02.Mar.2022
t3n.de
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Apple patents 'Computer in an Input Device'
Apple had already applied for a patent for a "computer in an input device" in mid-2020, which was now published a few days ago. The basic idea is reminiscent of the concepts of e.g. the Atari ST, C64 and Amiga.
The patent application describes the computer in bullet-point summary as follows:
- computing device includes an input component positioned at the external surface
- a processing unit and a memory can be disposed within the internal volume
- computing device has a singular input/output port which can be configured to receive both data and power. The singular input/
output port can be configured to output data from the processing unit.
- the singular input/output port can include a USB-C port, a Thunderbolt 3 port, or a Lightning port
- the computing device can include a track pad coupled to the enclosure
- the computing device can be foldable about an axis
As justification, the company states that unlike in the past, where large and/or bulky computer components traditionally required correspondingly large housings, the demand for portable computing devices has driven the miniaturization of once bulky components. Consequently, further adaptation of case designs, shapes and configurations is desirable. (dr)
[News message: 02. Mar. 2022, 07:13] [Comments: 0]
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02.Mar.2022
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Floppy disk images on PC and Mac: Greaseweazle Tools 0.39 / Firmware 1.1
Keir Fraser's "Greaseweazle" does - similar to Kryoflux - read the magnetic information on a floppy disk independently from the format used and saves as much information as possible to generate a so-called "Flux Level Image" in Supercard format (SCP), which enables reading and back-writing of copy-protected disks (amiga-news.de reported).
The adapter gets connected between a floppy disk drive - e.g. a standard 3.5" PC one - and a USB port of the PC or Mac. Since our last message, numerous changes have been made to the Greaseweazle tools. Starting with version 0.34, the firmware is also provided separately. A new version 1.1 was released a few days ago. The Greaseweazle is available from various retailers. (dr)
[News message: 02. Mar. 2022, 06:25] [Comments: 0]
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02.Mar.2022
iComp
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RTG driver: P96 V3.2.4 released
Jens Schönfeld (individual Computers) schreibt:
"The new version addresses all issues that have been reported in our support forum - and a few more. As usual, the update is free for everyone who purchased a copy of P96 in the past 12 months. Just log in and re-download the file from your order history. Changes in release 3.2.4:
- Displaying native modes like DblPAL or productivity was broken in V3.2.3 - fixed.
- The S3Virge blitter has trouble with blits of a certain size that are avoided by this new version.
- Removed the manual MMU hack. Any MMU table modifications require now the availability of the mmu.library.
- The previous release broke the VBlank interrupt of graphics and might have loaded the VerticalTotal hardware register with nonsensical values.
- The S3Virge blitter has a bug and "freaks out" if one attempts to perform blits of particular widths. The Virge driver now adds a workaround by avoiding problematic bitmap widths.
- The S3Virge blitter can process at most 4064 bytes per row. Before, the limit was set to 4095 bytes, causing wrong blits on some large screens.
- BltMaskBitMapRastPort() did not work correctly if the target screen did not have the full depth, i.e. if a chunky mode was opened with a depth smaller than 8. This was another old bug left over from the 2.x release series.
- BltMaskBitMapRastPort() did not use the right modulo for the mask if the source bitmap was interleaved and planar and the destination bitmap was chunky or direct color. The mask was used correctly for interleaved or non-interleaved planar to planar blits.
- Users of the oMNiBus card beware! The card driver may use the TsengET4000W32 chip driver, even with earlier releases of the Tseng chip that do not include a blitter. In such cases, attempting to blit will fail or hang the system. To prevent usage of the (then non-present) blitter, set the tooltype NOBLITTER=Yes in the monitor icon of the oMNiBus monitor. Note that this is not a new restriction.
- Quite a number of improvements have been performed on the Merlin and TsengET4000w32 drivers as listed below, however please note that the Merlin card has a couple of serious hardware issues that cannot be worked around completely in software and that this card may hang or crash the system, despite our best attempts to avoid such problems. Even the Merlin board/GAL updates will not completely eliminate all of these issues. You should replace the Merlin card with a more robust design. We therefore recommend to NOT make Merlin support your buying decision for the P96 software package:
- Fixed a MuForce hit in the Merlin card driver.
- Due to bad routing, the clock generator of the Merlin card cannot feed clock rates higher than 80Mhz into the chip, even if this clock is later on divided down in the Tseng chip. Thus, the default setting of the card now disables all settings of the clock generator that generates pixel clocks beyond this limit. If you really want to try higher clock frequencies (on your own risk), set the tool type OVERCLOCK=YES in the monitor icon.
- Due to hardware design issues, the TsengET4000w32 chip may see false data on write requests to its registers, causing hangs or blitting defects on its screen. The new Tseng driver is now extra careful to verify that the correct data has been written for some particularly critical registers, though not for all registers. A particularly critical phase are mode changes, which should be avoided if possible.
- Due to hardware issues, previous Tseng chip drivers may have hung the system while waiting for the completion of a blitter operation. The new driver attempts to work around this problem as much as possible.
- The Merlin and Tseng drivers now disable the display while modifying some of the chip registers. This helps to minimize hardware hangs of the chip, but does not eliminate them completely. Again, this is a hardware design issue, not a driver issue.
- The Merlin card driver no longer indicates to use a more aggressive MMU table mapping; instead, the most conservative setting is now default. Do not attempt to "fix" this mapping as the Tseng chip can map its blitter registers into the VGA memory area, and those hardware registers may not tolerate write reordering as imposed by more aggressive MMU table settings.
- The Merlin card driver did not indicate the maximum mode width for all modes correctly. Due to limited size of its hardware registers, Hi-color modes cannot be wider than 1024 pixels, true-color modes cannot be wider than 684 pixels and true-alpha modes cannot be wider than 512 pixels.
- To limit stability issues, the hardware interrupt of the Merlin card can now be turned off by adding the "INTERRUPT=No" tool type into the Merlin monitor icon.
- The Merlin card no longer provides its own functions to copy planar data from chip memory to VGA card memory as the default version of the rtg.library provides this function already by exactly the same algorithm.
- Due to hardware limitations, the Sprite generated by the Merlin card (actually, the RAM DAC on the card) is limited to 32x32 pixels for high-res sprites, and 16x16 pixels for "big" sprites (i.e. BIGSPRITE=Yes in the monitor driver). Thus, tall pointer images may be clipped at the bottom. There is nothing the driver can do against this limitation.
- The TsengET4000w32 chip offers a memory overlay feature which is now accessible through the P96 "Pip" (Picture-in-Picture) interface. However, as the Tseng chip does not have an intergrated RAM DAC, this memory window is rather limited. The RBGMode (pixel mode, pixel organization) within the memory window MUST be identical to the RGB Mode of the screen, and it cannot be planar. That is, you can only have "chunky" memory windows on "chunky" screens, "hi-color" overlays on "hi-color" screens and "true-color" overlays on "true-color" screens. The memory window neither supports opacity, thus the memory window only appears if it is topmost on the screen and not overlapped or clipped. Otherwise, the driver turns the memory window off. There is a PIP demo program on Aminet including sources. Note that this demo program attempts to create a "hi-color" overlay, which - according to the above restrictions - only operates on a hi-color screen.
- If you see strange defects when rendering text or icons with the Merlin card, try adding SYSTEM2SCREENBLITS=No to the tool types of the Merlin monitor icon. This prevents blitter usage in those cases where the host CPU delivers data manually without a source buffer on the card. Since data transfers to the Merlin card are particularly flakey, this may prevent already some issues.
- If you still see screen corruptions on rendering, you may have to disable the Merlin blitter altogether. For that, add the tooltype NOBLITTER=Yes to the Merlin monitor icon."
(dr)
[News message: 02. Mar. 2022, 05:44] [Comments: 0]
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02.Mar.2022
David Brunet (ANF)
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New article on Obligement website
The articles below have been added to the website of the french Amiga/MorphOS magazine Obligement during the last two months. All translations are welcome. Please contact David 'Daff' Brunet for more information.
- January/February 2022 news.
- Old articles from Joystick 37 to 40:
- News: Journey to Mr MicroProse,
- Interview with Martin Kenwright
- Syndicate review
- B-17 Flying Fortress review
- News: Core Design already two years old and already big
- Interview with Brett Sperry
- A-Train review
- Goal! review
- News: The future successes of 1993 (part four)
- Networking games
- Trolls (AGA) review
- News: Virgin Games still supports the Amiga
- Interview with Brett Sperry
- Interview with Tim Chaney
- Body Blows review
- Chuck Rock 2: Son Of Chuck review
- etc.
- Interview with Alain Fontanin (author of Amiga Source Editor).
- Interview with Fabio Capone (founder of NAPS Team).
- Classic Reflections - What happened to Scala, Inc. ?
- Memory operation on Amiga OCS/ECS.
- Official Amiga and commercialized clones (update)
- Amiga Games List (update).
- Hardware: Vampire 1200 V2.
- DIY: Development of the Arduino Amiga floppy drive, aka DrawBridge (update).
- Tutorial: How to build an AmigaOS4 cross compiler (Binutils 2.23.2 & GCC 8.3.0) on Cygwin.
- Tutorial: Installation and use of MorphOS 3.x on QEMU 6.00.
- Special quiz on the year 2021 on Amiga.
(cg)
[News message: 02. Mar. 2022, 00:15] [Comments: 0]
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01.Mar.2022
Robert Smith
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Amiga disks on PC: DrawBridge 2.8.7 / FloppyBridge 1.1
Robert Smith's project "DrawBridge" (Disk Reader and Writer Bridge) uses like the similar ADF Drive a microcontroller - in this case an Arduino board - to read and write Amiga floppies with a connected standard PC floppy drive. By means of the plugin FloppyBridge, WinUAE is also officially supported since version 4.9.0.
DrawBridge has been updated to version 2.8.7 and uses a new algorithm for reading the hard disk, which ensures better compatibility with games under WinUAE. FloppyBridge version 1.1 also improves compatibility due to changes in PLL and "Rotation Extractor" handling. Robert Smith encourages retesting games that have not previously booted. Prior installation of DrawBridge firmware 1.9.24 is required. (dr)
[News message: 01. Mar. 2022, 10:00] [Comments: 0]
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01.Mar.2022
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Developer tools: vasm 1.9 and vlink 0.17
Frank Wille hat released updates for portable and retargetable assembler vasm and the corresponding portable linker vlink. AmigaOS 3, 4 and MorphOS are supported. A list of the changes can be found on the respective websites. (dr)
[News message: 01. Mar. 2022, 07:09] [Comments: 0]
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01.Mar.2022
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Compiler: vbcc 0.9h
vbcc is a highly optimizing portable and retargetable ISO C compiler written by Volker Barthelmann (compiler core) and Frank Wille (Amiga specific code). It supports ISO C according to ISO/IEC 9899:1989 and a subset of the new standard ISO/IEC 9899:1999 (C99).
Yesterday, version 0.9h was released, which contains numerous changes. Detailed documentation is available in the form of a pdf file on the homepage, as are the binaries for the individual target platforms.
- New features
- Compiler defaults to C99, use -c89 to forbid C99 extensions.
- Several improved warnings/error messages.
- New option -sec-per-obj puts all code functions and data objects in their own section, which may be removed by linker section garbage collection.
- Simple implementation of -merge-strings.
- Added -warnings-as-errors option.
- Define macros __OPTSPEED__/__OPTSIZE__ depending on options.
- Recognize builtin functions with __asm_ prefix.
- Added -depobj option.
- Added -force-statics and -prefer-statics.
- New backends for 6502 and 6809.
- Support for charset conversions (8-bit targets).
- Code compressor (currently only for 6502).
- Better out-of-the-box support for non-8-bit-based types.
- Several improvements regarding the backend interface.
- m68k: defines macro __SMALL_DATA__ with -sd option
- m68k: added -vbcccall/__vbccargs
- vc: new option -rmcfg-* to disable options from a config file
- vc: frontend does Unix-path conversion also for -o
- vclib: New 6502 targets: Atari, BBC, C64, Mega65, NES, Simulator, X16
- vclib: New 6809 targets: OS-9, Simulator
- vclib: __gmtoffset and __dstflag may be overwritten separately
- vclib: strftime() supports ISO-8601 date format through %F
- vclib: added strtof()
- vclib: m68k-amigaos based on NDK 3.2
- vclib: m68k-amigaos supports Roadshow additions and
- vclib: m68k-amigaos adds reaction.lib for ReAction GUI support
- vclib: m68k-amigaos UTC offset is automatically initialized when possible
- vclib: m68k-amigaos configs use -amiga-softfloat (inlines) by default
- vclib: m68k-atari small-data support and libraries
- vclib: ppc-morphos support for (sysv,base)-ABI libraries
- vclib: ppc-amigaos adapted to new SDK
- Performance improvements
- Improved function inlining / cross-module inlining.
- Several improvements in register allocation.
- Improved constant propagation.
- New peephole optimizations.
- New optimization and tuning options for constant initializations.
- Improved recalculation of stack slots.
- Slightly improved common subexpression elimination.
- Range-optimizations and induction variable shortening.
- Allow strength reduction for constant left-shifts.
- Handling of volatile is improved.
- Compile-time calculations of constant pointer values.
- m68k: improved register allocation
- m68k: improved Fastcall-ABI support
- m68k: improved builtin libcalls
- m68k: improved copying of (long) doubles in memory with the FPU
- m68k: better use of scaled addressing modes
- m68k: some FPU code improvements
- m68k: fixed performance regression of internal memcpy
- vclib: reworked assembler inlines
- Bug fixes:
- Lots of fixes in the compiler core and backends. Thanks for your reports!
- vclib: bad assert.h in 0.9g: it must be possible to include the assert-macro multiple times (with and without NDEBUG defined)
- vclib: m68k-amigaos protos declare device library bases with struct Device*.
- vclib: m68k-amigaos ReAction classes must not be automatically opened with auto.lib but with reaction.lib.
- vclib: m68k-amigaos adds missing InvertString() for amiga.lib
- vclib: PPC 64-bit signed modulo fixed
- vclib: fixed mktime(), tm_mday is 1-based, and recognize gmtoffset
- vclib: fgetpos() has to return 0 on success
(dr)
[News message: 01. Mar. 2022, 06:55] [Comments: 0]
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01.Mar.2022
Amigans
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AmigaOS 4: Blog summary of February
The blog Gaming on AmigaOS 4 has published a richly illustrated summary of the developments and releases from the areas of hardware and software for AmigaOS 4 in the month of February. (dr)
[News message: 01. Mar. 2022, 05:41] [Comments: 0]
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28.Feb.2022
Amigans
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Video: Amiga game classics under AmigaOS 4
Roman 'kas1e' Kargin shows in his latest YouTube video how some old great Amiga classic games (released around the 2000s) work natively (without UAE, but with Petunia) under today's AmigaOS4 and on today's AmigaOS4 hardware. This test was done with his beta version of AmigaOS4 with all beta drivers from AEON and beta components of the operating system from Hyperion. The hardware used is an AmigaONEX5000/020 with Radeon RX 560. (dr)
[News message: 28. Feb. 2022, 08:23] [Comments: 0]
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28.Feb.2022
Discord
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Video: How easy is it to make your own joystick using a 3D printer?
In his latest video, Robert Smith attempts to 3D print and build his own retro-style joystick for his Amiga. He takes you through all the steps from design to build in his tutorial. Below the video is all the information needed so anyone can build their own joystick. (dr)
[News message: 28. Feb. 2022, 06:51] [Comments: 0]
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27.Feb.2022
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Aminet uploads until 26.02.2022
The following files have been added until 26.02.2022 to Aminet:
wla_dx_v10.1.lha dev/cross 7.0M 68k WLA DX - 8-bit CPU Cross Macr...
printer.hwp_1.0.lha dev/hwood 5K MOS Printer plugin for hollywood
anaiis.lha driver/oth 182K 68k ANAIIS USB Stack Release 1.22
Mattonite.lha game/actio 976K 68k Arkanoid like PAL game almost...
scummvm-1.7.0-rtg.lha game/misc 5.7M 68k Amiga RTG port of ScummVM 1.7.0
PPaintRUS.lha gfx/ppaint 65K Cloanto Personal Paint 7 RUSS...
AmiArcadia.lha misc/emu 4.4M 68k Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.7M MOS Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 4.9M OS4 Signetics-based machines emul...
DOSBox_RTG.lha misc/emu 931K 68k Amiga port of DOSBox
EndlessRoad.lha mods/8voic 6.0M Endless Road 5ch 16bit Soft Rock
MrR_head.lha mods/anaki 258K It's My Head - OctaMED module
SamplesCreatorDemos.lha mus/misc 200K Some samples created by Sampl...
AmiModRadio.lha mus/play 2.8M 68k Play modules from Internet so...
SpeedPDF_1.1.lha text/dtp 5.6M MOS Fast PDF viewer
Vim_8.2-i386-aros.lha text/edit 12M x86 The ubiquitous text editor
Vim_8.2-ppc-amigaos.lha text/edit 14M OS4 The ubiquitous text editor
Vim_8.2-ppc-morphos.lha text/edit 13M MOS The ubiquitous text editor
cbmconvert.i386-aros.lha util/conv 235K x86 C64 archive converters
d64.i386-aros.lha util/conv 368K x86 Converts C64 data-set files t...
IdentifyLib_FR.lha util/libs 11K French catalogs for identify....
TestProgram.zip util/misc 655K 68k Versatile Amiga Test Program
Classaction4_src.zip util/wb 1.2M Sourcecode of Classaction 4
(snx)
[News message: 27. Feb. 2022, 16:47] [Comments: 0]
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27.Feb.2022
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OS4Depot uploads until 26.02.2022
The following files have been added until 26.02.2022 to OS4Depot:
sdl_vice.lha emu/com 27Mb 4.0 Versatile Commodore Emulator
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
mce.lha gam/uti 4Mb 4.0 Multi-game Character Editor
iff-converter.lha gra/con 498kb 4.0 Convert images into raw format.
sdl2.lha lib/mis 7Mb 4.1 Simple DirectMedia Layer 2
zitaftpserver.lha net/ser 19Mb 4.1 A fast and secure FTP(S) server.
deepl.lha uti/tex 2Mb 4.0 DeepL tool / incl. sourcecode
vim_mui.lha uti/tex 14Mb 4.1 The ubiquitous text editor
(snx)
[News message: 27. Feb. 2022, 16:47] [Comments: 0]
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27.Feb.2022
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AROS Archives uploads until 26.02.2022
The following files have been added until 26.02.2022 to AROS Archives:
vim_8.2-i386-aros.lha dev/edi 12Mb The ubiquitous text editor
cbmconvert.i386-aros.lha emu/uti 235kb C64 archive converters
d64.i386-aros.lha emu/uti 368kb Converts C64 data-set files to A...
(snx)
[News message: 27. Feb. 2022, 16:47] [Comments: 0]
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27.Feb.2022
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MorphOS-Storage uploads until 26.02.2022
The following files have been added until 26.02.2022 to MorphOS-Storage:
ECWolf_1.3.9999.lha Games/Shoot3D ECWolf is an advanced s...
HLE-Pokercard_2.0.lha Games/Think Hi-Low-Equal Poker Card
SpeedPDF_1.1.lha Office/Show A fast PDF viewer
(snx)
[News message: 27. Feb. 2022, 16:47] [Comments: 0]
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27.Feb.2022
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WHDLoad: New installers until 26.02.2022
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 26.02.2022:
(snx)
[News message: 27. Feb. 2022, 16:47] [Comments: 0]
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27.Feb.2022
Apollo-Forum
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Apollo V4: Ultimate Expansion Board
The developers 'Quetzal' and 'Owl' have developed a board in mini-ITX format that can accommodate an Apollo V4 standalone and offers a variety of additional features and inputs and outputs. A detailed description of the specifications can be found on the project page. Now a new video has been released showing the final prototype. The first boards are expected in mid-2022. (dr)
[News message: 27. Feb. 2022, 10:51] [Comments: 0]
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27.Feb.2022
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Music: Amiga-DJ-Video
In this YouTube video, musician and DJ 'Fast Ram' presents the broader spectrum of old and new rave sound, which he mixes and plays using Amiga computers and software he developed himself. His equipment:
- 2x Amiga 600 running PT-1210 v1.1 (DJ-Decks)
- 1x Amiga 1200 running XSD v0.5b (Sample-Start)
- 1x mixer, two hands, 100% Amiga tunes
Those who want to support the musician have the opportunity to do so on his Bandcamp page. (dr)
[News message: 27. Feb. 2022, 06:39] [Comments: 0]
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26.Feb.2022
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Arcade port: 'Scramble 500' released
A few days ago we already reported about Jean-François Fabre's new project: the port of the shoot'em-up classic Scramble (video). Now the developer has released his game (adf file) on itch.io. Since, as he explained to us, he was able to fix the last bugs, it is basically ready. If users still find bugs, he asks to report them.
According to his GitHub page, the game was written entirely in 68k assembler and already runs on Amigas with Kickstart 1.3 and 1MB of memory. Features:
- original visual & sounds
- faithful enemy behaviour & speed & increasing difficulty
- 50 frames per second (PAL) even on a 68000 A500
- all levels
- joystick controlled (port 1) or keyboard controls (arrows + ctrl + alt)
- can run directly from shell or from whdload (fast machines/complex configurations)
(dr)
[News message: 26. Feb. 2022, 21:04] [Comments: 0]
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26.Feb.2022
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Italian print magazine: Passione Amiga, issue 5
The Italian print magazine 'Passione Amiga' is only available as an annual subscription: you have to pay 16 euros for four issues per year. The fifth issue offers the following topics, among others:
- Coverdisk: Extreme 2.0
- Reviews: Tales of Gorluth III – Dungeon of Reminiscence, The Shadow of Sergoth, Turbo Santa, Super Delivery Boy – The Holiday Shift, Ad Cosmos Ex Terra
- Tutorial for installating AmigaOS 3.2 under WinUAE, part 2
- Video editing with Blender under AmigaOS 4
- Tutorial: Programming in Hollywood, part 3
(cg)
[News message: 26. Feb. 2022, 01:37] [Comments: 0]
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26.Feb.2022
commodore.news
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French print magazine: "Boing" Nr. 3
'Boing' is a French print magazine published by Boing Attitude (e.g. Dir Me Up and Word Me Up XXL). The third issue has 52 pages in A4 format and includes a report from AmiWest, a review of the use of the Amiga in video production and tests of 'The Shadows of Sergoth', 'Turbo Tomato' and the 'Lotus' trilogy. (cg)
[News message: 26. Feb. 2022, 01:32] [Comments: 0]
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26.Feb.2022
Indie Retro News (Webseite)
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Puzzle game: Adam is me
'Adam is me' (video) is a conversion of Baba Is You for the Amiga: by moving and joining tiles on the playing field, on which nouns and verbs are noted, the rules of the respective level are changed in such a way that the game character can finish the section. According to a discussion at ppa.pl (machine translation) , this is an early version of the title written in C, which is still being worked on. (cg)
[News message: 26. Feb. 2022, 01:12] [Comments: 0]
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26.Feb.2022
Indie Retro News (Webseite)
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Tetris clone with CD32/CDTV support: Choctris
Choctris (video) is a Tetris clone with background music and sound effects. If the game is running on a CDTV or CD32, an inserted CD can also provide the background music; on a CDTV, the high scores are also stored in the bookmark memory. Choctris requires Kickstart 2.0 or higher.
Direct download:
Choctris.adf (880 KB)
Choctris.lha (320 KB) (cg)
[News message: 26. Feb. 2022, 00:47] [Comments: 0]
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25.Feb.2022
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Kickstarter campaign: Bluetooth remake of Amiga mouse
The Polish designer Lukas Remis has started a Kickstarter campaign for a wireless remaking of the Commodore Maus 1352. His 'Tank Mouse' is outwardly based on the original, but incorporates modern technology: the Tank Mouse is a wireless optical mouse that has been given a touch panel between the two buttons for scrolling. It works with Bluetooth or 2.4 GHz and can also be used with the Amiga computer. A small USB receiver is to be included in the package for this purpose. A prototype has already been built in cooperation with a renowned electronics manufacturer, extensively tested and is now ready for mass production. The specifications:
- Colour: Black or white
- Sensor type: Optical
- Connectivity: Wireless, 2.4 GHz & Bluetooth 5.0
- Resolution: 1600 DPI
- Buttons: 2
- Scrolling: Touch scrolling area
- Power: 2 x AAA batteries
- Size: 108 x 67 x 31 mm
- Compatibility: Amiga OS, Windows, MacOS, Linux
One of the main goals of the project was to be able to run the Tank Mouse together with an Amiga. This requires a USB to DB9 adapter such as the RYS MKII (supports scrolling) or Lotharek's mouse adapter to connect the wireless receiver (included with the mouse) to the Amiga.
The project goal has been set at 78,000 Euros, of which around 21,000 Euros have already been funded. Should 150% of the sum be reached, a native wireless DB9 receiver will be developed, manufactured and added to each Tank Mouse.
The minimum donation amount is 31 euros. If the funding is successful, the mouse would be produced and delivered by November 2022 (plus 8 Euro shipping). (dr)
[News message: 25. Feb. 2022, 06:49] [Comments: 0]
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25.Feb.2022
Indie Retro News (Webseite)
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Preview videos: Jump'n Run 'Maria Renard's Revenge', Beat'em Up 'Double Dragon'
'Maria Renard's Revenge' (Video) is a Jump'n Run inspired by Castlevania, is developed using the Scorpion Engine. It comes from the same team that has announced a remake of 'Rick Dangerous' recently.
The Beat'em Up 'Double Dragon' (Video) is also done with the Scorpion Engine. It's a port of Taito's Arcade classic from 1987, which is aiming to be a better Amiga conversion than the official Amiga port from 1989. (cg) (Translation: cg)
[News message: 25. Feb. 2022, 00:37] [Comments: 0]
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24.Feb.2022
Indie Retro News (Webseite)
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Playable prototype: Castlevania clone 'Akumajou Dracula' (AGA)
'Akumajou Dracula' (Video) is going to be a port of Konami's NES action adventure Castlevania. The game is developed using the Scorpion Engine, a newly released prototype contains the entire first world right up to the end of level boss. (cg) (Translation: cg)
[News message: 24. Feb. 2022, 00:05] [Comments: 0]
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23.Feb.2022
Indie Retro News (Webseite)
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Music disk: Cheesy Listening
'Cheesy Listening' (Video) released by Alcatraz, Rebels & Offence is a traditional 'music disk' featuring 12 tracks and a total run-time of about 40 minutes. (cg) (Translation: cg)
[News message: 23. Feb. 2022, 23:44] [Comments: 0]
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23.Feb.2022
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Game previews: New teaser videos for 'Boss Machine' (AGA) and 'Target Renegade'
Two previously announced games for the Amiga had new teaser videos released recently: The horizontally scrolling AGA Shoot'em Up 'Boss Machine' (Video) has been under development for two years now, it's inspired by the Genesis/MegaDrive title Thunder Force IV. 'Target Renegade' (Video) is written in BlitzBasic and is also a port of a classic game.
(cg) (Translation: cg)
[News message: 23. Feb. 2022, 23:38] [Comments: 0]
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23.Feb.2022
Twitter
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CDXL video player: AGABlaster 0.9.90
AGABlaster plays Commodore's CDXL video format. According to the author, it uses a customized version of the CDXL format supporting the AGA chipset with 24 bit colors and variable length frames. Customized CDXL files can be generated with AGAConv. AGABlaster is written in 68K Assembly and runs on native Amiga hardware (no gfx card or sound card required). Changes of version 0.9.90:
- Added support for video playlists
- CDXL videos can be selected with ASL file requester (multi-select with 'shift')
- Jump between playlist videos with 'N'ext and 'P'revious
- Can be started from workbench icon now (AGABlaster.info)
- New playlist/video loop mode ('L' key to toggle loop mode, or command line option LOOP)
- Audio filter is off by default now and can be turned on/off with 'F'
- Optimized versions for 68000/20/30/40/60/80
(dr)
[News message: 23. Feb. 2022, 20:23] [Comments: 0]
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23.Feb.2022
Twitter
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Aracade game: 'Green Beret' update
Green Beret is a conversion of Konami's arcade classic of the same name to the Amiga, written using the Scorpion Engine (amiga-news.de reported).
The recent update provides the following changes:
- Added the missing songs (Stage clear cut scene, and Game Over).
- consistent sound design as even player losing a life uses the music module (and its instruments)
- all music are now multi-song modules, meaning there will be no more in-game loading pauses to load the boss music, it's only changing music position which is instantaneous.
- there is some time for player to prepare before a new boss appears, it is not so sudden anymore.
- fixed enemies spawning out of thin air, specially on start of level 2. Score didn't reset if you beat the game and loop it. Some other fixes and improvements.
(dr)
[News message: 23. Feb. 2022, 05:41] [Comments: 0]
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23.Feb.2022
Daniel Müßener (Mail)
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Preview video 26: Souverän Soccer
Daniel 'Daytona675x' Müßener (Wings Remastered, MiniGL4GL4ES, Tower 57) is working on a soccer game with 3D view called "Souverän Soccer" (amiga-news.de reported). According to the developer, "the game still runs on a standard A1200 without turbo card and without Fast RAM in PAL lowres with 50 frames per second."
In his 26. preview video he shows the following changes:
- The city skyline has been removed to make room for more crowd. The tons of previous optimizations made that possible. This has the additional benefit that I don't have to come up with 20+ different skylines for the release.
- The crowd now consists out of multiple layers, each of them zoomed, scrolled and animated seperately. For now there are three such crowd layers. Maybe I'll add even more (they are rather cheap in terms of performance and it's coded to be easily adjustable), but I think three is a pretty good amount.
- The crowd's zooming is now muuuuch (maybe I need more even more "u"s here) smoother than before. Was a bit tricky but eventually I managed to come up with a solution that doesn't eat up all Chip-RAM ;)
- The crowd is more colorful. Well, could be even more colorful but because it's a placeholder gfx I didn't put too much effort into it. Just a proof of concept.
- The formerly blank grey crowd stand is now an adboard. The ad is generated procedurally, the text can be changed at match start.
- The top goal is now lapping over into the grass and isn't cut-off anymore at the raster-line where the grass begins. This might look like not being a big deal but was really tough. The main reason is that once the copper is inside the grass area it's ultra-busy, all available instructions per line are already used up. But with the top-goal being inside the grass now I had to somehow get some extra sprite-color and -priority changes being done there, things that were done outside the grass before, because the top-goal sprites are being reused for the bottom-goal... Eventually I found a hacky way to get away almost for free without extra copper instructions by doing the color changes before for a different color bank and switch to the right bank at the right point en passant, phew.
- All lines and circles are more white now and distance fading is smoother here too. Also, the grass texels shine through those lines now, making it all appear much more natural.
- The crowd / skyline change also implied trashing and redoing the whole stats / message area at the top. All that stuff is now done using hardware-sprites. Was a bit messy because I have to reset and modify those sprites in mid of the crowd-copper-handling now (any other approach would have been even messier). Sprite usage is somewhat tricky here because, well, I don't have too many (5) and I need one for the high-flying ball, so there are 4 sprites remaining. Combined sprites to get 16 colors aren't an option, because I need at least 3 sprites inside the same vertical area (# of goals, time and messages); no, there's not enough room to move the messages down, because the goal is too close if zoomed in. So I ended up using two sprites for the team names + # of goals: one pretty slim one for the team-colors, the other for all the text and numbers. Then one sprite for the match time info. And then two for the messages, one of which is the reused slim team color sprite. The color gradient has been removed (would complicate the copper handling here a lot because we're inside the crowd handling, and the visual gain is questionable anyway), drop shadows have been added.
- Some more love has been put into the replay function. When switching between replay and normal play a quick curtain effect now better indicates this mode change. The crowd's animation is now slowed down too if in slow-motion replay mode.
(dr)
[News message: 23. Feb. 2022, 04:37] [Comments: 0]
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22.Feb.2022
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MorphOS: PDF-Anzeiger 'SpeedPDF'
Recently Carsten Siegner had released the first public version of his Hollywood-written PDF viewer 'SpeedPDF', which handles meta information (title, subject, author etc.), hyperlinks and bookmarks among other things. Now version 1.1 is available adding other important features:
- Support encrypted pdf's
- Save and load settings
- Print pdf
- Export pages from pdf
- use cairo to display pdf
(dr)
[News message: 22. Feb. 2022, 06:26] [Comments: 0]
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22.Feb.2022
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AmigaOS 4: FTP server 'ZitaFTP' 1.31
Hans de Ruiter has released version 1.31 of his commercial FTP server 'ZitaFTP'. He wrote:
"I'm pleased to announce that the first ZitaFTP Server update for 2022 is finally here! As usual, there are bug fixes and improvements. The big new feature is that you can now use proper signed SSL/TLS certificates, which is very useful when making ZitaFTP Server accessible over the internet.
If you're looking for free SSL certificates, I recommend ZeroSSL (affiliate link). Unlike LetsEncrypt, ZeroSSL allows you to create free certificates manually, so you don't need an ACME client in order to create certificates (which ZitaFTP doesn't have built in yet). So, you can generate a free certificate, and enable auto-renewal later, when ZitaFTP gains that ability. I plan to support both LetsEncrypt and ZeroSSL.
I was going to release a video showing how to set up ZitaFTP to be accessible over the internet instead of just your local network. However, I ran out of time, so that'll have to wait until later. I didn't want to delay this release any further.
The process of getting ZitaFTP online is pretty easy, at least on the ZitaFTP side. Configuring port-forwarding on your router may take a bit more work. Either way, you can download this update now."
A single license of 'ZitaFTP Server' costs around 47 euros. The program can be tested free of charge for 30 days. (dr)
[News message: 22. Feb. 2022, 05:40] [Comments: 0]
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21.Feb.2022
Indie Retro News (Webseite)
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Arcade conversions: Amidar500 and MsPacman 500, Preview video of Scramble 500
After his Pacman port released in September, Jean-François Fabre seems to have taken a liking to the conversion of old Aracde games: In the meantime, with Amidar500 (video) and MsPacman 500 (video) further Amiga versions of Pacman clones from the early eighties have been released.
Fabre's games are all available for free at itch.io, but it is possible to make a small donation to the developer before downloading. The Frenchman's current project is a port of the shoot'em-up classic Scramble, a preview video shows the current state of work.
Update: (24.02.22, 15:00, cg)
In the meantime, a new preview video of Scramble has been released. (cg) (Translation: dr)
[News message: 21. Feb. 2022, 17:17] [Comments: 1 - 24. Feb. 2022, 15:05]
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21.Feb.2022
Andreas Magerl (ANF)
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Print magazine: Amiga Future, issue 155 - preview and excerpts
Previews and excerpts of Amiga Future 155 (March/April 2022) have been published today. This issue includes reviews of 'Attack of the PETSCII Robots' and 'Checkmate A1500' as well as a "Special" about AmigaOS 3.2.1. Amiga Future magazine is available as an English and a German printed magazine and can be bought directly from the magazine's editorial office as well as several Amiga dealers.
(cg)
[News message: 21. Feb. 2022, 15:55] [Comments: 0]
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21.Feb.2022
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Commercial Jump'n Run: The Dream of Rowan 1.2
The Jump'n Run 'Dream of Rowan' (Video), originally released in 2017, was now updated to version 1.2 which improves the jump routine and "removes any CPU restrictions".
The game requires a harddisk, the ECS chipset, at least 1,9 MB free Chip RAM and Kickstart 3.x. It can be purchased for 10 Euros via itch.io. Owners of the original release of Dream of Rowan should have already received this update.
(cg)
[News message: 21. Feb. 2022, 00:38] [Comments: 0]
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20.Feb.2022
Martina Hřebcová (Mail)
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Detailed review (Czech): The Pegasos I from bPlan
In June last year Martina Hřebcová had published a detailed review and test on the Czech Amiga portal about the use of graphics cards under the Sam440ep-flex. Now she got her hands on a Pegasos I computer, which she not only reviews in detail (Czech), but also tries to exploit its performance as much as possible by overclocking and installing suitable graphics cards, memory and USB 2.0 card. (dr)
[News message: 20. Feb. 2022, 15:48] [Comments: 0]
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20.Feb.2022
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Aminet uploads until 19.02.2022
The following files have been added until 19.02.2022 to Aminet:
AmiGemini.lha comm/net 127K 68k Gemini protocol browser
SteMarRegBlitzSources... dev/blitz 38K 21 Stefano Maria Regattin Bli...
HWP_Plananarama.lha dev/hwood 459K 68k Run Hollywood scripts on plan...
Rescue.lha game/actio 306K 68k Game. Rescue the Captive.
MCE.lha game/edit 3.3M 68k Multi-game Character Editor
MCE-MOS.lha game/edit 3.6M MOS Multi-game Character Editor
MCE-OS4.lha game/edit 3.8M OS4 Multi-game Character Editor
scummvm-1.7.0-rtg.lha game/misc 5.2M 68k Amiga RTG port of ScummVM 1.7.0
EXULT_RTG.lha game/role 49M 68k Amiga port of Ultima 7 (EXULT)
AmiDuke_RTG.lha game/shoot 543K 68k Amiga port of Duke Nukem 3D
AmiSpear_AGA.lha game/shoot 1.4M 68k Amiga port of Spear of Destiny
AmiWolf_AGA.lha game/shoot 1.4M 68k Amiga port of Wolfenstein 3D
BOOM_AGA.lha game/shoot 2.8M 68k Amiga port of BOOM (DOOM)
BOOM_RTG.lha game/shoot 2.8M 68k Amiga port of BOOM (DOOM)
FreeSynd_RTG.lha game/strat 2.9M 68k Amiga port of Syndicate (Free...
OpenDUNE_RTG.lha game/strat 275K 68k Amiga port of Dune 2 (OpenDUNE)
AmiVms.lha misc/emu 3.3M 68k Simulates OpenVMS commands
DOSBox_RTG.lha misc/emu 967K 68k Amiga port of DOSBox
Compute.lha misc/math 11K 68k Command line calculator
Vim_8.2-i386-aros.lha text/edit 12M x86 The ubiquitous text editor
Vim_8.2-ppc-amigaos.lha text/edit 14M OS4 The ubiquitous text editor
Vim_8.2-ppc-morphos.lha text/edit 13M MOS The ubiquitous text editor
aiostreams.lha util/batch 263K Stream video from major onlin...
bde64.i386-aros.lha util/conv 57K x86 Encode/decode file as base64
zmakebas.i386-aros.lha util/conv 150K x86 BASIC Text to ZX Spectrum/ZX8...
CDPlayer372p.lha util/libs 10K 68k Patch for 37.0 cdplayer.library
IconLib_46.4.lha util/libs 1.1M 68k free icon.library in optimize...
IdentifyDev.lha util/libs 67K 68k Identify hardware and more
IdentifyUsr.lha util/libs 92K 68k Identify hardware and more
ajoy2mouse.lha util/mouse 10K 68k Control mouse with analog joy...
(snx)
[News message: 20. Feb. 2022, 08:01] [Comments: 0]
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20.Feb.2022
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OS4Depot uploads until 19.02.2022
The following files have been added until 19.02.2022 to OS4Depot:
arabic_console_device... dri/inp 3Mb 4.1 An arabic console device, line &...
hle-pokercard.lha gam/car 5Mb 4.0 Guess the next card to appear in...
mce.lha gam/uti 4Mb 4.0 Multi-game Character Editor
hwp_plananarama.lha lib/hol 459kb 4.0 Hollywood plugin for planar screen
amissl.lha lib/mis 6Mb 4.0 OpenSSL as an Amiga shared library
vim_mui.lha uti/tex 14Mb 4.1 The ubiquitous text editor
aiostreams.lha vid/mis 263kb 4.1 Stream video from major online p...
(snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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20.Feb.2022
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AROS Archives uploads until 19.02.2022
The following files have been added until 19.02.2022 to AROS Archives:
vim_8.2-i386-aros.lha dev/edi 12Mb The ubiquitous text editor
zmakebas.i386-aros.lha emu/uti 150kb BASIC Text to ZX Spectrum/ZX81 ....
hle-pokercard.lha gam/car 4Mb Guess the next card to appear in...
base64.i386-aros.lha uti/she 249kb Encode/decode file as base64
bde64.i386-aros.lha uti/tex 57kb Decode/encode base64
(snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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20.Feb.2022
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MorphOS-Storage uploads until 19.02.2022
The following files have been added until 19.02.2022 to MorphOS-Storage:
MCE_13.6.lha Games/Editor Multi-game Character Ed...
AIOstreams_1.7.3.lha Network/Streaming Stream online video fro...
Protracker_icons.lha System/Ambient/Icons Protracker Icons (Dual ...
(snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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20.Feb.2022
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WHDLoad: New installers until 19.02.2022
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 19.02.2022:
(snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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20.Feb.2022
Amiga Future (website)
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AmigaRemix: Further files added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news-item, the following mp3 files have been added:
- Campaign II - Intro
- Knulla-kuk (Moving On)
- John Madden Football
(snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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20.Feb.2022
Amiga Future (website)
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Do it yourself: Amiga 3000 daughterboard
At the title link, Ian Bremner has released the files for his recreation of the revision 9 daughterboard for the Amiga 3000. (snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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20.Feb.2022
Amiga Future (website)
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Do it yourself: Using PC floppy disk drives on Amiga with EZ-FD
Graham Thomson's EZ-FD is based on the same idea as Eyetech's EZ-DF0, which they used in their EZ-Tower cases for the Amiga 1200 to use standard PC floppy disk drives. At the title link he released the KiCAD files for the circuit board. (snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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20.Feb.2022
Amiga Future (Webseite)
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8/16-bit emulator for Mac OS and Linux: Clock Signal
Thomas Harte's Clock Signal is an emulator for various 8- and 16-bit platforms aiming to be invisible to the user. The idea is to simply start the source medium without configuring the emulator oneself. Clock Signal is available for Mac OS and Unix-compatible systems. While there is also an Amiga emulation included, it "remains wilfully inaccurate" for now. (snx)
[News message: 20. Feb. 2022, 08:00] [Comments: 0]
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19.Feb.2022
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Video: The history of the Amiga 1000
In his eighth eposide on Commodore's history, the well-known Texan YouTuber The 8-Bit Guy has recorded a video explaining the Amiga 1000. (dr)
[News message: 19. Feb. 2022, 12:59] [Comments: 0]
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18.Feb.2022
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Text adventure: Updates for Hibernated 1 (Director's Cut)
In mid-June 2021 we reported about the remake of the text adventure Hibernated 1 (Director's Cut), which was released for numerous platforms. In the meantime, several updates have been released, which also affect the Amiga version: Release 8 mainly corrected spelling errors, while Release 9 helped to improve the overall performance of the Amiga version, since it uses a new "Z-Machine Version 5"-enabled interpreter. The presumably last update 12, released three weeks ago, "fixes an issue with the PunyInform library that caused a few of the interpreters to throw warnings when playing, particuarly the Amiga and Atari ST version of the game." (dr)
[News message: 18. Feb. 2022, 09:23] [Comments: 0]
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18.Feb.2022
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Fundraiser: Preserving Commodore documents
Two days ago Dave McMurtrie of the Commodore International Historical Society and Brian Bagnall, known for his books about Commodore's company history, started a fundraising campaign to finance the retrieval of Commodore documents from a basement archive in Toronto. Brian Bagnall writes about this:
"These documents were gathered in 1965 and contain information about Commodore’s co-founders, including three days of interviews with Manfred Kapp and five days with Jack Tramiel. There are corporate logs (called minute books) and financial documents that can uncover some strange paths the company took, such as a foray into the hotel business in the Bahamas, and the unique story behind Commodore Jamaica. And much more.
In 2020, both Dave McMurtrie of the Commodore International Historical Society and Brian Bagnall, author of Commodore: A Company on the Edge, independently requested documents from the archives. However, the archives were shut down due to the crisis and only reopened in late 2021. Now we have been able to jointly request scans of the documents, but it comes with a steep price. The examination interviews with Tramiel and Kapp amount to 570 pages. At over a dollar per page that the archivist charges, this adds up fast. We want to unearth more than just the examination interviews, we want the thousands of other pages of business records, financial documents, sworn testimony, and evidence.
What it comes down to is we need your help! The best way to preserve these documents before they are lost to time is to back them up digitally and disperse them across the Internet. We will upload the documents to the Internet Archive so they have a permanent and reliable repository for future generations to explore."
Accordingly, one page costs around one US dollar. The initiators had issued the goal of 2000 Canadian dollars, which was already exceeded yesterday with over 3000 donated dollars. Accordingly, Brian Bagnall wrote:
"Thanks to everyone for helping us reach our goal in a matter of hours! It was much more than Dave or myself expected. Today we submitted an order for the first batch of 570 pages of interviews and should see the scans within two weeks if all goes well. The next request is a list of documents drawn up by Dave that includes notes from Commodore Jamaica director's meetings, corporate minute books, and some other evidence from Commodore Drycopy in New York. What we find will help guide us to other documents we might want to request after that. With 314 boxes, I don't think the well of documents will run dry anytime soon." (dr)
[News message: 18. Feb. 2022, 06:20] [Comments: 0]
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17.Feb.2022
Gotek-Retro
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RaSCSI: SCSI adapter for Raspberry Pi
In 2015, we reported about SCSI2SD, a SCSI adapter that allows SD cards to be used as SCSI hard drives. The firmware is still being maintained and the adapter is also still available, but it costs just under 90 Euros converted. As Gotek-Retro reports, there is also a solution for Raspberry Pi users: RaSCSI is a virtual SCSI device emulator that can emulate multiple SCSI devices at once. Likewise, there is a control interface to attach/detach drives on the fly, as well as insert and eject removable media. It works with a variety of Amiga models. The adapter is available for about 50 Euro for example at SamplerSpa or AmigaKit. (dr)
[News message: 17. Feb. 2022, 06:41] [Comments: 0]
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16.Feb.2022
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Amiga disks on PC: DrawBridge 2.8.6
Robert Smith's project "DrawBridge" (Disk Reader and Writer Bridge) uses like the similar ADF Drive a microcontroller - in this case an Arduino board - to read and write Amiga floppies with a connected standard PC floppy drive. By means of the plugin FloppyBridge, WinUAE is also officially supported since version 4.9.0. The changes of the current version:
- Better extraction of disk revolutions and a few bugs fixed
- Accurate flux extraction available but experimental so you can choose to use it or not (can't handle some long-track disks)
- Modification of older flux reading method for more better compatability
- New firmware *1.9.23* includes basic PLL support for UAE to provide better support for games using Weak/Flaky bits
- Improved IPF & SCP writing by changing some of the parameters
- Console application now has an icon and version information
- Tidied up some of the assembly language in the Arduino Sketch
(dr)
[News message: 16. Feb. 2022, 08:30] [Comments: 0]
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15.Feb.2022
ACube Systems (Mail)
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ACube Systems: Sam460LE boards announced / Pre-order campaign
Press release: After many months, we are so happy to announce we are very close to a production start for a new batch of Sam460 boards.
Well, these will not be Sam460 but Sam460LE, i.e. Limited Edition.
Due to the pandemic time and huge delays in delivering hardware components, we had to spend a lot more time than planned to find all components for a production run. Finally, we reached a point where we need your help to start this production.
We are now taking pre-orders for these Sam460LE boards. You can find a pre-order product right now in our online shop.
All Sam460LE bundles are made of:
- Sam460LE board running up to 1.1 Ghz
- Micro-ATX form factor with enough space for double slot graphic cards ;-)
- MicroSD Slot at the rear of the board, so it can operated from the back.
- 1 backplate
- AmigaOS 4.1 FE
- final price is 735 Euros VAT excluded (european countries should add 22% VAT).
Pre-orders will be processed as follows:
- you can pay now 240 Euros (VAT excluded, see above), for a Sam460 package
- we'll announce on all social media when the production starts
- we'll also announce when the production has been completed
- you will be asked one by one, to complete your payment (basically, the total cost minus what you paid as the pre-order)
- first payment, first served. We'll ship in the same order we receive the remaining payments.
- in case you decide to ask for a refund, we'll send your money back without condition.
Note: people that will purchase outside the scope of this pre-order offer will have to pay a final price of 785 Euros for the same product.
We are happy to work with you on this effort to bring more Sam460 boards on the market and we hope you will join us in this project! (dr)
[News message: 15. Feb. 2022, 05:43] [Comments: 0]
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15.Feb.2022
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Commercial RPG: Glamorous Zombie Flakes (OCS/AGA/RTG)
The developers of 'Glamorous Zombie Flakes' describe it as an "oldschool, console-style RPG", where the player must guide a group of models to cure zombies of their bizarre affliction and chase UFOs. The title features more than 30 different zombie types, more than 100 items and a turn-based strategy "intervention" system.
On AGA or RTG machines, the game supports 256 colors. There's a special build for OCS based Amigas that uses the EHB mode featuring 64 colors. 'Glamorous Zombie Flakes' requires a 68040 CPU, 3.5 MB RAM as well as AHI and can be bought from itch.io for 14 USD (or any higher amount).
A few days ago, additional "experimental" Amiga builds that run faster on AGA machines and support CD32 joypads have been released. (cg)
[News message: 15. Feb. 2022, 00:24] [Comments: 0]
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14.Feb.2022
Robert Smith
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Video: How Floppy Disk Copy Protection Worked
In the first episode of his two-part series on floppy disks, Robert Smith, best known for his DrawBridge project for reading Amiga floppy disks using a standard PC floppy drive, explained how data is stored on a floppy disk, both physically and computer-wise. In the second episode, he goes into some of the physical copy protection methods used to prevent hard disk duplicates from working. (dr)
[News message: 14. Feb. 2022, 19:05] [Comments: 0]
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13.Feb.2022
Andreas Falkenhahn (ANF)
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Hollywood plugin: Plananarama 2.0 released

Press release: Airsoft Softwair, the hardest working men in code business, continue Hollywood's 20th anniversary celebrations with yet another major new release: Plananarama 2.0. Plananarama is the magic plugin which allows Hollywood scripts to be run on classic Amiga hardware without any graphics board. Once Plananarama is installed, all Hollywood scripts will 'automagically' run on palette screens as well! All resolutions are supported - from 8-bit LowRes to 1-bit productivity SuperHighRes Interlace.
Version 2.0 is a major update which makes use of many new features offered exclusively by Hollywood 9. By integrating seamlessly with Hollywood 9's new palette interface, it is now possible to write scripts which make use of the Amiga's custom chip hardware for a much better performance. Here is a non-exhaustive list of the new features in Plananarama 2.0:
- support for Amiga hardware sprites
- direct access to color registers for all kinds of effects like color cycling and fading
- true palette based drawing without any color remapping
- Unicode support
- screen menus are now supported
- drag'n'drop support
- guigfx.library and render.library are only needed when in remapping mode
- added a fully featured documentation in AmigaGuide, PDF and HTML
- added three new example scripts demonstrating the new features like hardware sprites
- several bug fixes and other improvements
Plananarama 2.0 is now available for free download from the official Hollywood portal. For its basic functionality Plananarama requires Hollywood 6 but all the new functions introduced in version 2.0 require Hollywood 9 which is why we highly recommend upgrading to Hollywood 9 if you haven't done that yet.
To celebrate the 20th anniversary of Hollywood we also offer a special 20 euros discount on the full version of Hollywood for a limited time only. This is the perfect chance for all people who don't own Hollywood yet to grab their own copy and to explore the wonderful world of Hollywood and be fascinated by the gigantic functionality of this unique piece of software and all of the plugins that come with it! (dr)
[News message: 13. Feb. 2022, 20:30] [Comments: 0]
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13.Feb.2022
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Aminet uploads until 12.02.2022
The following files have been added until 12.02.2022 to Aminet:
SonosController_MOS.lha comm/misc 2.3M MOS Control Sonos speakers with y...
SonosController_OS3.lha comm/misc 2.0M 68k Control Sonos speakers with y...
SonosController_OS3fp... comm/misc 2.0M 68k Control Sonos speakers with y...
SonosController_OS4.lha comm/misc 2.8M OS4 Control Sonos speakers with y...
SonosController_WOS.lha comm/misc 2.4M WOS Control Sonos speakers with y...
rasm.lha dev/cross 1.3M MOS Roudoudou's Z80 Assembler
REDPILLGameCreator.lha dev/misc 2.2M 68k Game Creator with AGA support
mon165src.lha dev/moni 150K 68k Source for Amiga Monitor
adfZ.lha disk/misc 7K 68k read/write ADF from/to disks,...
HydraDriver145src.lha driver/net 29K 68k Hydra Amiganet driver + source
scummvm-1.7.0-rtg.lha game/misc 5.0M 68k Amiga RTG port of ScummVM 1.7.0
AmiDuke_AGA.lha game/shoot 332K 68k Amiga port of Duke Nukem 3D
webptools122_a68k.lha gfx/conv 2.4M 68k encode/decode images in WebP ...
FlashMandelNG_OS4.lha gfx/fract 22M OS4 Mandelbrot & Julia fractals AOS4
Vim_8.2-i386-aros.lha text/edit 12M x86 The ubiquitous text editor
Vim_8.2-ppc-amigaos.lha text/edit 14M OS4 The ubiquitous text editor
Vim_8.2-ppc-morphos.lha text/edit 13M MOS The ubiquitous text editor
base64.i386-aros.lha util/conv 249K x86 Encode/decode file as base64
AmiSSL-4.12.lha util/libs 5.7M OS4 OpenSSL as an Amiga shared li...
TestProgram.zip util/misc 542K 68k Versatile Amiga Test Program
InstallerLG.i386-aros... util/sys 121K x86 Commodore Installer replacement
InstallerLG.ppc-morph... util/sys 155K MOS Commodore Installer replacement
(snx)
[News message: 13. Feb. 2022, 07:41] [Comments: 0]
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13.Feb.2022
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OS4Depot uploads until 12.02.2022
The following files have been added until 12.02.2022 to OS4Depot:
sonoscontroller.lha aud/mis 3Mb 4.1 Control Sonos speakers with your...
reactivec_lib.lha dev/lib 5Mb 4.1 Reactive C Library
sminkiator.lha gam/mis 6Mb 4.1 Randomize world for fun
flashmandelng.lha gra/mis 22Mb 4.1 Mandelbrot & Julia fractals ...
mrwolf.lha net/mis 32kb 4.0 Pool-friendly SNTP time sync client
amigattext.lha uti/mis 3Mb 4.1 Shows German ARD/ZDF Teletext fr...
vim_mui.lha uti/tex 14Mb 4.1 The ubiquitous text editor
(snx)
[News message: 13. Feb. 2022, 07:41] [Comments: 0]
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13.Feb.2022
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AROS Archives uploads until 12.02.2022
The following files have been added until 12.02.2022 to AROS Archives:
whatiff1.01.lha dem/mag 24kb December 2021
whatiff1.02.lha dem/mag 162kb January 2022
vim-8.2.i386-aros.lha dev/edi 12Mb The ubiquitous text editor
sminkiator-1.1.lha gam/mis 6Mb Randomize world for fun
burgerspace.i386-aros.zip gam/pla 617kb Similar to BurgerTime (1982)
amigangwallpaper.lha gra/the 13Mb AmigaNG Wallpapers (1080p)
installerlg.i386-aros.lha uti/wor 121kb Commodore Installer replacement
(snx)
[News message: 13. Feb. 2022, 07:41] [Comments: 0]
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13.Feb.2022
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MorphOS-Storage uploads until 12.02.2022
The following files have been added until 12.02.2022 to MorphOS-Storage:
RASM_1.6.lha Development/Cross Roudoudou's Z80 Assembler
SDL_2.0.20_Libraries.lha Development/Library All Libraries SDL 2.0.2...
SonosController_1.2.lha Devices/Speakers Control your Sonos spea...
GenesisPlus_2.2.lha Emulation Genesis-Plus emulates t...
Sminkiator_1.1.lha Games/Misc Randomize words for fun
AmiSSL_4.12_68k.lha System/Library/SSL OpenSSL as an Amiga sha...
InstallerLG_1.0.lha System/Shell Commodore Installer rep...
Vim_8.2.4291.lha Text/Edit A highly configurable t...
(snx)
[News message: 13. Feb. 2022, 07:41] [Comments: 0]
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13.Feb.2022
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WHDLoad: New installers until 12.02.2022
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 12.02.2022:
- 2022-02-12 improved: Seven Gates of Jambala (Thalion) long write to Bplcon2 fixed, access faults fixed, CD32/2-button joystick support, lots of trainer options added, 68000 quitkey support, access faults fixed, support for Grandslam and Thalion intros added, source code included (Info)
(snx)
[News message: 13. Feb. 2022, 07:41] [Comments: 0]
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13.Feb.2022
Amiga Future (website)
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Kultmags.com: All issues of Amiga DOS magazine archived
At kultmags.com, german computer and video game magazines of the 80s, 90s and early 2000 years are digitized and preserved for posterity with permission of the respective copyright holders. Recently, the final eight issues missing to complete the Amiga DOS collection ("The magazine for active Amiga users") could be added. (snx)
[News message: 13. Feb. 2022, 07:40] [Comments: 0]
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12.Feb.2022
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Board game featuring a computer opponent: Castle Danger
'Castle Danger' (Video) ist a virtual, 2-player board game that was initially released as Freeware for Windows. The Amiga version can also be played against the computer, the AI is described as "kind of working" and planned to be improved in subsequent releases. (cg)
[News message: 12. Feb. 2022, 23:15] [Comments: 0]
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12.Feb.2022
Indie Retro News (Webseite)
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Dungeon Crawler: playable demo version of 'Black Dawn Technomage' (AGA)
'Black Dawn: Technomage' (Video) is the sequel to Black Dawn Rebirth and developed by the same team. The game was initially announced as Black Dawn Rogue and is the first title in the Black Dawn series requiring AGA. A playable demo has been released a few days ago. (cg)
[News message: 12. Feb. 2022, 23:08] [Comments: 0]
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12.Feb.2022
IBrowse website
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Encryption protocol: AmiSSL 4.12 (AmigaOS 3/4)
Version 4.12 of the open source encryption protocol AmiSSL provides the latest root-certificates as well as some bug fixes. Detailed changelog:
- Updated OpenSSL backend to full compatibility to latest OpenSSL 1.1.1m (14.12.2021) version, which brings security and bug fixes.
- Updated root certificates to latest Mozilla-based bundle dated 1.2.2022.
- Fixed RSA_X931_derive_ex() from not being reachable on OS3.
- Fixed crash after OpenSSL fatal error message requester shown.
- Cleaned up and unified error requesters, removing redundant code.
- Fixed GCC linker alignment for all OS4 binaries.
(dr)
[News message: 12. Feb. 2022, 08:11] [Comments: 0]
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11.Feb.2022
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Word processing: FinalWriter update status
Just about a year ago, we last reported on the update for Finalwriter first announced by new rights owner Timothy "Terminills" Deters in 2015. Yesterday, the developer briefly outlined the current status on Amigans and MorphZone respectively:
According to them that there would now have been a "feature freeze" and it would now only be about bug fixes. Furthermore he explains that the AmigaOS4 port depends on whether he has the money to pay a developer for the port after the release of the AROS and MorphOS versions. In total there were 5 developers working on the current version until Deters owned it. The changes so far:
- RTF updated
- Libharu implemented(PDF Saving/Printing Support)
- MySpell(Updated Spell Checker). Spell checker can now work real time
- Libcurl support for direct printing
- 64Bit fixes
- Modernizing layout
- P96 support
(dr)
[News message: 11. Feb. 2022, 05:46] [Comments: 0]
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10.Feb.2022
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Connector board for FPGA Amiga clone: MiSTress 1200
After a currently sold out version for the installation of the FPGA Amiga clone MiSTer into an Amiga 500 case, there is now with the MiSTress 1200 under the title link also a corresponding extension for the case of the Amiga 1200 (original or replica).
The MiSTress is used to install the FPGA computer into the Amiga case, whereby the original keyboard can still be used. The rear openings for the original connections are used to make the sockets for the network, USB, SD card, joystick, audio, HDMI and analog VGA/RGB connections, among others, accessible. (snx)
[News message: 10. Feb. 2022, 20:24] [Comments: 0]
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10.Feb.2022
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AROS distribution: The 100% Useless AROS Distribution 0.3
Marcus 'ALB42' Sackrow has released version 0.3 of his "The 100% Useless AROS Distribution" at the title link. The reason for this is the version AROS ABIv11 for 64-bit Intel and AMD processors released by the developer 'deadwood' at the beginning of January (official GitHub page).
This new AROS version doesn't support symmetric multiprocessing anymore, which makes the compilation of his programs easier. Included are some of his programs like MUIMapparium, LEU, AYA, AmiTube or MCAmiga. The distribution serves the developer primarily as a test environment for his FreePascal AROS64 development, which is why it can neither be called finished nor stable. However, the applications work "reasonably well", only with the calculation of the font size there would be problems.
This new version can be downloaded from the corresponding website. (dr)
[News message: 10. Feb. 2022, 19:06] [Comments: 0]
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10.Feb.2022
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Video: Installation of AmiKit XE under Windows 11
Appropriate to yesterday's release of AmiKit 11.5+ Jörg "Torque" Klopsch shows in a video how to install the new version under Windows 11 and using WinUAE. (dr)
[News message: 10. Feb. 2022, 09:43] [Comments: 0]
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09.Feb.2022
Twitter
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Workbench distribution: AmiKit XE 11.5+ for Windows/Mac/Linux
For the workbench distribution AmiKit, which is intended for emulators, an update to version 11.5 (followed by a live update to version 11.6) has been released. In addition to an emulator, AmigaOS 3.x and the Kickstart ROMs are required.
Users who purchased AmiKit XE last year or this year will get the update for free. Those who purchased AmiKit XE in 2019/2020 will need a subscription to the existing AmiKit 11.4.3 to upgrade to the new version 11.5 and above.
The most important changes:
- New software, games, updates, features and design too
- AmiKit is now in FullHD with enhanced dark look & feel
- It's 64bit ready now, also faster and less CPU demanding
- All AmiStart menus have been refreshed with nicer and bigger icons
- New state-of-the-art installation of AmigaOS - just click 'n g
- New MorpheuZ provides better design and functionality
- Enhanced Startup-Sequence including Startup-Scripts for better stability
- Newer emulation engine (WinUAE) now provides faster and even more precise job
Last but not least, the new AmiKit includes HUNDREDS of improvements under the hood!
(dr)
[News message: 09. Feb. 2022, 21:43] [Comments: 0]
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09.Feb.2022
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RTG driver: P96 V3.2.3 released
At the beginning of January, Individual Computers had updated its graphics card driver P96 to version 3.2.2. Not on the official homepage, but in the support forum, Jens Schönfeld announced that he had uploaded version 3.2.3 with the following changes:
- P96 no longer attempts to set the beamcon0 register and the vtotal register of the custom chips in case the active video mode is on an RTG board that is not in the display chain.
- Even though bitmaps were locked, memory management could have migrated them off the board if memory was getting tight. This may have caused quite some issues on "close-to-zero" memory situations.
- As BlitMaskBitMap was potentially allocating memory for the mask buffer, it could have migrated the bitmaps it was actually supposed to render, causing all kinds of havocs. To avoid this problem, source and target bitmap for a two-bitmap operation are now locked on the board. This is actually a very old bug that goes back to the 2.x release cycle.
- A possible memory inconsistency in P96Mode was fixed where an incorrect memory pointer was released.
- The Altais and RetinaBLT drivers did not record the state of the monitor switch correctly. As a result of this defect, the SetDPMS() function to enable power saving may have failed, keeping the monitor on all the time.
- The rtg.library may have attempted to switch of the Altais display on a Draco system without ever turning it on again.
- Fixed a very old bug on adjusting the line pattern shift upon drawing into multiple cliprects. This bug was apparently introduced while merging my own P96 version with the last official version by the authors. This bug could have introduced artefacts when drawing "marquee" effects for selecting multiple files in alternative file managers.
- When switching buffers on a double-buffered screens, P96 forcibly reloaded the sprite image, which caused flicker on some RTG boards. This version now avoids reloading the sprite unless absolutely necessary.
(dr)
[News message: 09. Feb. 2022, 06:59] [Comments: 0]
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09.Feb.2022
Michael Rupp (Mail)
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Controlling Sonos speakers: SonosController 1.2 (OS3/4, MorphOS)
Well-known for his workbench simulation TAWS, Michael Rupp had released his first Amiga program at the beginning of August, which is used to control Sonos speakers: SonosController (amiga-news.de reported). After a first update, he has released version 1.2 today for his program written in the Hollywood programming language, which is again available for MorphOS and AmigaOS 3 and 4 (screenshots in that order):
Highlights of the new version are room grouping functionality, better handling when Sonos devices are switched on or off and localization including German, Italian and Dutch translation. Michael Rupp was able to intensively test and use the updated RapaGUI plugin during the development of the new version. Regardless of the availability of a Sonos speaker, the author is happy if users basically test the program on the different platforms and give him feedback.
Detailed changelog:
- NEW: support for grouping and ungrouping devices. When grouped, volume and muting can either be set for the whole group or for each device individually.
- NEW: support for devices that suddenly appear or disappear from the Sonos system, for example when turned on or off.
- NEW: timeout for devices to respond can be configured in the Preferences. On slower Amigas it might be necessary to increase the timeout (default is 5s).
- NEW: implemented localization
- NEW: german catalog: feel free to use it as a template to create catalog files for other languages. Check out the following link for info on how to do it: https://hollywood-mal.com/docs/html/hollywood/CatalogFormatNote.html
- NEW: italian catalog by Samir Hawamdeh. Thanks for this!
- NEW: dutch catalog by Dave "Skateman" Koelman. Thanks for this, too!
- NEW: if no devices can be found by the network scan, it's now enough to add just one single device by its IP address. This one will then be queried to return all the others.
- NEW: added a "Cancel" button to the requester that pops up if the network scan couldn't find anything (requested by Steve Harrison).
- NEW: added a version check of reqtools.library where needed (on AmigaOS 3.x and MorphOS) when adding devices manually and letting the user know, if the version installed is not sufficient (v39 or higher is needed). After confirming with "OK", the URL of the download page on Aminet is automatically opened.
- NEW: displaying the loading's progress when browsing the music library incl. the possibility to cancel it by pressing the [<] button.
- NEW: button "Clear Queue" is disabled for an empty queue.
- IMPROVED: quicker network scan because now it's enough to find one single device to connect to.
- CHANGED: for the non-AmigaOS 3.x versions the shortcuts for "Next" / "Previous" are changed from Alt-LEFT/RIGHT back to Ctrl-LEFT/RIGHT (as it was in v1.0), because only on an Amiga keyboard the Alt key is the closest qualifier key to the cursor keys, but on keyboards used on NG-Amigas it's usually the Ctrl key.
- FIXED: nasty networking bug that caused SonosController to freeze after a while, especially on AmigaOS 3.x.
- FIXED: possible crash when searching something without results, searching some more and going back again.
- FIXED: switching between "Pause" and "Play" sometimes made the button move a pixel.
- FIXED: as long a no Sonos devices are found, all controls are now disabled by default, avoiding possible crashes.
- FIXED: Control menu items are now disabled according to the corresponding buttons.
- FIXED: suppressing shortcuts for "Next" and "Previous" while the search field is focused, because Ctrl/Alt-Left/Right is used to navigate inside the textentry.
- FIXED: MUI 5 column widths in the Music Library browser listview.
- FIXED: display of room's names with MUI 4.0
- FIXED: replaced calls to "OpenURL" with "URLOpen" in the AmigaGuide for AmigaOS 4.x.
(dr)
[News message: 09. Feb. 2022, 06:44] [Comments: 0]
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08.Feb.2022
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Shooter: Playable demo version of 'Cyberpunk Alien City'
Cyberpunk Alien City (video) is a mixture of Run'n Gun and Space Invaders: The player has to defend a city against attacking aliens. Various weapon systems, horizontal scrolling (dual playfield with four bitplanes each) and 50 frames per second are offered. The game runs on any Amiga with two megabytes of RAM, an A1200 with some Fast RAM is recommended. (cg)
[News message: 08. Feb. 2022, 16:47] [Comments: 0]
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07.Feb.2022
Roland Wintgen (E-Mail)
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Conversion instructions: Joystick Competition Pro Extra USB on Amiga
At the title link, Michael Steil has updated his conversion instructions by which you can connect the Competition Pro Extra USB joystick with a standard DB9 connector to the Amiga - optionally even without giving up the USB interface. (snx)
[News message: 07. Feb. 2022, 20:16] [Comments: 0]
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06.Feb.2022
Artur Jarosik
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Real-time strategy: Command & Conquer is ported to the Amiga
Artur Jarosik is known for various game ports like the platformer Hydra Castle Labyrinth or the action adventure Heart of Darkness, besides his SDL implementation of the browser NetSurf. Now, as a contribution to the AmiGameJam, he has started to port the first part of the real-time strategy series Command & Conquer to the Amiga and named it "Vanilla Conquer".
The video published the day before yesterday shows the beta version of his game. As Artur Jarosik explained to us, the game is primarily intended for Amigas upgraded with an Apollo processor. However, it could also be playable on a 68060 processor with a grafics card with the music and sound effects turned off. Since the audio code is very resource hungry, it is explicitly written for V4 SAGA audio.
If you want to support the author, you can do so on his Patreon website. (dr)
[News message: 06. Feb. 2022, 21:18] [Comments: 0]
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06.Feb.2022
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Game Construction Kit: RedPill 0.9.6
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.8, which allows the development of games from various genres (see short tests of two Redpill games). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM.
This new version 0.9.6 provides many changes. Among other things, some games can now run on an Amiga with only 0.5MB chip RAM (Fast RAM still required). Also the loading of levels has been optimized and it is now much faster to switch between levels during the game. (dr)
[News message: 06. Feb. 2022, 18:00] [Comments: 0]
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06.Feb.2022
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Aminet uploads until 05.02.2022
The following files have been added until 05.02.2022 to Aminet:
mrwolf.lha comm/tcp 32K OS4 Pool-friendly SNTP time sync ...
googoo1_2022.lha demo/sound 48K 68k Chip-music pack by Zenon
gcc3210.lha dev/gcc 3.8M Compiler for DSP3210 chips
MCE.lha game/edit 3.3M 68k Multi-game Character Editor
MCE-MOS.lha game/edit 3.6M MOS Multi-game Character Editor
MCE-OS4.lha game/edit 3.8M OS4 Multi-game Character Editor
FlashMandelNG_OS4.lha gfx/fract 22M OS4 Mandelbrot & Julia fractals AOS4
WhatIFF1.02.lha mags/misc 162K What IFF? #1.02 - January-2022
genplus_mos.lha misc/emu 1.4M MOS Sega Genesis and MasterSystem...
MED.RainyDays.lha mods/techn 373K MED.RainyDays
MMV8_Complete.lha mus/edit 1.7M 68k MusicMaker V8 Version 3.0 (Co...
MMV8_Player.lha mus/play 34K 68k MusicMaker V8 Player
Pacman_Joy_C4D.lha pix/3dobj 25M Pacman Greek Joystick C4D Object
amigangwallpaper.lha pix/back 13M AmigaNG Wallpapers
ASE2019_1.90.lha text/edit 169K 68k Text editor
AmiLion.lha util/app 6.1M 68k AmiLion, a Rabbit Hole App
CompareDirs_OS4.lha util/cli 417K OS4 Compare two dirs for diff. fi...
CompareDirsItaCat.lha util/cli 62K Italian catalog for CompareDi...
AFortune.lha util/shell 9.3M OS4 AFortune write random sentenc...
perciman_68k.lha util/wb 1.5M 68k manage contact and other info...
perciman_AROS.lha util/wb 1.7M x86 manage contact and other info...
perciman_MOS.lha util/wb 1.6M MOS manage contact and other info...
perciman_OS4.lha util/wb 2.0M OS4 manage contact and other info...
(snx)
[News message: 06. Feb. 2022, 09:27] [Comments: 0]
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06.Feb.2022
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OS4Depot uploads until 05.02.2022
The following files have been added until 05.02.2022 to OS4Depot:
frozenat.lha dev/deb 4kb 4.0 find out where a program is hang...
mce.lha gam/uti 4Mb 4.0 Multi-game Character Editor
openurl.lha net/mis 531kb 4.0 Get that URL!
comparedirs.lha uti/fil 417kb 4.1 Compare two dirs for different f...
amigattext.lha uti/mis 3Mb 4.1 Shows German ARD/ZDF Teletext fr...
perciman.lha uti/wor 2Mb 4.0 Person Contact and Information M...
(snx)
[News message: 06. Feb. 2022, 09:27] [Comments: 0]
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06.Feb.2022
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AROS Archives uploads until 05.02.2022
The following files have been added until 05.02.2022 to AROS Archives:
perciman.i386-aros.lha off/mis 2Mb manage contact and other informa...
(snx)
[News message: 06. Feb. 2022, 09:27] [Comments: 0]
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06.Feb.2022
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MorphOS-Storage uploads until 05.02.2022
The following files have been added until 05.02.2022 to MorphOS-Storage:
SDL_2.0.20_Libraries.lha Development/Library All Libraries SDL 2.0.2...
MCE_13.5.lha Games/Editor Multi-game Character Ed...
PerCIMan_0.7.4.lha Office/Organizer A program to manage con...
(snx)
[News message: 06. Feb. 2022, 09:27] [Comments: 0]
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06.Feb.2022
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WHDLoad: New installers until 05.02.2022
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 05.02.2022:
- 2022-02-05 updated: Hawkeye (Thalamus) patch redone, new imager (game has to be reinstalled), access fault fixed, CD32 joypad support, high score load/save, more trainer options, source code included (Info)
- 2022-02-02 new: Lemmings - More! (AmigaJay) done by Psygore (Info)
- 2022-02-02 new: Knightmare (Konami) (Hoffman) done by Psygore (Info, Image)
(snx)
[News message: 06. Feb. 2022, 09:26] [Comments: 0]
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06.Feb.2022
Amiga Future (website)
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Do it yourself: internal keyboard adapter PS2toAmiga
Jari Tulilahti from Finland has published his project at the title link for using a PS/2 keyboard for the Amiga. The adapter, based on the ATTiny85 microcontroller, is placed within the keyboard. (snx)
[News message: 06. Feb. 2022, 09:26] [Comments: 0]
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06.Feb.2022
Amiga WARP Organization (ANF)
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Amiga WARP calendar for 2022
As every year, also for 2022 Croatian Amiga WARP Organization published a calendar in English and Croatian language as PDF files. The calendar is made completely on Amiga with Amiga software. This year Amiga WARP Organization celebrate their 25th birthday.
Download:
WARP_Calendar_2022_ENG.pdf (2 MB)
WARP_Calendar_2022.pdf (2 MB) (snx)
[News message: 06. Feb. 2022, 09:26] [Comments: 0]
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06.Feb.2022
Scene World Magazine (ANF)
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Scene World: Video interview with Andreas Escher (Rainbow Arts)
Scene World has published a video interview with Andreas Escher of Rainbow Arts. There the computer graphic artist (e.g. Turrican) tells that in the past he always drew the graphics for all platforms on the Amiga. (snx)
[News message: 06. Feb. 2022, 09:26] [Comments: 0]
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06.Feb.2022
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Apollo-Team: Apollo V2 Accelerators Support Statement
Press release:
Dear V2 users,
Apollo V2-series have been an extremely successful and hugely loved Amiga accelerator since 2014.
Vast amounts of Amiga’s were resurrected from a lonely existence in the attic by “Vampirising” with the V2-600, V2-500 and V2-1200 cards featuring the powerful AMMX 68080 CPU.
Last year the Apollo Team declared the V2 accelerators End-of-Sale and introduced the new V4 range for Amiga 500/1000/2000 (Firebird), Amiga 1200 (Icedrake) and Amiga 4000 (Kraken) (amiga-news.de reported).
In this Support Statement we want to give full clarity to our Apollo Vampire V2 user base about the end of the Roadmap for the Apollo V2 accelerators.
Fixes:
Apollo Team has always been and will always be 100% focused on compatibility, giving our users the best Amiga experience.
We continue to collect, analyse and mitigate reported issues from our users, specifically any experiences in game & demo incompatibilities. The recent maintenance v2.15 ApolloCore release for all V2-series shows our commitment and loyalty to V2 community.
For the foreseeable future the Apollo Team will keep bringing new “maintenance” ApolloCore release to V2 accelerators.
Features:
The physical limits of the possibilities in the V2-Series FPGA have been reached. This means the current functionality will be frozen, including the support for targeted OS platforms.
In practice, this means there are no new features to be expected. The V2 range will NOT support any other OS than Amiga OS3.x. Users that want to experience all new developments in ApolloOS, including the ApolloBoot multi-OS solution running up to 10 operating systems, are encouraged to look at the new Apollo V4 accelerators.
We hope that this Support Statement gives the needed clarity on the remaining Roadmap for the V2 accelerators. Please give us your feedback or tips for bug-fixes on the Apollo Discord channel: v2-series. (dr)
[News message: 06. Feb. 2022, 08:24] [Comments: 0]
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05.Feb.2022
Twitter
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Shoot'em up: Fifth demo version of Jackal
NeesoGames has released the fifth demo version (YouTube video) of its game a href="https://neesogames.itch.io/jackal-amiga-port">Jackal, created with the Scorpion Engine. The shoot 'em up was also submitted as an entry for AmiGameJam 2021. Changes since fourth demo version:
- Game Over screen and music
- Bomber plane dropping bombs (Level 2)
- Golden statues shoot missiles (Level 2)
- Level 2 boss fight
- Credits after level2 result screen (to complete the game loop)
- Bugfixes and improvements
(dr)
[News message: 05. Feb. 2022, 08:19] [Comments: 0]
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05.Feb.2022
Discord
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Video interview with AmigaDOS creators
The YouTube channel The Digital Orphanage has done an interview with Dr Tim King and his wife Jessica about their important contribution to the release of the Amiga 1000 computer. Without the TRIPOS operating system, the release of the Amiga would have been significantly delayed. The interview was recorded on 1 October 2021. (dr)
[News message: 05. Feb. 2022, 08:02] [Comments: 0]
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05.Feb.2022
Prince (Mail)
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Video tutorial: Episode 25 of assembler coding course
'Prince', founder of the demo group 'Phaze101', is currently streaming the assembler programming course "Corso completo di programmazione assembler in due dischi" in English on Twitch and uploads the respective episodes time-delayed to YouTube. Now the episode 25 was published, which is also about sprites and its collision detection.
(dr)
[News message: 05. Feb. 2022, 07:23] [Comments: 0]
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04.Feb.2022
Twitter
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Emulator: WinUAE 4.9.1
The Amiga emulator WinUAE has been updated to version 4.9.1. Changes:
Bug fixes of version 4.9.0
- JIT indirect was unstable.
- JIT enabled + emulated (not uaegfx) RTG board corruption was possible in certain situations.
- Direct 3D 11 mode shader buffer leak.
- x86 AT bridgeboard (A2286 and A2386SX) boot crash.
- PCem RTG board 15 and 16-bit lores modes didn’t horizontally double correctly.
- Remove interlace artifact option added 1 scanline offset to bitplanes and sprites.
- Custom chipset and programmed display mode updates and fixes.
Older bug fixes
- Mouse would start moving erratically if emulator has been running continuously more than 10 hours.
- Integer scaling only worked correctly if horizontal (lores, hires, superhires) and vertical resolution (non-doubled, doubled) matched.Filtered lores had wrong colors if host graphics mode was 16-bit.
- NTSC mode and software switch to PAL: display was incorrectly vertically stretched.
- Software YUV based filters had bad colors (32-bit only)
- Paula configured for 4us (GCR) mode but normal 2us MFM disk in drive: disk index reporting was unreliable.
Updates
- Programmed display mode improvements (positioning, blanking etc)
- uaegfx Picasso96 overlay now works correctly with screen dragging.
New features
- It is now possible to type (almost) normally in warp mode. Keyboard key (if non-qualifier key) presses are released immediately in warp mode.
- Epson printer emulation does not anymore print each page as a separate document.
- Added IDE scsi.device disable hack. Makes booting noticeably quicker on OS39 and newer KS versions if mainboard IDE is not needed.
- PCem Cirrus Logic SVGA emulation planar support enabled. Picasso96 supports 4bit/16 color planar mode.
- "Default" filter and integer scale filters now automatically double horizontal or vertically if horizontal and vertical resolutions are different (for example lores + vertical doubling)
(dr)
[News message: 04. Feb. 2022, 21:36] [Comments: 0]
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04.Feb.2022
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A2000 motherboard in E-ATX form factor: Revision 2.2
At the beginning of October, developer 'jasonsbeer' had announced revision 2.0 of his replica of the A2000 motherboard in ATX form factor, 'Amiga-2000-ATX'. Now he has released revision 2.2 on his GitHub website, which adds a TICK header with three options for generating a TICK signal. (dr)
[News message: 04. Feb. 2022, 21:17] [Comments: 0]
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04.Feb.2022
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Mini-game: Demo version of EmotiWorld
Although Amiten Games continues to devote most of their time to their main project CyberPunk Alien City, there is still time for smaller side projects: In the course of a Spanish-language AMOS tutorial on the use of tiles, a mini-game called EmotiWorld was created, which is currently available in a demo version 0.3 and already contains three levels (YouTube video). (dr)
[News message: 04. Feb. 2022, 08:38] [Comments: 0]
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04.Feb.2022
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Unsatisfactory Software: Updates of tools
In the last few days Unsatisfactory Software has updated some of its tools:
FACTS is the first GUI-based clock synchronization program for the Amiga. It logs on to any NTP server and uses either the time of day, time (tcp/udp) or SNTP services to keep the Amiga clock accurate. The tool has been updated to version 5.10 for AmigaOS as of Kickstart 2.0.4, which includes improvements to keep NTP pool usage as well as a complete overhaul of the time calculation to improve accuracy.
Mr.Wolf is the official successor of the clock synchronisation program YoctoFacts (yfacts) for AmigaOS 4 and now offers an built-in SNTP client.
With Avalanche Unsatisfactory Software has released a simple, graphical ReAction GUI for the unarchiving system XAD. Version 1.3 of this has already been released, which now also allows multiple files to be selected. (dr)
[News message: 04. Feb. 2022, 07:37] [Comments: 0]
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03.Feb.2022
Artur Gadawski (Mail)
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7-bit: Firmware update for Wicher 1211
7-bit has released a firmware update for the Wicher 1211 memory expansion card for the Amiga 1200 today, which includes fixes for the RAM controller and adds an SPI controller to the ZorroII card chain. (dr)
[News message: 03. Feb. 2022, 18:14] [Comments: 0]
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03.Feb.2022
Christian Zigotzky (Mail)
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Linux: Void-Update für den AmigaOne X1000/5000
In the corresponding post in the Hyperion forum from the end of last week Christian 'xeno74' Zigotzky reports about a new image of the Linux distribution Void Linux for the AmigaOne X1000 and 5000. (dr)
[News message: 03. Feb. 2022, 06:06] [Comments: 0]
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02.Feb.2022
Gunnar Kanold
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Programming contest: BASIC 10Liner Contest
Homeputerium is the name of the home computer laboratory of the Eider-Treene school in Friedrichstadt. Using donated computers like Commodore 64, Atari-400, Schneider CPC-464 or Amiga 500 there pupils can make themselves familiar with them and create some sound or colorful lines by writing little BASIC programs.
The organizers wrote: "The BASIC 10Liner Contest started 2011 as a party fun at the NOMAM meeting in Northern Germany. NOMAM means 'Not only marvelous Atari machinery' and is an annual meeting from classic computer enthusiasts. The visitors of the meeting decided to hold a little contest: Write a program in 10 lines of BASIC on Atari Computers! We had loads of fun with programming the whole weekend. 2013 we decided to repeat the contest. This time only games were allowed. In 2014 we opened the 10Liner contest also for programmers who did not visit to the meeting. Owners of other 8 bit computer requested to open the contest for their machines. We met the wish and opened it for all 8 bit computers."
This year the 11th Edition of BASIC 10 Liner Contest takes place. And also Amigas as 16 bit computers can partiticipate: In the category "Wild" those contributions can be sent in. You can get some inspiration from contributions of the previous years. Additional to many little games, two programs for the Amiga were also written: In 2018 Matteo Trevisan wrote an "Amiga BASIC Login" (fourth post) and in 2019 an "Amiga 500 Chatbot", listet as first post.
Deadline for submissions: Saturday, March 26, 2022, 6 p.m. CET. Award ceremony: Saturday, April 9, 2022 at NOMAM. A detailed overview of the submitted programs can be found at bunsen.itch.io. (dr)
[News message: 02. Feb. 2022, 08:46] [Comments: 0]
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02.Feb.2022
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Text viewer: NEXT 4.1
In 2002 Jürgen Klawitter reported us for the last time a new version of his text viewer NEXT (version 3.5), the last public version 4.0 was from May 31, 2011. But as the author writes, NEXT is much more than a pure text viewer: it is also Amigaguide replacement, HTML offline browser, DataTypes viewer, uncruncher, unpacker of archives, file converter, print utility and some more. This versatility is also the reason why the program was installed from the beginning on my Amiga 1200, integrated via ToolsMenu. Next also has a very powerful search function, which marks all occurrences of a searched term at the same time and allows searching with wildcards and in binary files.
As the author explains to us when asked, he has not been involved with programming and the Amiga since 2011 and has devoted himself to other hobbies. His Amiga hardware, an A3000 and a second floppy drive, were given away. Only a Zip drive, which was never used before, is in the depot. His turning away from the Amiga at that time had among other things to do with the fact that he couldn't read or use PDFs and other files that were common in the PC world.
The return to programming, Jürgen Klawitter continues, came in this winter of 2021/22, which also limited him in his leisure activities and caused boredom. So he came up with the idea to install WinUAE on his laptop:
"After this was successful, I tried out how much of my former programming knowledge was still left. Surprisingly much, actually everything was still there! Nevertheless, there were difficulties to understand the source code of the more extensive programs again. Next has about 20000 lines, Anno (calendar) and OMon (system monitor) about 6000 lines each.
Parts of it are quite complicated. I then started to implement small improvements, first with Anno, later with Next. With Next, I was particularly annoyed by the fact that I had not managed to get the converted text from docx files into a reasonable form. I finally found details of the format on the internet and a tag () that was responsible for the outline in paragraphs. That was the breakthrough."
NEXT formats loaded text before it is displayed. In the process, lines that are too long are wrapped at word boundaries and characters that cannot be displayed are replaced by spaces. Color, style, and print control sequences are preserved.
Finally, a small test shall show how Word files are loaded, for which the following example poem - written and saved in Word 2010 - shall serve us:
To load a Word document either UnZip is needed or the XAD system. For the use of the latter one goes either over the menu option "Use XAD" or creates itself a "next.prefs" text file under Prefs/Env-Archive with the contents "XAD". In this configuration file you can also define window dimensions, font and colors for the text display.
As Jürgen Klawitter writes, from files of the Microsoft word processors Word and Write (extensions .doc or .docx and .wri) the plain text is extracted and formatted. For Word documents with the extension .doc, references to footnotes and the footnotes themselves are numbered ([1],[2]...). The same applies to annotations, recognizable by the preceding "A"([A1],[A2]...). Since a docx file is always a zip archive, it takes two steps to get to the text: Next, after selecting a docx file, presents the contents in a small window. Each archive contains 10 or more xml files, which contain stylesheets, images, comments and footnotes, but only one of them contains the text:
By selecting "word/document.xml" you can now see the text:
As you can see, the conversion of .docx files results in pure continuous text, without styles. The information about them is in stylesheets, which are hidden in the other files. As the author writes, "taking stylesheets into account would require a disproportionate amount of extra work, which I do not want to do – if at all possible." (dr)
[News message: 02. Feb. 2022, 07:49] [Comments: 0]
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02.Feb.2022
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AmiKit XE: Preconfigured front end AmiLion 1.3
AmiLion is a front end with wallpaper backgrounds for the Workbench distribution AmiKit XE, written in Hollywood for quickly accessing Rabbit Hole programs like Firefox, VLC or Steam as well as website links like Aminet, Wikipedia or YouTube. Besides Windows 10, the Raspberry Pi also is fully supported.
Changes of version 1.3 of the application, written by Vincent Perkins:
- Raspberry Version Completed (Amikit XE 11.7 or Amiberry 4.1.6 or Higher)
- LionGUI now working On RapaGUI 2.0
- Three New Wallpapers
- Taskbar Start Icon Added
- Beta Version Removed Due to being part of the Main App now
- Updated Source codes and guides
- Free Open sourced version
- Wallpapers Removed (Many will be made freely available on AmigaNG Website)
- Updated Guide
(dr)
[News message: 02. Feb. 2022, 07:21] [Comments: 0]
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01.Feb.2022
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Amiga emulator for MacOS: vAmiga 1.1 beta 9
Dirk Hoffmann has released a new beta version of his Amiga emulator for macOS which is currently under development. The changes version 1.1 beta version 9 are as follows:
- Enhancements:
- The hardware config panel has been split into a separate chipset panel and a memory panel.
- Compatibility:
- The DDF logic has been reworked from scratch based on the Agnus schematics.
- The HBLANK area has been shortened and moved (#637, #584, #575).
- Bug fixes:
- The Copper can’t trigger at cycle $E3 any more.
- Fixed a bug in the LINK command that had been introduced recently.
- Fixed some Sanitizer warnings.
(dr)
[News message: 01. Feb. 2022, 16:18] [Comments: 0]
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01.Feb.2022
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AmigaOS 4: Blog summary of January
The blog Gaming on AmigaOS 4 has published a richly illustrated summary of the developments and releases from the areas of applications and games for AmigaOS 4 in the month of January. (dr)
[News message: 01. Feb. 2022, 09:27] [Comments: 0]
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01.Feb.2022
Alexandre Balaban (Mail)
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AmigaOS 4.1: CompareDirs compares directories
Using CompareDirs the directory structure of two directories can be compared, including all files. The result window shows the files with size and date. Alexandre Balaban's tool can be controlled either from the shell or via Reaction GUI.
Changes since previous version:
- Fixed incorrect file size displayed in GUI during file copy
- Added German guide translation and catalog by Helmut Haake
- Added entry update after context menu operation (Elwood)
- Fixed bad copyright year in about dialog (Corto)
- Fixed French translation typo in about dialog (Corto)
- Added ability to show file in WB (Origin, Issue#50)
- Added support for icon drop on new comparison window
- Fixed possible crash in new comparison code due to random memory access
(dr)
[News message: 01. Feb. 2022, 08:01] [Comments: 0]
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31.Jan.2022
Twitter
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ACube Systems: Appeal for reporting AmigaOS 4.1 compatible hardware
ACube Systems asks in their Twitter message today to report AmigaOS 4.1 compatible hardware so that the AmigaOS 4.1 Hardware Compatibility List can be completed. (dr)
[News message: 31. Jan. 2022, 10:24] [Comments: 0]
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31.Jan.2022
Twitter
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Aracade game: Green Beret released (update)
Green Beret is a conversion of Konami's arcade classic of the same name to the Amiga, written using the Scorpion Engine.
Basically, the game is not meant to be a 1:1 port. The player is much more "agile", as he can stab from ladders, for exampl). It also brings some advantages, such as permanently dropped items and more colors (due to the use of the Amiga Copper chip, which adds additional screen colors). Also, there is newly arranged music by DJ Metune instead of the simple military march (more tracks will be added through ongoing updates).
The game runs on any Amiga with 512KB Chip RAM and 512KB Fast RAM.
Update: (06.02.2022, 07:02, dr)
As the developer reports on its Twitter channel, it has updated the game several times since its release: for example, an initial update that allowed the player to jump higher has been withdrawn. Many players had complained that this higher jump ruined the game, as it defeated the purpose of ladders: you could simply jump to reach another floor. The developer has now adjusted the jump so that the player can still jump from truck to truck or over land mines in the first level, but just not reach a higher floor with it.
In the update released today, a new music track was added, which will be played in stages 2 and 4. (dr)
[News message: 31. Jan. 2022, 07:09] [Comments: 1 - 06. Feb. 2022, 07:33]
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31.Jan.2022
Robert Smith
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Video: How Data is Encoded and Stored on Floppy Disks
Robert Smith, known for his DrawBridge project for reading Amiga floppies using a standard PC floppy drive, has now published the first part of a two-part series on floppies, following his tutorial on porting a Christmas game from HTML5 to AMOS. In it, he takes a look at how data is stored on a floppy disk, both physically and computer-wise. The second part will be about different copy protection methods. (dr)
[News message: 31. Jan. 2022, 06:10] [Comments: 0]
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