability to do bump maps, smears, perspectives, blur, grain, and chroma
key.
----------------------------------------------------------------------
B A S I L I S K I I F R E E M A C E M U L A T O R
Basilisk II, Version 0.3
A free, portable Mac II emulator
Copyright (C) 1997-1999 Christian Bauer et al.
Freely distributable
License
-------
Basilisk II is available under the terms of the GNU General Public
License. See the file "COPYING" that is included in this archive for
details.
Overview
--------
Basilisk II is an attempt at creating a free, portable 68k Mac
emulator. It requires a copy of a 512K or 1MB Mac ROM and a copy of
MacOS 7.x or 8.x to run. Basilisk II is freeware and distributed under
the GNU General Public License.
Basilisk II has currently been ported to the following systems:
- BeOS R4
- Unix (tested under Linux)
- AmigaOS 3.x
Some features of Basilisk II:
- Runs MacOS 7.x and 8.x (7.0 not recommended)
- Color video
- Floppy disk driver (only 1.44MB disks supported)
- Driver for HFS partitions and hardfiles
- CD-ROM driver with basic audio functions
- Serial drivers
- SCSI Manager (old-style) emulation
- Emulates extended ADB keyboard and 3-button mouse
- Uses UAE 68k emulation or (under AmigaOS) real 68k processor
The emulator is far from being complete. See the file "TODO" for a
list of unimplemented stuff.
Installation
------------
AmigaOS:
The archive contains a precompiled AmigaOS binary (unless it's a
"src" archive). You need at least a 68020 and AmigaOS 3.0. You must
also have the "PrepareEmul" utility installed that comes with
ShapeShifter (or any equivalent PrepareEmul substitute, see the
ShapeShifter docs).
Basilisk II needs a 512K or 1MB 32-bit clean Macintosh ROM image. For
copyright reasons this is not included in the archive. No, I don't
know where you can download it. No, I won't send you one. The ROM file
has to be named "ROM" and put in the same directory as the Basilisk II
executable.
Configuration
-------------
Basilisk II is configured via a text file.
AmigaOS:
ENV:BasiliskII_prefs
If no preferences file is present, Basilisk II will create one with
the default settings upon startup.
The preferences file is a text file editable with any text editor.
Each line in this file has the format "keyword value" and describes
one preferences item. For each keyword, the meaning of the "value"
string may vary across platforms. The following keywords exist:
disk <volume description>
AmigaOS:
Partitions/drives are specified in the following format:
/dev/<device name>/<unit>/<open flags>/<start byte>/<size>/<block
size> "start byte", "size" and "block size" are given in bytes.
floppy <floppy drive description>
This item describes one floppy drive to be used by Basilisk II. There
can be multiple "floppy" lines in the preferences file. If no
"floppy" line is given, Basilisk II will try to automatically detect
and use installed floppy drives. The format of the "floppy drive
description" is the same as that of "disk" lines.
cdrom <CD-ROM drive description>
This item describes one CD-ROM drive to be used by Basilisk II. There
can be multiple "cdrom" lines in the preferences file. If no "cdrom"
line is given, Basilisk II will try to automatically detect and use
installed CD-ROM drives. The format of the "CD-ROM drive description"
is the same as that of "disk" lines.
scsi0 <SCSI target> ... scsi6 <SCSI target>
These items describe the SCSI target to be used for a given Mac SCSI
ID by Basilisk II. Basilisk II emulates the old SCSI Manager and
allows
to assign a different SCSI target (they don't even have to be on the
same SCSI bus) for each SCSI ID (0..6) as seen by the MacOS. "scsi0"
describes the target for ID 0, "scsi1" the target for ID 1 etc.
The format of the "SCSI target" is platform specific.
AmigaOS:
The "SCSI target" has the format "<device name>/<unit>" (e.g.
"scsi.device/2").
screen <video mode>
This item describes the type of video display to be used by Basilisk
II. The format of the "video mode" is platform specific.
AmigaOS:
The "video mode" is one of the following:
win/<width>/<height>
Black-and-white display in a window of the given size on the
Workbench screen. This is the default and will also be used when
one of the other options (PIP/screen) fails to open.
pip/<width>/<height>
15-bit truecolor display in a Picasso96 PIP. This requires
Picasso96 as well as a PIP-capable graphics card (e.g. Picasso IV).
scr/<hexadecimal mode ID>
8/15/24-bit fullscreen display on a Picasso96 screen with the given
mode ID. This requires Picasso96. For 15 and 24 bit, the frame buffer
format must be QuickDraw-compatible (big-endian, xRGB 1:5:5:5 or
xRGB 8:8:8:8). The screen size will be the default size for that
mode ID.
seriala <serial port description>
This item describes the serial port to be used as Port A (Modem Port)
by Basilisk II. If no "seriala" line is given, Basilisk II will try
to automatically detect and use installed serial ports. The "serial
port description" is a platform-dependant description of a serial
port.
AmigaOS:
<not yet implemented>
serialb <serial port description>
This item describes the serial port to be used as Port B (Printer
Port) by Basilisk II. If no "serialb" line is given, Basilisk II will
try to automatically detect and use installed serial ports. The format
of the "serial port description" is the same as that of the "seriala"
option.
bootdrive <drive number>
Specify MacOS drive number of boot volume. "0" (the default) means
"boot from first bootable volume".
bootdriver <driver number>
Specify MacOS driver number of boot volume. "0" (the default) means
"boot from first bootable volume". Use "-62" to boot from CD-ROM.
ramsize <bytes>
Allocate "bytes" bytes of RAM for MacOS system and application
memory.
The value given should be a multiple of 4096. The default is 8MB.
frameskip <frames to skip>
For refreshed graphics modes (usually window modes), this specifies
how many frames to skip after drawing one frame. Higher values make
the video display more responsive but require more processing power.
The default is "8".
modelid <MacOS model ID>
Specifies the Model ID that Basilisk II should report to MacOS.
The default is "5" which corresponds to a Mac IIci. If you want to
run MacOS 8, you have to set this to "14" (Quadra 700). Other values
are not officially supported and may result in crashed.
nocdrom <"true" or "false">
Set this to "true" to disable Basilisk's built-in CD-ROM driver.
The only reason to do this is if you want to use a third-party CD-ROM
driver that uses the SCSI Manager. The default is "false".
nogui <"true" or "false">
Set this to "true" to disable the GUI preferences editor and GUI
error alerts. All errors will then be reported to stdout. The default
is "false".
For additional information, consult prefs.cpp, prefs.h, sys_*.cpp,
serial_*.cpp, scsi_*.cpp and video_*.cpp.
Usage
-----
Quitting:
The right way to quit Basilisk II is to select the "Shut Down" menu
item from the Finder's "Special" menu. You should not kill it from the
shell unless it hangs.
Floppy:
Basilisk II can only handle 1.44MB MFM floppies. Depending on your
platform, flopy disk changes might not be detected automatically.
MacOS versions supported
------------------------
Basilisk II has been tested (i.e. it booted) with MacOS System 7.1,
7.5 and 8.0. Your Mileage May Vary. Booting from floppy may take
several minutes, so be patient.
Technical Documentation
-----------------------
Please see the included file "TECH" for a technical overview of the
emulator.
Acknowledgements
----------------
Contributions by:
- Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>: UAE 68k
emulation
- Mac Hellwig <hellwig@iphcip1.physik.uni-mainz.de>: Some BeOS video
code
- Bill Huey <billh@mag.ucsd.edu>: 15/16 bit DGA and 15/16/32 bit X11
window support
Special thanks to:
- Bernd Schmidt for letting me use his UAE 68k emulation
- Daniel Bobbert who printed dozens of pages from the THINK Reference
for me years ago
- All ShapeShifter users and beta testers
- Apple Computer Inc., who made writing a Macintosh emulator a
child's play
Author
------
You can contact me at <cbauer@iphcip1.physik.uni-mainz.de>. Because
of the very preliminary state of this software, I will accept neither
feature requests nor bug reports at this time. Bug fixes are welcome,
as are ports to other platforms. Please contact me before you intend
to make major changes to the source. You might be working on something
that I have already done or I may have different ideas about the Right
Way to do it.
There are two things I will NOT do:
1. Send you Mac ROM files
2. Explain to you how to use a Macintosh, install printer drivers
etc.
Support
-------
The official Basilisk II home page can be found at
http://www.uni-mainz.de/~bauec002/B2Main.html
History
-------
Please consult the file "CHANGES" for the release history.
Christian Bauer
<cbauer@iphcip1.physik.uni-mainz.de>
----------------------------------------------------------------------
A U D I O E N H A N C E M E N T D E V I C E
Contraption Industries Announces The Audio Enhancement Device (AED)
February 24, 1999
For Immediate Release:
Contraption Industries announces that having affordable audio on your
Amiga that sounds great is now a reality.
Frequencies that are normally rolled off by the Amiga's audio
circuitry are added, enhanced, and lightly amplified to produce
amazing dynamic range. The high frequencies are not only brought out
but are smoother and cleaner while the bass is rich, deep, and more
defined.
The AED connects to the audio out of the Amiga and gets it's power
from a pass-thru on the serial port. It is compatible with all of the
Amiga models except for the A1000 and CD32. For online ordering or
more information, visit our web site.
--
Rick Hunter
Contraption Industries
Web: http://www.emagin.com/aed/index.htm
Email: cindus@emagin.com
----------------------------------------------------------------------
T O R N A D O 3 D 3 . 0 D U E I N M A Y
March 1st, 1999
ROME, ITALY (March 1st, 1999) Eyelight is proud to announce that
Tornado3D V3.0 is in advanced state of development and will be
released in May 1999. This significant update to the popular rendering
package will sport a redesigned user interface and many high end
features never before available on the Amiga. A partial feature list
can be found on http://www.tornado3d.com/
After the phenomenal success of 1998's special offer that allowed
Tornado3D 1.x users to get V2.0 for free saving over 50%, Eyelight
introduced a new special offer: "Buy Tornado3D 2.1 and get V3.0 for
FREE". The offer is good until May, 31st, 1999 for any copy of V2.0,
regardless of where it has been purchased. Registered users of V2.x
will be able to download V3.0 for FREE.
In addition to the FREE 3.0 offer, an extra 10% discount is available
for customers that buy Tornado3D V2.1 direct from Eyelight using the
online order form before March, 31st 1999.
Tornado3D is the flagship product of Eyelight, a 3D Graphics and
animation firm located in Rome, Italy. It has full support for
PowerPC, Permedia2 and the most advanced feature set available on any
Amiga software. Tornado3D 2.1 now ships with its new, 300+ pages long,
manual.
Eyelight is also pleased to announce that its web presence has
expanded with the opening of http://www.eyelight-it.com/, that focus
on Eyelight's products and services, and http://www.mage3d.com
devoted/ to 'Mage. the revolutionary 3D package for Amiga, Macintosh
and Silicon Graphics that will be unveiled at the end of March, 1999.
Eyelight
Via del Serafico, 64
00142 Rome
Italy
voice: +39-06-51965486/7
fax: +39-06-51965488
e-mail: info@tornado3d.com
----------------------------------------------------------------------
S T A R G A T E 1 . 1 A N N O U N C E D
3 Mar 1999
Toysoft Development Inc. is pleased to announce the release of
StarGate v1.1 e-mail client for the Amiga computers.
StarGate includes many basic email features such as message
attachment and message decoding. StarGate comes with a very extensive
and detailed address book that supports multiple email accounts,
personal and business addresses.
StarGate 1.1 Features
---------------------
- Multiple mailboxes. (Inbox, Draft, Outbox, Sentbox, Trashcan)
-Unlimited user folders. Can file message from folder to folder.
- File messages to other Folders for archiving.
- Mail sorting. (7 different sorts)
- Custom formating for mailbox and folder columns.
- Supports multiple E-mail accounts. Accounts can be turned off at
anytime.
- Detailed address book with multiple email acccount support.
- When sending email you can address users by their first or last
name.
- Auto preview of messages even in Mail Peek!!
- Multiple signatures. Up to 255 characters long.
- Unlimited tags. Tags can be upto 255 characters long.
- Forms in colors and with sounds.
- Filters for spam mail. You can Delete, File or Notify with multiple
level filters.
- Multiple mail notification methods. (Sound, dialog box and filter
report)
- Peek mail. Preview your mail on the mail server before downloading.
- Support PowerPC for MIME decoding and encoding of files.
- Direct http links to your web browser.
- Easy file attachments using UU or MIME methods.
- Helper files to support MIME messages.
-Check mail on StartUp or on Quit.
- Button, Large or Small 256 color icon interface.
- And many more...
Click http://www.toysoft-dev.com/stargate.html for a preview. To
learn more about Toysoft Development Inc. please visit
http://www.toysoft-dev.com or call 1-403-680-1656
----------------------------------------------------------------------
A R T E F F E C T 3 N O W S H I P P I N G
The new version of ArtEffect from Haage and Partner offers a lot of
new functions an most parts have been reworked. The most conspicuous
features are: heavily improved layers, indexed colors, improved color
ranges, new filters and many optimizations
Here is a complete list of the new features:
o Enhanced memory management
o pictures now take up to 3 times less memory
o smart undo technology saves lots of memory and time especially when
working with layers or invertable operations like flip, rotate or
invert selection
o layers needs much less memory
o Layer functionality has been strongly enhanced
o there is no limit to the number of layers (of course the number is
still limited by memory and a bit by processor speed, although ten
layers a still quite fast)
o layers can cast an adjustable shadow which is calculated on the fly
o layers can be moved around
o several layers can be flattened at once
o layers can be duplicated
o Support for grayscale and indexed color pictures
o floyd steinberg dithering and reduction to any number of colors
from
2 to 256
o execute simple operations (like flip, scale, rotate) on grayscale
or
indexed color pictures
o most tools can be used with grayscale or indexed color pictures,
although they act very limited. (no different paint modes anymore)
o Graduates have been vastly improved
o there are new types of graduates like: square, symmetric and
asymmetric conical
o new graduate dialog allows you to specify any number of colors with
their position in the graduate; they can be simply moved around
o you can specify the transparency for the graduate separately; this
is great to create halos or lensflare effects, when used in
conjunction with the radial fill
o database for the graduates, so you know longer have to setup up
them each time you need them; a simple click will be enough, if they
once have been created
o the graduate database is stored in an ASCII file, making it easy to
join different databases or create graduates with simple programs
o Enhanced brush creator dialog
o brushes (even image brushes) can now vary in size (depending on
pressure or randomly)
o brushes have now a displacement setting, making it easy to create
clouds (in conjunction with the new sizing feature) or simulate the
old paint airbrush behavior
o I/O modules have been improved
o GIF can now save 1-8 bit/color pictures
o GIF pictures can also have transparency
o IFF/PNG can now save 8 bit colors pictures
o JPEG can now create progressive Jpeg
o New intelligent refresh technique
o can speed up drawing (depending on your machine)
o allows you to scroll or zoom the picture, before the refresh is
completely finished
o you can even draw onto the picture, although the refresh isn't
finished yet
o calculations are done on the fly (this is the main reason for the
lower memory consumption); this has the disadvantage that the
refresh time is mainly limited to your processor power
o New/enhanced plugins
o deinterlace filter
o caricature filter is now 30% faster and has some new options
o new gaussian, it's much faster and supports a size up to 100 pixels
in 1/10 pixel steps
o polar coordinate filter
o edgefind has been optimized and a lineart mode has been added
o minor enhancements, optimizations and bug fixes
o cloner now behaves like in Photoshop lalt click selects the source
the next click selects destination
----------------------------------------------------------------------
Amiga Update on the net:
All back issues available at:
http://www.globaldialog.com/AdventureCentral/AU/index.html
Stop by and check out our archive!
----------------------------------------------------------------------
Copyright 1999 by Brad Webb. Freely distributable, if not modified.
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A M I G A /\\ |\ /|| || / ` /\\ A M I G A
U P D A T E /__\\ | \ / || || || ___ /__\\ U P D A T E
/ \\_ | \/ ||_ _||_ \__// / \\_
amigaupdate@globaldialog.com
====================================================================== (ps)
[Meldung: 20. Mär. 1999, 08:00] [Kommentare: 0]
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20.Mär.1999
Phase5
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Phase5 kündigt G3/G4-Board an, bittet um Vorbestellungen
phase 5 digital products plant ein G3/G4 Beschleunigerboard für den A4000 CPU-Slot,
mit SDRAM und PCI 2.1-Slot. Allerdings können sie dieses Projekt nur realisieren, wenn
sie 1.000 Vorbestellungen von Leuten erhalten, die bereit sind, 250,- DM im Voraus zu zahlen.
Lesen Sie die komplette
deutsche Übersetzung
von Martin Baute.
Nachtrag vom 22.03.1999: Seit heute steht die Ankündigung auch bei Phase5 in
deutsch zur Verfügung.
(ps)
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19.Mär.1999
AC Forum+
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FlushUpdate von Phase5
Aufgrund einer fehlerhaften Version für die Blizzard PPC mit 040er LC (und nur LC-Version!)
wurde das neue FlushUpdate kurzfristig vom FTP-Server von Phase5 entfernt. In Kürze wird ein
Update erscheinen. Wer diese Karte hat und das Update benutzt hat, findet in der obigen Message
eine Lösung, um das Problem zu beheben.
(ps)
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19.Mär.1999
Heise
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BeOS zum Nulltarif: Fujitsu zieht mit
Dem Chef des Betriebssystemherstellers Be Incorporated,
Jean-Louis Gassee, ist ein dicker Fisch ins Netz gegangen. Computerhersteller
Fujtsu will ab Mai Rechner der Silverline-Serie in Europa mit zwei vorinstallierten
Betriebssystemen ausliefern. Eine spezielle Funktion soll Anwendern erlauben, den Computer
wahlweise mit Windows oder BeOS zu booten.
(ps)
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19.Mär.1999
FD Support
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Foundation Update 1.23b
FoundationUpd23b.lzx
(ps)
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19.Mär.1999
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Logowettbewerb bei amiga-news.de: Neuer Preis gestiftet
Gerade hat sich die Firma Airbush Design Tingler
spontan bereit erklärt, einen weiteren Preis für die Logos zu stiften, die letztendlich
die Amiga News Seiten zieren werden. Gestiftet wird eine Handy-Oberschale Nokia (wahlweise Typ
2110, 3110, 5110, 5130, 6110 oder 6130) mit Amiga-Airbrush-Design.
Bei anderen Handy-Typen kann die Oberschale eingeschickt werden und wird dann gebrusht.
Falls der Gewinner kein Handy besitzt, kann er alternativ auch ein A1200-Gehäuse mit
Airbrush aussuchen.
Ich bin begeistert :-). Herzlichen Dank.
(ps)
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19.Mär.1999
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Logowettbewerb bei amiga-news.de
An alle Grafik-Künstler und kreativen Amiga-User:
Die Amiga News Seite
soll grafisch attraktiver werden :-).
Da ich auf diesem Sektor aber nicht gerade vor Kreativität sprudele, rufe ich hiermit zu
einem Logo-Wettbewerb auf. Die Logos bitte per eMail an
petra.struck@online-club.de
schicken. Einsendeschluß: 31.03.1999 (da zu kurzfristig, verschoben auf 30.04.1999). Ich freue mich schon
jetzt auf Eure Ideen :-).
Wie bei jedem Wettbewerb, gibt es auch etwas zu gewinnen.
- Preis: 1 CD Directory Opus 5 Magellan II, 1 CD DOpus PLUS
- Preis: 1 CD Studio Professional V2.2
- Preis: 1 ANNEX-CD "Back for the Future"
Ich werde alle Einsendungen veröffentlichen und am 01.04.1999 (verschoben auf 01.05.1999)
eine Umfrage starten. Nach Auswertung dieser Umfrage werden die Preise verteilt (auch wenn
ich mich vielleicht für andere Logos entscheide).
Welche Logos werden gebraucht:
- 1 Logo (ca. 200 x 80)
- 1 Banner 400 x 40
- 1 Button 92 x 92
- 1 Button 87 x 30
- 1 Button 87 x 40
Vorgaben: amiga-news.de sollte drin vorkommen, Animation nur im Banner. Das Logo,
das Banner und die Buttons sollen vom Charakter her zueinander passen,
also den gleichen Stil haben. (ps)
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19.Mär.1999
Mr. Fusion
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Mr. Fusion wieder online
Wer Hilfe zu Fusion braucht, ist bei Mr. Fusion richtig. Die Website wurde überarbeitet
und nun ist auch ein Forum integriert, in welchem User ihre Fragen zu Fusion stellen
können.
(ps)
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19.Mär.1999
Norman Thiel per eMail
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VNC VirtualNetworkingComputing auf Amiga?
Mit dem VNC Viewer vva020.lha
ist es z.B. möglich, WindowsNT Maschinen mit dem Amiga über das Internet zu
fernzusteuern. Mehr zu VNC finden Sie unter http://www.uk.research.att.com/vnc/.
(ps)
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19.Mär.1999
IrseeSoft
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Ghostscript 5.10 für TP7 für alle Prozessoren verfügbar
IrseeSoft stellt Ghostscript 5.10 für TP7 für alle Prozessoren zur Verfügung.
(ps)
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19.Mär.1999
Duff's HP
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HTML view.mcc Update vom 15.03.99
HTML view.mcc Update vom 15.03.99.
(ps)
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19.Mär.1999
Stefan Robl
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Update PowerPC JPEG Viewer PPCjpeg V1.22
PPCjpeg.lha
(ps)
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19.Mär.1999
Czech Amiga News
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AOL Instant Messenger für Amiga
Mit diesem Client kann man an dem ICQ-ähnlichen Chat bei AOL teilnehmen.
(ps)
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19.Mär.1999
Czech Amiga News
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Wolfenstein3D
Das erste 3D-Ballerspiel von ID Software Wolfenstein3D wurde auf Amiga portiert.
Download: wolf3d.lha.
(ps)
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19.Mär.1999
Czech Amiga News
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Auktionen
ClickBooms Amiga-Auktionen (An- und Verkauf) sind nun für jedermann geöffnet
(nicht nur für Portal-Mitglieder).
(ps)
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19.Mär.1999
Czech Amiga News
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Tornado3D News
25 freie Tornado3D Online-Tutorials für V2.1b, die Manuals stehen auch zum
Download bereit: ManTutorials.lha.
Zusammen mit dem Update V2.1b werden registrierte User ein zusätzliches Archiv
bekommen. Zusammen mit den Online-Archiv hat man dann ein komplettes 2.1 Handbuch.
(ps)
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18.Mär.1999
AWD
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Gewinner: Steffen König
Steffen König ist der Gewinner der "Still Graphic" des "Graphic and programming Contest"
der Amiga99 Show. Herzlichen Glückwunsch!
(ps)
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18.Mär.1999
AMIGA
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Bilder von der Amiga99 Show in St. Louis
Amiga hat Bilder von der Amiga99 Show in St. Louis veröffentlicht.
(ps)
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18.Mär.1999
CGX
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CGX-Report aktualisiert
CGXReport41e.lha.
Hinweis zu CGX 4.1: Warp3D arbeitet z.Zt. nicht mit 4.1. Der Warp3D Treiber
prüft die CVisionPPC, aber nicht für BlizzardVisionPPC. Möglicherweise
wird es nach einem Update von Warp3D laufen. Lesen Sie dazu auch die CGX V4-FAQ.
(ps)
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18.Mär.1999
Amiga.org
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News von Nova Design
Wildfire 7 wird in
Nordamerika exclusiv von Nova Design vertrieben.
ImageFX PowerStation mit PPC Modulen für ImageFX 3.x.
(ps)
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18.Mär.1999
wARPgATe nEWS
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WarpSNES Update kommt bald
Der Code ist geschrieben und wird bald veröffentlicht.
vbcc Source ist veröffentlicht. Das Archiv vbccwossrc.lha
steht im Aminet zu Download bereit und enthält die Sources für den Amiga PPC/WarpOS
spezifischen Teil von vbcc wie z.B. C-library von Volker Barthelmann. vbcc ist ein ANSI C-Compiler
(frei portierbar und "retargetable").
(ps)
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18.Mär.1999
CCC
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CCCebit 99
Natürlich ist der CCC (Chaos Computer Club) auch in diesem Jahr wieder auf der
CeBIT: dieses Mal allerdings nicht mehr mit einem eigenen Stand, sondern nur im Untergrund :-).
Am Chaosdienstag (23.3.99) findet wieder der große Chaostreff auf der CeBIT statt.
Nachdem wir letztes Jahr einen Ausflug zum Monopolisten aus Redmond gemacht haben, werden
wir dieses Jahr aus gegebenem Anlaß wieder zur Tante T zurückkehren. Der CCC
trifft sich am Chaosdienstag um 16 Uhr in Halle 28 (!), Stand A01 bei der Telekom.
(ps)
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18.Mär.1999
Heise Newsticker
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Office-Patch gegen versteckte ID-Nummern
Microsoft hat mittlerweile die ersten Patches zur Beseitigung
versteckter ID-Nummern bereitgestellt. Der Microsoft
Office 97 Unique Identifier Patch (direkter
Download)
sorgt dafür, daß die Office-97-Applikationen keine GUIDs mehr
versteckt in Anwender-Dokumenten anbringen. Der Patch setzt das Service Release 2
voraus. Mit dem Microsoft
Office 97 Unique Identifier Removal Tool (direkter
Download)
können Anwender die ID-Nummern aus ihren Dokumenten entfernen.
(ps)
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18.Mär.1999
Heise Newsticker
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Politiker reagieren auf Anti-Spam-Petition
Noch während die Unterschriftensammlung zur Online-Petition
Stimm gegen Spam
gegen unerwünschte Werbe-EMails (Spam) läuft, haben die ersten
EU-Parlamentarier bereits darauf reagiert. Erika Mann, Internet-Expertin im
Straßburger Europaparlament und am Entwurf der Richtlinie beteiligt, hat
angekündigt: "Ich werde gemeinsam mit der Kommission zu einem Gespräch
einladen. Ihre Petition und das Thema Spamming wird mit Sicherheit auf der
Tagesordnung stehen."
(ps)
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18.Mär.1999
Fun Time World
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Interview mit Petro Tyschtschenko
Funtime World hat ein Interview mit Petro Tyschtschenko geführt.
(ps)
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17.Mär.1999
Amiga Extreme
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Preview von Tales from Heaven
Preview von Tales from Heaven.
(ps)
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17.Mär.1999
Amiga.org
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Warp3D-Update V2
Warp3D-Update V2.
(ps)
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17.Mär.1999
AMIGA
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Webseiten-"Identität"
Wieder ein positives Signal der "Wiedervereinigung" :-). Die Webseiten der
amiga.com und
amiga.de haben nun
das gleiche Layout und signalisieren damit
den Usern eindeutig: Wir gehen von nun an einen gemeinsamen Weg.
(ps)
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17.Mär.1999
Michael Schulz per eMail
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Einladung zu "The Real Session"
Der AmigaComputerClub Key96 lädt Euch herzlich zum Computertreffen:
The Real Session ein. Die "Real Session" ist eine systemoffene
Computerparty. Sie findet, am 15./16.05.1999, im Jugenamt am Trockendock,
Am Trockendock 3, 15890 Eisenhüttenstadt statt. Die Session hat ihre
Tore von Sonnabend 11 Uhr bis Sonntag 14 Uhr geöffnet.
Geboten werden: Vorträge, Workshops, Competitions, und Erfahrungsaustausch
mit anderen Usern. Es können eigene Rechner mitgebracht werden.
Weitere Infos: http://trs.tsx.org,
oder MichaelSchulz@bigfoot.de.
(ps)
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17.Mär.1999
Amiga.org
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Interview mit Dave Haynie
Sharon Cleary interviewte per eMail Dave Haynie. Dieses Interview war auch Basis des
Artikels im Wallstreet Journal.
Nachtrag 30.03.1999: Martin Baute hat das Interview ins
Deutsche
übersetzt.
(ps)
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17.Mär.1999
Amiga.org
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UGN Meeting mit Jim Collas
Am Samstag auf der Amiga99 Show hatten Repräsentanten verschiedener Usergruppen
aus aller Welt Gelegenheit, mit den neuen Präsidenten Jim Collas von "Angesicht zu
Angesicht" zu diskutieren. Unter obigem Link finden Sie eine Zusammenfassung der
Diskussion von UGN.
Nachtrag: 20.03.1999:
Lesen Sie die deutsche Zusammenfassung
von Martin Baute.
(ps)
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17.Mär.1999
NewTek [TekTicker]
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TVPaint 3.59 als Freeware
Hier der Weg, um das Programm laden zu können: Zunächst müssen Sie
folgende URL aufrufen,
von dort geht es dann weiter zu einem Registrierungsformular, das Sie komplett ausfüllen.
Auf der Antwortseite zu diesem Formular finden Sie dann die Möglichkeit die nötigen
Files und die Registriernummer. Viel Spaß.
(ps)
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17.Mär.1999
Amiga News & Stories
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ZDNet: Amiga-Unterstützer mißtrauisch gegenüber Comeback-Plänen
Lesen die deutsche Zusammenfassung
des Artikels von Martin Baute.
(ps)
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17.Mär.1999
Foundation Support
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Foundation Update 1.23
Download unter:
FoundationUpd23.lzx oder
FoundationUpd23.lzx.
(ps)
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16.Mär.1999
Czech Amiga News
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WHDL Update V 9.2
Ein Update für WHDLoad.
(ps)
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16.Mär.1999
Amiga-Club Forum+ [Urban Müller]
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Aminet-Probleme
Viele werden es schon bemerkt haben, im Aminet gibt es momentan Probleme.
Urban Müller erklärt im Amiga-Club Forum warum:
Auf Aminet werden im Moment keine neuen Files einsortiert,
da auf dem Hauptrechner das Filesystem korrupt ist. Wir
ziehen höchstwahrscheinlich nach Paderborn um, aber
für mindestens eine Woche sind keine neuen Uploads zu
erwarten. Downloads gehen überall, außer auf wuarchive.
(ps)
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16.Mär.1999
Amiga-Club Forum [Neodyn]
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Neue Upgrades von Phase 5 von heute
Phase 5 hat die Upgrades für die Cyberstorm und BlizzardPPC-Karten heute nochmals
verbessert: 68060-160399.lha und
FlashUpdates-160399.lha.
Nachtrag vom 19.03.1999:
Das FlashUpdate wurde wieder vom Phase5 FTP-Server genommen,
da es einen kleinen Bug hat (siehe Info vom 19.03.1999). Ein Update wird in Kürze erfolgen.
(ps)
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16.Mär.1999
Finale Development
|
Update ClassAct
Current_Classes.lha, es
handelt sich um ein freies ClassAct User-Archiv.
(ps)
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16.Mär.1999
NordicGlobal
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Daytona-Seite von NordicGlobal online
Daytona ist ein komplettes Java 2 runtime System für AmigaOS, basierend auf der "Java 2 Platform" von Sun Microsystems, Inc. Mehr Informationen können Sie auf der Featureseite
nachlesen. (ps)
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16.Mär.1999
CyberGraphX
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CyberGraphX 4.1 Update ist raus
Sie benötigen Ihre CGX CD-ROM als Basis, um auf 4.1 zu updaten. Das Update enthält
eine neue cgx3drave.lib zur Unterstützung von DraCoAltais GFX-Karte und BVsisionPPC.
Auf der V4 History-Seite
können Sie die Änderungen nachlesen. BITMAPCACHE wird nun für die
meisten Karten unterstützt (mehr Infos auf der ENV und Tooltype-Seite).
Das Update finden Sie auf der V4-Seite
finden.
Bitten senden Sie Ihre Registrierungskarte für CGX V4 ab, denn ohne Registrierung
kein Support!
Die Rave3D-Seite wurde
aktualisiert.
(ps)
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16.Mär.1999
Amiga.org [Dev-News]
|
Upgrades von Phase 5
Phase 5 hat folgende Upgrades für die Cyberstorm und BlizzardPPC-Karten
herausgebracht: 68060-150399.lha und
FlashUpdates-150399.lha.
(ps)
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16.Mär.1999
Amiga Emulators Central
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CoolNESs 0.75 ist verfügbar
Fredrik Olsson hat die neue Version 0.75
CoolNESs.lha
mit folgenden Änderungen herausgebracht:
- Added sprite priorities (spr/spr and spr/bgr)
- Changed some things in the CPU-core (speed)
- Small fix to the triangle channel
- Added mapper#79 (Krazy Kreatures)
- Better support for the VS-system (still no dip-switches)
- Gzip support (need z.library)
- Fix to the Megadrive-pad reading
(ps)
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16.Mär.1999
Haage & Partner
|
Starbirds - kostenloses Ballerspiel bei H&P
Bei H&P gibt es ein kostenloses Ballerspiel: Starbirds.
(ps)
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16.Mär.1999
Amiga International
|
AmigaOS 3.5 - Seiten nun auch in Deutsch
Unter "Preview" können Sie die ersten Bilder von einzelnen Elementen sehen, z.B.
die Vorversion des Farbeinstellers (Palette), des Eingabe-Einstellers (Input) und der
Ländereinstellung (Locale).
Unter "Funktionen" ist zu lesen, daß neben der
Version 3.5 in Zukunft auch weitere Updates zu 3.6, 3.7 ... erwartet werden dürfen.
Sogar eine Version 4.0 für den Amiga-Classic wird angeküdigt: neues komplett
überarbeitetes Kickstart, erweiterter PowerPC-Support, neuer 68K-Emulator für
reine PPC-Systeme, viele System-Bibliotheken (graphics.library, layers.library ...)
als PPC-Version.
Unter "Voraussetzungen" können Sie nachlesen, welches System mindestens
vorausgesetzt wird, um AmigaOS 3.5 einsetzen zu können. Ein 68030 Prozessor
sollte es schon sein (obwohl auch ein 68020 gerade noch geht), auch Grafikkarte
oder Scandoubler wird für bessere Geschwindigkeit empfohlen, ist aber
widerum nicht unbedingt erforderlich. Ein optimales System hat, wer einen 68060
Prozessor mit PowerPC Erweiterungskarte, 16-Bit Soundkarte, 32 MB FastRAM und
I/O Beschleuniger sein eigen nennt.
(ps)
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16.Mär.1999
C.S. Bridge Deady per eMail
|
KOSH summary Nr. 11
KOSH [Kommunity Orientated Software Hardware]
Weekly Summary
Week Commencing: 6th March 1999
Number: 011
Mailing List: kosh-general
In the mailing list this week, the following items were discussed. Please do
not email the scribe regarding any of these topics, it is not his job to answer
these questions but merely to report the topics of conversation. If you have
any queries about this summary, please email ben@kosh.net, stating the Summary
Number, and Mailing List Name, and he will try to answer your queries.
a)
Subject: Virtual Memory
Summary of debate: For decent virtual memory support in KOSH processors will
probably need some form of Memory Management Unit. This
could cause problems if running KOSH on EC versions of 68k
chips. VM could still be implemented without an MMU but
would be unable to trap page faults which could cause
problems. Amiga programs such as Photogenics often have
their own VM implementation that may not require an MMU -
raw images are stored on disk and only the bits that are
being processed are loaded into physical memory.
A good scheduler could allow certain idle processes to be
swapped to disk until needed.
An alternative would be to run a machine directly from the
HDD but via a big memory cache so you would not have to wait
for it to catch up all of the time.
b)
Subject: Memory protection
Summary of debate: Memory protection is essential in full-blown KOSH - however
some hosted versions may not be able to support this.
c)
Subject: Database systems
Summary of debate: KOSH should feature a good base services for database
systems. This could include both RPG and OOP.
d)
Subject: Icons
Summary of debate: A number of people like the idea of having the icon
information for a particular file in a separate .info file
(aka Amiga-style) as previously mentioned. However when
copying or moving a file the appropriate icon file should
automatically be copied/moved as well (unless OFC the user
selects otherwise).
However it was suggested that to the end-user icons should
exist as a representation of the file and not be a separate
object themselves. It should still be easy to manipulate the
icons if the user desires to do so.
Perhaps animated or active icons could be used. When you
move the cursor over them the icon animates, or it plays a
tune or gives a brief snippet of its contents, etc. If you
don't like this feature you could just turn it off of limit
its effects (eg: audio limited to 5 seconds of play).
Icons could be set to "pointer mode". This would allow it to
be set up so that one user saw one set of icons but another
user could see a completely different set.
The image pointer for each file could instead of pointing to
an individual icon point instead to a big database which
contains all of the possible icons.
e)
Subject: Group locating objects
Summary of debate: Should we have all related objects in the same place, eg:
all applications in applications/ etc?
f)
Subject: Object Synchronisation
Summary of debate: By being able to synchronize two or more duplicates of the
same object at different locations this would allow
trans-internet games (and presumably any other type of
application) to handle everything in-system (not at a server)
and simply synchronize a world object between each player.
g)
Subject: Application-Objects as drawers
Summary of debate: If we setup application-objects to be a form of drawer,
executing it would run the application, but right-click (or
alternate key press) on the app-object would actually open
it up so that the component objects were visible.
On the subject of drawers how about defining a drawer as a
physical directory with a folder being a grouping of
files/documents (eg: files composing a project) treated as
one discrete entity? Or just stick with Objects and object
groups.
h)
Subject: Cloning output
Summary of debate: If a window's output could be shown on another user's
machine by using a form of object cloning there could be
immediate benefits for training and network management by
allowing you to use the tools of your choice on network
whiteboards.
QNX Photon GUI has a concept doing this.
The KOSH booklist (scribe's note: thanks again John and yes
you can have another free plug) at:
http://www.snowcrash.u-net.com/kosh/booklist.html contains
references to the QNX system book which covers the above.
Perhaps synchronisation (as mentioned above) would be more
use as this would allow constant communication from source
to destination as opposed to cloning which is more to do
with a one-shot duplication of an object, its state and
data.
i)
Subject: Settings Working Group
Summary of debate: Marcus Peterson has suggested that it may be time to form a
Settings WG to define such things as visual design,
functional design, bindings between objects, containers and
settings, and hot to deal with import/export and multi-user.
j)
Subject: Accessing the OS
Summary of debate: As individual people each have individual preferences as to
how to access and use the OS (eg: desktop workspace, file
manager, DOS, etc) we should have an object manager and an
application manager as a minimum. We could then begin to
allow for any desired way of accessing and controlling the
OS.
k)
Subject: Studying systems as a whole
Summary of debate: See: http://pespmc1.vub.ac.be/ASC/Cybernetics.html re
studying systems as a whole in relation to cybernetics.
l)
Subject: ANDF Url
Summary of debate: A company that makes ANDF stuff can be found at:
http://www.ddci.dk/news/brief_andf.html
and at:
http://www.npac.syr.edu/projects/hpsin/hpandf.html
m)
Subject: Supporting formats
Summary of debate: With an object based system supporting any particular type
of format (image, sound, text, etc) could be achieved by
coding the relevant object for it and inserting this into
the relevant part of the Object Sea.
The OS could provide a configuration utility for this that
allows programs and classes to only have a "form" for the
utility to fill out which could include things like image
and sound formats.
n)
Subject: Root object & filesystems
Summary of debate: A "root" object in the file system would be the thing that
exports methods for allocating and freeing data blocks and
perhaps dealing on a very basic level with navigation. A few
basic classes (such as "entity" (eg: a disk), "name", "date)
would be manipulated by the roots file system.
A "foreign" file system could be supported by creating a
filesystem object to represent and interact with it.
o)
Subject: Avatars and KOSH
Summary of debate: An Avatar/personality system was suggested and debated that
would represent the defaults setup in a system. A hierarchy
could serve well here.
A media preferences editor would set these things up as a
standard chart object. A program wishing to ask you would
query the object sea for a list of media types of the
specified class, but one wishing to simply write the default
would query the media defaults chart for this. Chart objects
are nothing more than a standardized way to create class
interections with caching (eg, you ask the chart for a
specific class pointer by token, not by fully specified path
name/URL).
p)
Subject: Novice users and system settings
Summary of debate: For the system to "know" you're a novice, would imply some
some intelligence in the recognition. This could break down.
Could a series of sets of settings starting at basic and
expanding up to advanced with progressively more detail where
you could explicitly request that the next time the settings
opens it does so at the level previously selected.
However KOSH needs to go beyond improving the range of
features or grouping them into fixed expertise levels to
allow a greater and more accurate degree of response to user
ability and desires.
The worst case would be what is generally apparent in systems
at the moment with every user being presented with the same
identical set of options to deal with, and the path that the
person must traverse to use these options is rigidly fixed at
the software factory
KOSH needs to be able to learn to present the user at the
very first request those options which the user is most
likely to need. This is really the only question the user
ever has. "How do I get the machine to do what I want it to
do?" A good set of defaults and thoughtful design is helpful,
but only as a starting point.
Directory requesters usually come up with the system default
path or an app-specific pre-configured path, but a few
programs are intelligent enough to remember what path the
user picked when performing a save (for example), and give
that as the first option the next time that function is
requested
We might want to consider an AI lister that, by use of some
artificial neural network for instance, tries to predict what
path the user's trying to reach. Eh, well, that would be nice
anyway.
Inherent within decent file requestors we should have an
intelligent form of word completion. As with all such things
it should aid usage of the computer and not hinder the user
by making unfounded assumptions.
User-defined menu structures are something else we should
implement.
The little personal AI that each Koshan will be growing,
training and nurturing (or leaving dormant) should be able to
recognise potentially interesting objects and organisms that
exist in the wider sea and bring them to the attention of
their owner.
q)
Subject: Standardised configuration
Summary of debate: The OS could provide a global configuration utility. With this
programs or classes shouldn't have to bother with their own
configuration, but just provide a "form" for a standard
configuration utility to fill out.
r)
Subject: More on KOSH helpers
Summary of debate: A KOSH helper will have to remember a number of things to be
successful in KOSH: Smart Dirs requestors, Version tracking,
smart menus, macro building and semi-automated software
updates, Data-KnowledgeBase updates, an option to revert to
previous Configuration settings, tracking of software
failures and semi-auto bug reporting etc.
By standardizing formats (instead of the current system with
each application type having its own formats), the helper
could then use the prefs and habits of any application the
user uses to form its own particular knowledge-base.
Even without AI this sort of standardisation would simplify
user control over the whole range of options involved.
However helpers/AIs/etc have -always- in the past ended up
annoying people because they "learn" and make assumptions
about what we want to do.
s)
Subject: KOSH hotkeys
Summary of debate: When you have set a hotkey locally lots of times in different
applications there could be an option to make it apply
globally. At this point a settings editor could pop up and
ask you which applications should explicitly keep the chosen
hotkey and which should make it the same as the global one
which presumably would update automatically.
t)
Subject: Waterproof KOSH boxes
Summary of debate: Suggested that we make KOSH boxes waterproof to avoid damage
from spills of coffee that are unfortunately all too common.
However a waterproof box may have problems with a fan based
cooling system. Solutions could be to pass the internal air
current to the edge of the case away from the hot chips, or
better still make a fanless system that uses good case
design and materials to dissipate heat as it is generated.
This could be coupled with using chips that naturally do not
get too hot.
Heat dissipation to the case would have to be spread out
evenly and the temperature regulated to prevent the case
from becoming too hot.
Could Peltier elements be used to directly transfer heat
from one area to another with no moving parts? However they
use power and therefore generate heat themselves. An
alternative would be heat pipes. They are just a normal hose
with a cooling medium and fluff on the inside. It carries
heat better than for example a metal bar but can still be
bent and curved.
How would all this affect radio interference?
u)
Subject: 1999 USENIX Annual Technical Conference
Summary of debate: To be held on June 6th to 11th 1999 at Monterey Convention
Center & DoubleTree Hotel, Monterey California. Registration
by May 3rd. See the program at:
http://www.usenix.org/events/
v)
Subject: Paper on Task Migration
Summary of debate: Greg Webb and Clash Bowley (and possibly others by the time
you read this) have volunteered to produce the paper on Task
Migration that your humble scribe asked for.
(Scribe's note: Thankyou!!)
w)
Subject: disk space and scheduling
Summary of debate: With KOSH we presumably will release some form of disk
tools. With a defragmenter could a small area of disk space
be kept free so that scheduled tasks (eg: RC5 clients) could
run unimpeded. Could it be dynamic as the task was being
performed? Could the system tools pause such scheduled tasks
if needed and let them continue when possible?
With a filesystem that is well constructed to minimise the
need to defragment and have the ability to defragment
automatically as and when needed with little/no interrupts
(configurable by the user as usual) this problem would be
minimised.
In the object-based file system idea for KOSH, the
root object for any file system includes methods for
allocating and freeing blocks, which can be optimised
independently of the higher level file system objects. This
should make it fairly simple to incrementally de-frag.
x)
Subject: Accessing the system
Summary of debate: Rather than the standard downwards (or sideways) accessing
of menus we could use a pie system moving out from a central
point. As the pointer moves away from the center, the
"target" to select increases. In essence you are allowing
the user control over the size of the pop-up menu at each
instance.
Other alternatives could include using a hexagonal system
either emanating from a central point or providing a more
fluent way to pick sub-menus with more choice available at
each step. However this may not be easily accepted by people
who have been trained to expect 2D groupings in a
rectangular grid of some sort. Therefore for unfamiliar
users how intuitive would this system be?
A graffiti painting mode could provide an interesting option
for those that would like this. However painting can often
be frustrating to replicate with a mouse so this would have
to be kept simple.
If we implemented pressure sensitivity in the input device
we could perhaps remove the need for mouse buttons when
accessing the system in this GUI based manner (unless
someone preferred mouse buttons or keyboard shortcuts of
course).
A further suggestion is that the pointer could appear
somewhere other than at the top of a menu, perhaps
determined by the last or most frequent selection.
y)
Subject: Disadvantages of the Windows interface.
Summary of debate: See: http://www.iarchitect.com/msoft.html (NB: this was from
Greg's memory so it may not be quite this URL - ask him if
you get stuck) for a detailed analysis of the problems with
the Windows 95+ interface. (ps)
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15.Mär.1999
AEC
|
SNES S9XPlay(PPC) Version 0.91(0.90b) Audioplayer für 68060 und PPC Amigas
Wer sich gleich ein paar Stücke anhören möchte, sollte sich auf
dieser Homepage
umschauen.
WarpSNES von Steffen Häuser wird evtl. auch Sound unterstützen. Bei WarpSNES
Port Version 1.18e gibt es massive Probleme mit einem Bug in der CPU-Emulation.
(ps)
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15.Mär.1999
Mario Cattaneo per eMail
|
MagicMenu 2.25 beta ist verfügbar
Neu in der auf der
Auf der Downloadseite
zur Verfügung stehenden Version MagicMenu 2.25 beta sind zwei mögliche Enforcer-Hits,
die gefixt wurden.
(ps)
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15.Mär.1999
Amiga.org
|
ZDNet: Amiga-Unterstützer mißtrauisch gegenüber Comeback-Plänen
Hoffentlich haben nicht viele Leute meine erste Übersetzung gelesen ;-). Soviel zu
meinen überaus praktischen English-Kenntnissen. Danke Martin :-)
Nachtrag vom 17.03.1999:
Lesen die deutsche Zusammenfassung
des Artikels von Martin Baute.
(ps)
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15.Mär.1999
Amiga International
|
AmigaOS 3.5 Seiten bei Amiga International
FunTime hat
die wichtigstens Passagen zusammengefaßt.
(ps)
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15.Mär.1999
|
In eigener Sache
Sicher hat es der eine oder andere schon bemerkt, ich bin heute in eine eigene "Domain"
umgezogen. Die neue URL lautet http://www.amiga-news.de/.
Bitte ändern Sie Ihre Bookmarks und evtl. gesetzte Links. Die neue Seite ist gleichzeitig
in amiga-news.de umgetauft worden.
(ps)
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15.Mär.1999
Czech Amiga News
|
MIU
MIU ist ein neues Interface für AmigaOS 1.3+, welches es z.B. erlaubt, das Aussehen
der Fenster komplett zu konfigurieren, Fenster aus den Screen zu ziehen und Datatypes
als Image-Loader für custom images zu benutzen.
(ps)
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15.Mär.1999
Czech Amiga News
|
BasiliskII
Bei BasiliskII handelt es sich um einen freien 68k MAC-Emulator für BeOS, Unix und
AmigaOS. BasiliskII befindet sich noch im Alpha-Stadium und ist noch noch komplett fertig.
Der Emulator läft unter MacOS 7.x und 8.x, wobei 7.x nicht empfohlen wird.
(ps)
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15.Mär.1999
Martin Endres per eMail
|
Camouflage News
Der MIDI/Audio-Sequencer "Camouflage" benutzt wahlweise ab Version 2.81
auch das timer.device. Somit sollte es auch Draco-Usern möglich sein,
die MIDI-Funktionen zu benutzen.
(ps)
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14.Mär.1999
Amiga International
|
Amiga International hat die "Mitarbeiter"-Seite aktualisiert
Bis jetzt stehen die Seiten erst in englisch zur Verfügung, aber wie ich den Webmaster
Matthias Grohmann kenne, wird sich das demnächst sicher noch ändern :-).
(ps)
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14.Mär.1999
Amiga Central News
|
Amiga Musik: QLab mit neuer Website
Amiga Musik: QLab mit neuer Website.
(ps)
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14.Mär.1999
AmigaAMP
|
AmigaAMP 2.5 public beta
Die neue Version AmigaAMP 2.5 public beta steht zum Download bereit.
AmigaAMP25beta.lha.
(ps)
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14.Mär.1999
Amiga.org
|
UGN IRC-Logs
Auf dieser Seite können Sie die ersten Logs der IRC-Konferenzen von UGN abrufen.
(ps)
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14.Mär.1999
Amiga.org
|
ESCENA News
Ursprünglich bestand das Design aus einem zentralen Kontrollerchip,
der auf der einen Seite die Kontrolle über das Prozessor/Speichersystem
übernahm und auf der anderen Seite ein direktes ZorroIII-Interface vorsah.
Die Spezifikationen auf der Seite des Prozessor/Speichersystem haben sich nicht
geändert. Auf der Interface-Seite dagegen wurde das ZorroIII-Interface nun
gegen ein vollständiges Master/Slave(Target) PCI-Interface ersetzt. Die
Funktion dieses Bausteins ist somit nun mit einer 'North Bridge' eines PC-Chipsatzes
vergleichbar, natürlich angepaßt auf PowerPC/Amiga Verhältnisse.
Das Zorro-Interface befindet sich nun in einem zusätzlichem Baustein,
der PCI-Zorro-Bridge. Auch diese Interface ist voll Master/Slave-fä,hig.
Da es sich bei PCI um ein Bussystem mit niedriger Latenz handelt, sind hier
keine wesentliche Performance-Abstriche (gegenüber einem direkten
ZorroIII-Interface) zu erwarten. Unterstützt wird dies durch den Einsatz
chipinterner Puffer. Damit läßt sich die über den 32-bit,
33MHz PCI-Bus zu erwartende maximale Bandbreite aus dem Design mit etwa
96 MB/s abschätzen. Weitere Infos auf der Website von
ESCENA.
(ps)
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14.Mär.1999
AWD News
|
CUCUG's Amiga99 Show Report
In diesem übersichtlichen Report der Amiga99 Show hat Kevin Hisel alle wichtigen
Ereignisse der Show zusammengefaßt und mit kleinen Fotos dokumentiert.
(ps)
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14.Mär.1999
AmigaClassic
|
amiga-classic.de
Erik Zühlke hat sich das Ziel gesetzt, auf diesen Seiten einen umfassenden
Überblick über Webseiten von Amiga-Anwendern zu geben. Das Projekt wird
über eine "Infoliste" realisiert, in der die Daten, die die User in ein
Formular eingeben, geordnet dargestellt werden. Natürlich funktioniert so
ein Projekt nur, wenn möglichst viele Amiga-User ihre Websites eintragen,
also tragt Eure Seiten ein :-).
(ps)
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14.Mär.1999
Stefan Martens per eMail
|
Aus "Amiga Cheat-Box" wird "Amiga Game Guide"
Version 1.3 der Cheatsammlung Amiga Cheat-Box steht nun in der
Downloadarea
in einer HTML- und AmigaGuide-Version zum Download bereit. Die Amiga Cheat-Box
umfaßt aktuell nicht nur Cheats, Hints und Komplettlösungen zu 1267
Amigaspielen, sondern enthält auch interessante Informationen wie z.B.
Hersteller, Genre und Tests. Screenshots können optional angezeigt werden.
Aus diesem Grund haben wir uns entschlossen, den Namen ab der nächsten
Version in "Amiga Game Guide" zu ändern.
(ps)
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14.Mär.1999
AWD News
|
Einzelheiten über Daytona von Nordic Global
Einzelheiten über Daytona von Nordic Global.
(ps)
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14.Mär.1999
Honorable Mention
|
Artikel über die Amiga Computer Show in St. Louis
Der Artikel von Virginia Baldwin Hick
beschreibt die Amiga99 in St. Louis von diesem Wochenende.
(ps)
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14.Mär.1999
Heise Newsticker
|
T-Online verliert vor Gericht gegen AOL
Auszug aus dem Artikel:
T-Online hat gegen seinen Hauptkonkurrenten AOL vor Gericht eine Schlappe erlitten.
Der Online-Dienst der Telekom muß seinen neuen Bündeltarif von sechs Pfennig
pro Minute in die Kosten für Telefonverbindung und Online-Dienst aufspalten.
Das hat am Freitag das Hamburger Landgericht entschieden. Das Gericht folgte damit
dem Antrag von AOL.
Telekom-Sprecher Stephan Althoff sagte gegenüber dpa, es sei eine gute Nachricht
für die T-Online-Kunden, daß das Gericht den Tarif von sechs Pfennig pro
Minute in der Summe nicht angetastet habe.
(ps)
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14.Mär.1999
Eyelight
|
Tornado3D Mailingliste
Die Tornado3D Mailingliste ist öffentlich und frei und soll ein Treffpunkt
für Tornado3D-User sein, um über 3D Computergrafiken - erstellt mit Tornado3D - zu
diskutieren, und um Tips und Erfahrungen auszutauschen. Wer sich eintragen möchte,
sende eine eMail an list-request@eyelight-it.com.
Im Textfeld (nicht im Betreff) muß folgendes eingetragen werden: SUBSCRIBE t3d-list.
(ps)
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14.Mär.1999
Czech Amiga News
|
AmigaOS3.5 IRC-Log
AmigaOS3.5 IRC-Log.
(ps)
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14.Mär.1999
Amiga World Russia
|
Neuer Permedia2 Framebuffer Treiber für Linux
Download: pm2fb-990312-2.tar.gz.
Außerdem wird interessierten Linux-Usern noch folgende Seite empfohlen:
LinuxPPC Stuff.
(ps)
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14.Mär.1999
AmigArt
|
Civilization III: Call To Power für Linux
Civilization III: Call To Power für Linux.
(ps)
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